PS3 Project RSX Boost: Overclock your Retail PS3 RSX Speeds (ps3 cfw only)

It could also be the artifact at a certain temperature. It could also be that artifacts come at a certain temperature, because I also overclocked my Wii U and then came it.
 
I have a cech 2501a, I would like to collaborate by testing, would it be possible to send the PUP?

I'll start with the lowest overclock and so on
 
It's a lottery on how much your RSX or memory will OC since they were never rated for those kinds of speeds

I'd love to test 800/750 or 800/800 tho, I don't play those games that have issues so I really don't care about it :D I've used everything in the folder you provided :D
 
You both can look into the patches folder, where you can create your own PUPs. Just extract the archive to C:\Temp or similar and drag-n-drop the unmodified 4.90 PEX in there.
 
You both can look into the patches folder, where you can create your own PUPs. Just extract the archive to C:\Temp or similar and drag-n-drop the unmodified 4.90 PEX in there.

@Timblewad can you make us some? I'm without pc at the moment
 
List of working games on 750 core/800 memory on 2504 system:
  • Bioshock: Infinite
  • Cars 2
  • Call Of Juarez: Gunslinger
  • DiRT
  • DiRT 2
  • DiRT 3
  • Everybody's Golf
  • FUEL
  • Gran Turismo 5
  • Gran Turismo 6
  • GTA San Andreas
  • GTA IV
  • GTA V
  • Heavy Rain
  • Hitman HD Trilogy
  • Ice Age 3
  • Juiced 2
  • Life Is Strange
  • Madagascar Kartz
  • Minecraft
  • Need For Speed Carbon
  • Need For Speed Hot Pursuit
  • Need For Speed Most Wanted
  • Need For Speed Shift
  • Need For Speed Shift 2
  • Red Dead Redemption
  • The Last Of Us
  • Splinter Cell HD Trilogy
Games with issues so far:
  • Assassin's Creed Black Flag has minor artifacting, but is working okay, it's barely noticeable
  • Crysis has artifacting, but is working okay, it's noticeable

It's the memory. 750/750 works, 750/800 introduces artifacting. I want to test 800/800 too, tho, do you maybe have the .PUP?


So, the statements made by @zecoxao and @M4j0r were correct. After 750MHz of memory, some artifacts may occur, although in some systems this does not happen, and they support higher frequencies. In my case, I have been extensively testing since yesterday and have not encountered any issues with it. Some users are not experiencing problems even when using 1000MHz of memory.

We can assume that 750MHz of memory is the safe spot for most systems.

Now, we need to test higher clocks in the RSX core on different systems. My friend just tested it on a FAT* system (750Mhz/750Mhz), and it's working without any issues. (*Specific model to be confirmed)
 
So, the statements made by @zecoxao and @M4j0r were correct. After 750MHz of memory, some artifacts may occur, although in some systems this does not happen, and they support higher frequencies. In my case, I have been extensively testing since yesterday and have not encountered any issues with it. Some users are not experiencing problems even when using 1000MHz of memory.

We can assume that 750MHz of memory is the safe spot for most systems.

Now, we need to test higher clocks in the RSX core on different systems. My friend just tested it on a FAT* system (750Mhz/750Mhz), and it's working without any issues. (*Specific model to be confirmed)

Fat system with that OC? Bro is speedruning YLOD :D :D
 
Update: I have done some more testing with 700/750 and it seems the artifacts are gone. They were still somewhat present in 750/750. It seems that it's core related even tho they look 100% like memory artifacts. And they only appear in Crysis and AC:Black Flag, very weird.
 
Update: I have done some more testing with 700/750 and it seems the artifacts are gone. They were still somewhat present in 750/750. It seems that it's core related even tho they look 100% like memory artifacts. And they only appear in Crysis and AC:Black Flag, very weird.
So basically exactly the same final result i had. 700/750.

btw there should be more test files online now. I started the upload a while back. These are all i can create with the tools on hand, but remember that these are untested.
 
Update: I have done some more testing with 700/750 and it seems the artifacts are gone. They were still somewhat present in 750/750. It seems that it's core related even tho they look 100% like memory artifacts. And they only appear in Crysis and AC:Black Flag, very weird.

Can you share some screenshots? Btw i'm going to buy Crysis to test on my sistem via PS Store.
 
Just tested the OG Crysis, no artifacts on my system

s77C3yH.png
 
Back
Top