PS3 Project RSX Boost: Overclock your Retail PS3 RSX Speeds (ps3 cfw only)

I think it's because digital PS2 games have smoothing forced on so maybe having it off in game settings messes with the console.
No. It's mostly the other option. I say always have smoothing cause without it, it looks terrible. The other option has to be set to normal or full screen not off. That's what makes the PS3 die of shock when booting up a ps2 game for some reason
 
No. It's mostly the other option. I say always have smoothing cause without it, it looks terrible. The other option has to be set to normal or full screen not off. That's what makes the PS3 die of shock when booting up a ps2 game for some reason
I switched these options off due pal games. They hang up with enabled smoothing.
 
Update :
I played Metal Gear Rising Revengeance for near an hour at 700/850 and it crashed... again.
I replayed it after that for a big hour at stock clocks without issues.
I must try 700/800, now.
Damn, why is it the only game doing this ?
Crysis was just perfect at 700/900, I thought it was more demanding than MGRR x)

EDIT : Crashed again at 700/800. ... Seriously ? o_O
Could it be this game just not liking overclock ?
EDIT² : Same at 700/700. Maybe 700 on core is the issue since the beginning. First time I finished this game (on my first 2004B) I was already overclocking at 600/750. So it should easily support 700MHz VRAM.
 
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Update :
I played Metal Gear Rising Revengeance for near an hour at 700/850 and it crashed... again.
I replayed it after that for a big hour at stock clocks without issues.
I must try 700/800, now.
Damn, why is it the only game doing this ?
Crysis was just perfect at 700/900, I thought it was more demanding than MGRR x)

EDIT : Crashed again at 700/800. ... Seriously ? o_O
Could it be this game just not liking overclock ?
EDIT² : Same at 700/700. Maybe 700 on core is the issue since the beginning. First time I finished this game (on my first 2004B) I was already overclocking at 600/750. So it should easily support 700MHz VRAM.
Try 650. If 650 is fully stable then it's the over clock that this game doesnt like. So you crash exactly after an hour of playing? Edit: The core of course. Maybe it's the core it doesn't like. I think the vram speed is fine as high as you had it. It likely doesn't like high core clocks. I need to Find some time to test my 900 core on this game and see.
 
Try 650. If 650 is fully stable then it's the over clock that this game doesnt like. So you crash exactly after an hour of playing? Edit: The core of course. Maybe it's the core it doesn't like. I think the vram speed is fine as high as you had it. It likely doesn't like high core clocks. I need to Find some time to test my 900 core on this game and see.
Yes, it crash after approximately an hour. Sometimes less. More often when fighting a boss (more demanding).
I'm currently testing 650/900. It seems to work.
EDIT : A good hour of playtime, several bosses beaten and no crash so far.
EDIT² : ~1h30 of gameplay at 650/900 without crash. I've found the core limit thanks to this game.
 
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Yes, it crash after approximately an hour. Sometimes less. More often when fighting a boss (more demanding).
I'm currently testing 650/900. It seems to work.
That sounds good. Guess 650 is your highest stable core OC accross all games now. Luckily the massive memory clock still works like a charm. And we get a huge boost from the memory OC.
 
That sounds good. Guess 650 is your highest stable core OC accross all games now. Luckily the massive memory clock still works like a charm. And we get a huge boost from the memory OC.
Yes, it works great.
I'll stick to 650/900 from now on, thanks to MGRR x)
(I could keep 700/900 for every other games, but stability/safety > performances)

There is almost no difference performance-wise with 700/900, I'm fine with it. Indeed, the more we are testing, the more it seems that memory is the most important part to OC.
 
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Yes, it works great.
I'll stick to 650/900 from now on, thanks to MGRR x)
There is almost no difference performance-wise with 700/900, I'm fine with it. Indeed, the more we are testing, the more it seems that memory is the most important part to OC.
core for sure causes increases. but of course its best to use an oc on core thats stable accross all games.
 
I'd like to say I'm stable also at 900/950 after an hour of GT6 + hour of Battlefield 4. I want to push it further, but if you had problems at 1000 memory @Tanzu15 I'm not gonna risk it. Have you tried 950 core?
 
I'd like to say I'm stable also at 900/950 after an hour of GT6 + hour of Battlefield 4. I want to push it further, but if you had problems at 1000 memory @Tanzu15 I'm not gonna risk it. Have you tried 950 core?
I'm not sure if I'd go that high, especially if you don't have a flasher. 900/1000 is the highest I've seen on here as being successful. It's very much a system by system basis.
 
So for the time being which system got the higher stability and clock speed ?!

i saw one on ebay with good price and its malfunction on jan 2011. But Im seeing people with December 2010 go further than jan 2011 one.

Not sure what to hunt for now
 
I'd like to say I'm stable also at 900/950 after an hour of GT6 + hour of Battlefield 4. I want to push it further, but if you had problems at 1000 memory @Tanzu15 I'm not gonna risk it. Have you tried 950 core?
No. And I'm not risking 950 core. 900/950 is the safest and stable bet for me.


So for the time being which system got the higher stability and clock speed ?!

i saw one on ebay with good price and its malfunction on jan 2011. But Im seeing people with December 2010 go further than jan 2011 one.

Not sure what to hunt for now

I'd hunt for December 2010 for sure. Hell getting one that Can do 800 core would be already huge. We know memory will easily do 900 to 950 so a golden sample should be able to do 800/900 fully stable. If you're lucky 850 core. But 900 stable core is just unlikely.
 
I modified the instructions to make an OC firmware with mfw builder. I just added the 4.xx tarbells' base portion, which I had forgotten about when I wrote it. It will error about needing to select it if you didn't, and before building, so anyone who used the instructions would've noticed.
 
I modified the instructions to make an OC firmware with mfw builder. I just added the 4.xx tarbells' base portion, which I had forgotten about when I wrote it. It will error about needing to select it if you didn't, and before building, so anyone who used the instructions would've noticed.


Where is that tutorial at? And is it easy to do this?
 
Yes, it works great.
I'll stick to 650/900 from now on, thanks to MGRR x)
(I could keep 700/900 for every other games, but stability/safety > performances)

There is almost no difference performance-wise with 700/900, I'm fine with it. Indeed, the more we are testing, the more it seems that memory is the most important part to OC.

This is three beeps and shutdown on a 2000 Slim, yes? Mine has done this a few times playing Skyrim at 700/900. I looked up the error code and it seems related to the dodgy capacitors in this model.
 
This is three beeps and shutdown on a 2000 Slim, yes? Mine has done this a few times playing Skyrim at 700/900. I looked up the error code and it seems related to the dodgy capacitors in this model.
Exactly.
That's what I suspected. Capacitors unable to do their job properly at 700MHz core, in particularly demanding games/scenes.
This is just too much for them to handle I suppose.
650MHz core seems to works.
I need to do more testing to be sure.
Thanks for your report ! :D
 
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