PS3 Project RSX Boost: Overclock your Retail PS3 RSX Speeds (ps3 cfw only)

Hey guys, just seen this. I do have all the pups based on Beta 5 but i cant upload them all because i only have 5GB space on my onedrive. Which ones do you need?
If you guys need more i need donations lol.

Hi, my ps3 is on 4.91. Could one of you guys make an OC update, but for 4.91? Thanks!
Are you aware of the danger of bricking your PS3 with so far no ways to unbrick them?
If yes I'll upload some more.

EDIT: I updated the whole repository with clearer naming and added a few requested versions. Access as always via PM/DM from one of us who has the link and can verify that the user is aware of the dangers.
@LuanTeles @Thimblewad

so 750/950 is fully stable. many games and hours of testing. 1000mhz memory really isnt stable. 900 to 950 is the most stable for slims i would say. now i want a 800 core 950 mem pup.
You could try 750/975 next.
 
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You could try 750/975 next.
No I tested 975. Still artifacts. 950 is perfect.

I have a slim and there's no way of running 750 core without artifacting. :')
1000 memory works like a charm tho, so I've settled for 700/1000

I'll send you the .PUP tomorrow
You're the one that made all the 4.90 PEX pups right? Cause they all work great with no bricking or issues. I just need the 800/950 been dying to test it. But I want the guy that has been doing 800/1000 to wake up, so I can ask him questions about the 800 core. Wanna ask him if 750/950 is fully stable, would testing 800 show signs of instability or would it just randomly brick. Cause if I'm
Fully stable at 750/950 i feel 800 should be easy.
 
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Are you aware of the danger of bricking your PS3 with so far no ways to unbrick them?
If yes I'll upload some more.

EDIT: I updated the whole repository with clearer naming and added a few requested versions. Access as always via PM/DM from one of us who has the link and can verify that the user is aware of the dangers.
@LuanTeles @Thimblewad

We can make a github repo for that, so we can have 'unlimited" storage
 
We can make a github repo for that, so we can have 'unlimited" storage
Hey you're up. I gotta ask. You think I can pull off 800/950? I have zero issues or artifacts at 750/950. I really want to push the core to 800. I know you do 800/1000, but mine can't do 1000 nor 975 on the memory. It's fully stable at 950 though which is still great. But the core gives some great gains as well.
 
Hey you're up. I gotta ask. You think I can pull off 800/950? I have zero issues or artifacts at 750/950. I really want to push the core to 800. I know you do 800/1000, but mine can't do 1000 nor 975 on the memory. It's fully stable at 950 though which is still great. But the core gives some great gains as well.

If you want to risk it, flash first the 800/750Mhz, and then increase the memory 50 by 50.

No one so far pushed that far in your model

rsx40 a01 750/950 vpe:ff shd:3f [NN9103-21:0:4:15:11:b:6:0:1][1e:0:a:0:1:0:1][1:1:0]

It seems like @Thimblewad only pushed his GPU to a maximum of 750 cores before encountering artifacts and had to revert the changes. However, your RSX has a higher serial number than theirs, so the decision to push it further rests with you.

I'm just waiting for someone to make 850 and 900 core PUPs to push mine even further.
 
If you want to risk it, flash first the 800/750Mhz, and then increase the memory 50 by 50.

No one so far pushed that far in your model

rsx40 a01 750/950 vpe:ff shd:3f [NN9103-21:0:4:15:11:b:6:0:1][1e:0:a:0:1:0:1][1:1:0]

@Thimblewad only went to 750 max core and rolled back because of the artifacts. Your RSX have a highter serial number than his, so it's up to you.
Did you check the dump I gave you? Learn anything from it? And does memory speeds matter when I know it's fully stable at 950? Would core destabilize memory clocks?
 
We can make a github repo for that, so we can have 'unlimited" storage
That sounds like a great idea. Feel free to create one. You can use my files.
EDIT: Files are all uploaded now to my repo.

Did you check the dump I gave you? Learn anything from it? And does memory speeds matter when I know it's fully stable at 950? Would core destabilize memory clocks?
OC is not an exact science. Your chances are better when your chip is newer. That's about it though. You have to try. Firmware is available now
 
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Did you check the dump I gave you? Learn anything from it? And does memory speeds matter when I know it's fully stable at 950? Would core destabilize memory clocks?

i just took a look at your RSX configuration. If you're planning to increase the core clock, the system will likely need more voltage. Additionally, along with the memory overclock, your system may struggle to handle it and cause the RSX to crash. In my opinion, it's always better to start by increasing the core clock while keeping the memory lower and if it works well, increase the memory step by step.
 
If you want to risk it, flash first the 800/750Mhz, and then increase the memory 50 by 50.

No one so far pushed that far in your model

rsx40 a01 750/950 vpe:ff shd:3f [NN9103-21:0:4:15:11:b:6:0:1][1e:0:a:0:1:0:1][1:1:0]

It seems like @Thimblewad only pushed his GPU to a maximum of 750 cores before encountering artifacts and had to revert the changes. However, your RSX has a higher serial number than theirs, so the decision to push it further rests with you.

I'm just waiting for someone to make 850 and 900 core PUPs to push mine even further.
Yeah I feel like, since I don't have a lick of artifacts or crashing or any sort of Instability, don't you think another 50 wouldn't make it super unstable. I mean your model and mine aren't even that far appart at all. What model does the other guy have where he started artifacting at 750?

Ok so I tried first 800/900 and no brick.
 
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Nah 800/900 had artifacts. So yeah. I'm stuck at 750/950. I'm hoping, someone finds a way to increase voltage to stabilize the OC at 800. I think I can afford an extra 5 degrees to get higher OC.
You can increase your voltage right now with a soldering iron. Software side wise there is no control over the voltage, as the hardware never needed it.
 
You can increase your voltage right now with a soldering iron. Software side wise there is no control over the voltage, as the hardware never needed it.
Oh really? Damn. That's something I don't know how to do though. And how would you be able to control the exact voltage? Oh and you got any idea on the CPU overclock? Surely we can squeez more FPS through there.

i just took a look at your RSX configuration. If you're planning to increase the core clock, the system will likely need more voltage. Additionally, along with the memory overclock, your system may struggle to handle it and cause the RSX to crash. In my opinion, it's always better to start by increasing the core clock while keeping the memory lower and if it works well, increase the memory step by step.
Well it's safe to say. 750/950 is my highest I can go. Fully stable. Zero artifacts. I'm sad I couldn't do 800. Let me know how 850 turns out for you. I have a feeling 850 won't be stable for you. That extra 50 is gonna introduce plenty of visual issues. If not a straight up brick. 850 would be unheard of.
 
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Oh really? Damn. That's something I don't know how to do though. And how would you be able to control the exact voltage? Oh and you got any idea on the CPU overclock? Surely we can squeez more FPS through there.
We know that the multiplier of the CPU is fused so the only way to increase that would be to increase the baseclock from it's default 400MHz. The problem with that is that changing that clock affects every single clock speed in the PS3 apart from the RSX. So suddenly you dont just OC the Cell BE itself but also the memory and flex IO. That would be a nightmare to manage and stabilize.
But maybe we find another method in the future. Wouldn't count on it though
 
We know that the multiplier of the CPU is fused so the only way to increase that would be to increase the baseclock from it's default 400MHz. The problem with that is that changing that clock affects every single clock speed in the PS3 apart from the RSX. So suddenly you dont just OC the Cell BE itself but also the memory and flex IO. That would be a nightmare to manage and stabilize.
But maybe we find another method in the future. Wouldn't count on it though
Damn. That would likely give us huge gains along with the RSX OC. So many games would stabilize real fast. Aldos said we could, but he wasn't clear, he simply just liked my comment when I asked if cpu can be OCed now. Also you have any clue on a tutorial on how unlocking the voltage on the PS3 for higher OC?
 
OC is not an exact science. Your chances are better when your chip is newer. That's about it though. You have to try. Firmware is available now
why is that? is it basically just newer chip = better production quality or newer lifespan of the chip itself? the later your Slim model was released, the higher OC you could potentially use?
 
Damn. That would likely give us huge gains along with the RSX OC. So many games would stabilize real fast. Aldos said we could, but he wasn't clear, he simply just liked my comment when I asked if cpu can be OCed now. Also you have any clue on a tutorial on how unlocking the voltage on the PS3 for higher OC?
There isn't any unlocking so to speak. You would need to manipulate the VRM components on the motherboard to supply higher voltages. And with manipulating i mean you need to desolder the current voltage regulation and replace it with a different one.
 
There isn't any unlocking so to speak. You would need to manipulate the VRM components on the motherboard to supply higher voltages. And with manipulating i mean you need to desolder the current voltage regulation and replace it with a different one.
Oh yeah. Hell no. That's a big no from 99.9% of users. I guess 750/950 is as good as my PS3 will ever get. Bummer. Even with this OC. I can't seem to perfect 30 FPS in some games. PS3 games really were lazy and cursed.
 
Oh yeah. Hell no. That's a big no from 99.9% of users. I guess 750/950 is as good as my PS3 will ever get. Bummer. Even with this OC. I can't seem to perfect 30 FPS in some games. PS3 games really were lazy and cursed.
Yep, PS3 was a nightmare for devs and some of them were probably a bit lazy on top of that. Unfortunately, OC can't save every game.
 
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