PS3 Project RSX Boost: Overclock your Retail PS3 RSX Speeds (ps3 cfw only)

Hello can someone help me i need the File for the CECH2004 with Overclock from 700/800 4.91 evilnat firmware from Mitsu in this Forum
First install 600/750.
Download: CFW Evilnat 4.91.2 Cobra 8.5 BETA6 [PEX] [CEX] [OC]
then test in crysis 3, AC black flag and god of war ascension.

Do you understand the risks right?

Here are the 4.90 PUPs by @cha0shacker, use with caution and test incrementing 50Mhz at a time.

Post here you results alongside with your RSX model taken from the lv1.
Then install 650-800, test in game,
then install 700-800 and test in game.

Damn I don't even know what PS3 this is or how the date codes work. I'm mostly familiar with American PS3 codes.
probably the same as ps2 date code
9C = 2009, Q3.
 
I've tested a couple of consoles so far, here are my results.

My CECH2002A with a 9D date code can only do 600/750. 650/800 causes artifacts and crashes within 30 seconds on the XMB, had to re-install a firmware with base clocks through safe mode which also failed multiple times before being successful.

My CECH2512B without a date code can only do 700/900. 750/900 causes artifacts but was able to return to lower clocks in the XMB. 700/950 caused artifacts and crashes similar to my CECH2002A and needed to be downgraded in safe mode.

I also have a CECH2102A with a 0B date code, and a CECH2502B with a 1A date code (2011 model), I just need to clean and re-paste these ones before giving them a try. Seems that I've lost the silicon lottery with my first two consoles, hopefully these ones produce some more promising results.
 
I will try until 1000/1000
You will try till a brick? Do you have a hardware flasher? You said you don't know how they work, so you're actually just trying to kill that gold you have in your hands? 900/1000 is insane! That's literally a PS3 Pro. Very little of these exist on the planet.
 
You will try till a brick? Do you have a hardware flasher? You said you don't know how they work, so you're actually just trying to kill that gold you have in your hands? 900/1000 is insane! That's literally a PS3 Pro. Very little of these exist on the planet.

This is incredible, imagine if developers could have access to this PS3 configuration from the beginning?

This console is really powerful
 
This is incredible, imagine if developers could have access to this PS3 configuration from the beginning?

This console is really powerful
Yeah. Sadly they had only terrible slow 500/650. Plus terrible optimization and coding. The PS3 wasn't capable of this performance till the later manufactured slims and the super slims. Super slims would be overclocking Demons if they were to get cfw eventually. The performance you can squeeze out of those 28nm chips would be insane, and transform the PS3 entirely.
 
You really are the goat. And @LuanTeles is a savage he legit is trying to destroy his PS3. It hurts to see this but honestly I hope it fully works out for him. Or at least show artifacting finally. That way I know core clocks will show signs before a brick can happen.
 
You really are the goat. And @LuanTeles is a savage he legit is trying to destroy his PS3. It hurts to see this but honestly I hope it fully works out for him. Or at least show artifacting finally. That way I know core clocks will show signs before a brick can happen.
Well, I see it as seeing how far we can push the PS3. Teles is aware of the risks. If it does fail, it wouldn't be the first PS3 to in the name of testing or advancing our knowledge.
 
You really are the goat. And @LuanTeles is a savage he legit is trying to destroy his PS3. It hurts to see this but honestly I hope it fully works out for him. Or at least show artifacting finally. That way I know core clocks will show signs before a brick can happen.

True, we must thank the community, this shows that companies are not concerned with end users, but only with profit. We are making history here

Just one more piece of information, my PS3 doesn't have 2 diodes next to the HDMI IC because I ended up losing them when I changed the HDMI IC.

So this is more information for overclockin
g.
 
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Well, I see it as seeing how far we can push the PS3. Teles is aware of the risks. If it does fail, it wouldn't be the first PS3 to in the name of testing or advancing our knowledge.
It's still scary. Cause that PS3 is sincerely very very valuable. I tried researching e3 Flasher, but seems so confusing. I'm wondering if the flasher can recover from these OC bricks. We gotta have someone test if the e3 flasher can save OC bricks. So far no one here has tried. Seems there's only a few of us here. I've been spreading the word on Reddit or Facebook.

Just one more piece of information, my PS3 doesn't have 2 diodes next to the HDMI IC because I ended up losing them when I changed the HDMI IC.

So this is more information for overclockin
g.
How so? What diodes? And what do those diodes do really?
 
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I'm playing AC:BF, Crysis 3 and GOW:A for testing.

2501A: Aug 2010. Maintek Suzhou China
750/750 unstable. Slight graphical corruption
700/950 stable.
700/1000 unstable. Hard freeze after a few minutes of gameplay.

2501B: Aug 2010. Hongfujin Yantai China
750/750 unstable. Slight graphical corruption
700/950 stable.
700/1000 not tested.

Based on current statistics. All 25xx can run at 650 core but most can run 700 and all can run 900 memory but most can run 950.
 
How so? What diodes? And what do those diodes do really?

I believe that these diodes protect some voltage above normal in the hdmi IC. But I'm not sure. They are DJ diodes
upload_2024-4-27_23-46-34.png


I'm playing AC:BF, Crysis 3 and GOW:A for testing.

2501A: Aug 2010. Maintek Suzhou China
750/750 unstable. Slight graphical corruption
700/950 stable.
700/1000 unstable. Hard freeze after a few minutes of gameplay.

2501B: Aug 2010. Hongfujin Yantai China
750/750 unstable. Slight graphical corruption
700/950 stable.
700/1000 not tested.

Based on current statistics. All 25xx can run at 650 core but most can run 700 and all can run 900 memory but most can run 950.
I'm playing AC:BF, Crysis 3 and GOW:A for testing.

2501A: Aug 2010. Maintek Suzhou China
750/750 unstable. Slight graphical corruption
700/950 stable.
700/1000 unstable. Hard freeze after a few minutes of gameplay.

2501B: Aug 2010. Hongfujin Yantai China
750/750 unstable. Slight graphical corruption
700/950 stable.
700/1000 not tested.

Based on current statistics. All 25xx can run at 650 core but most can run 700 and all can run 900 memory but most can run 950.

Yes, we will get more information and then we will have a vessel in which the cech 2501a can be made. But it seems so far that 950mhz of memory is the maximum
 
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It's still scary. Cause that PS3 is sincerely very very valuable. I tried researching e3 Flasher, but seems so confusing. I'm wondering if the flasher can recover from these OC bricks. We gotta have someone test if the e3 flasher can save OC bricks. So far no one here has tried. Seems there's only a few of us here. I've been spreading the word on Reddit or Facebook.
I agree. In retrospect, I probably should've dm'd the links, because I wouldn't want some unsuspecting person to install them without realizing the risks, so perhaps staff can tidy this thread a bit?
 
Yes, we will get more information and then we will have a vessel in which the cech 2501a can be made. But it seems so far that 950mhz of memory is the maximum
Yes. 950 is the Max 2501A and 2501B can do. Most should be able to do 900 safely. And core will vary from 700 to 750. If you're PS3 slim only does 650, that's a huge L.

I'm playing AC:BF, Crysis 3 and GOW:A for testing.

2501A: Aug 2010. Maintek Suzhou China
750/750 unstable. Slight graphical corruption
700/950 stable.
700/1000 unstable. Hard freeze after a few minutes of gameplay.

2501B: Aug 2010. Hongfujin Yantai China
750/750 unstable. Slight graphical corruption
700/950 stable.
700/1000 not tested.

Based on current statistics. All 25xx can run at 650 core but most can run 700 and all can run 900 memory but most can run 950.
Yeah memory seems to be solid at 900 for practically all 2501A and 2501B slims. And the core 700 to 750 average, I have 4 slims. And my boxed new slim December manufacture, 2501B is doing 800/950 stable.

I agree. In retrospect, I probably should've dm'd the links, because I wouldn't want some unsuspecting person to install them without realizing the risks, so perhaps staff can tidy this thread a bit?
Yeah, I want there to be proof that people can recover OC bricks. It would make this hobby so much more fun. And would allow people an out if they destroy their PS3. I almost destroyed my PS3 permanently earlier. The 1000 memory bricked it a bit. Trying to get recovery mode to finish without artifacting and freezing was the biggest scare ever. 1000 memory is a big fat no, for 2010 slims.
 
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I don't know and it would be possible, but a programmer could write a code to turn off the PS3 as soon as it receives errors in the RSX memory or could send a notification like the one from webmanmod
 
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