bizarrewitness
Member
I think it's because digital PS2 games have smoothing forced on so maybe having it off in game settings messes with the console.
No. It's mostly the other option. I say always have smoothing cause without it, it looks terrible. The other option has to be set to normal or full screen not off. That's what makes the PS3 die of shock when booting up a ps2 game for some reasonI think it's because digital PS2 games have smoothing forced on so maybe having it off in game settings messes with the console.
I switched these options off due pal games. They hang up with enabled smoothing.No. It's mostly the other option. I say always have smoothing cause without it, it looks terrible. The other option has to be set to normal or full screen not off. That's what makes the PS3 die of shock when booting up a ps2 game for some reason
Try 650. If 650 is fully stable then it's the over clock that this game doesnt like. So you crash exactly after an hour of playing? Edit: The core of course. Maybe it's the core it doesn't like. I think the vram speed is fine as high as you had it. It likely doesn't like high core clocks. I need to Find some time to test my 900 core on this game and see.Update :
I played Metal Gear Rising Revengeance for near an hour at 700/850 and it crashed... again.
I replayed it after that for a big hour at stock clocks without issues.
I must try 700/800, now.
Damn, why is it the only game doing this ?
Crysis was just perfect at 700/900, I thought it was more demanding than MGRR x)
EDIT : Crashed again at 700/800. ... Seriously ?
Could it be this game just not liking overclock ?
EDIT² : Same at 700/700. Maybe 700 on core is the issue since the beginning. First time I finished this game (on my first 2004B) I was already overclocking at 600/750. So it should easily support 700MHz VRAM.
Yes, it crash after approximately an hour. Sometimes less. More often when fighting a boss (more demanding).Try 650. If 650 is fully stable then it's the over clock that this game doesnt like. So you crash exactly after an hour of playing? Edit: The core of course. Maybe it's the core it doesn't like. I think the vram speed is fine as high as you had it. It likely doesn't like high core clocks. I need to Find some time to test my 900 core on this game and see.
That sounds good. Guess 650 is your highest stable core OC accross all games now. Luckily the massive memory clock still works like a charm. And we get a huge boost from the memory OC.Yes, it crash after approximately an hour. Sometimes less. More often when fighting a boss (more demanding).
I'm currently testing 650/900. It seems to work.
Yes, it works great.That sounds good. Guess 650 is your highest stable core OC accross all games now. Luckily the massive memory clock still works like a charm. And we get a huge boost from the memory OC.
core for sure causes increases. but of course its best to use an oc on core thats stable accross all games.Yes, it works great.
I'll stick to 650/900 from now on, thanks to MGRR x)
There is almost no difference performance-wise with 700/900, I'm fine with it. Indeed, the more we are testing, the more it seems that memory is the most important part to OC.
I'm not sure if I'd go that high, especially if you don't have a flasher. 900/1000 is the highest I've seen on here as being successful. It's very much a system by system basis.I'd like to say I'm stable also at 900/950 after an hour of GT6 + hour of Battlefield 4. I want to push it further, but if you had problems at 1000 memory @Tanzu15 I'm not gonna risk it. Have you tried 950 core?
No. And I'm not risking 950 core. 900/950 is the safest and stable bet for me.I'd like to say I'm stable also at 900/950 after an hour of GT6 + hour of Battlefield 4. I want to push it further, but if you had problems at 1000 memory @Tanzu15 I'm not gonna risk it. Have you tried 950 core?
So for the time being which system got the higher stability and clock speed ?!
i saw one on ebay with good price and its malfunction on jan 2011. But Im seeing people with December 2010 go further than jan 2011 one.
Not sure what to hunt for now
I modified the instructions to make an OC firmware with mfw builder. I just added the 4.xx tarbells' base portion, which I had forgotten about when I wrote it. It will error about needing to select it if you didn't, and before building, so anyone who used the instructions would've noticed.
https://www.psx-place.com/threads/p...speeds-ps3-cfw-only.36801/page-72#post-388705Where is that tutorial at? And is it easy to do this?
Yes, it works great.
I'll stick to 650/900 from now on, thanks to MGRR x)
(I could keep 700/900 for every other games, but stability/safety > performances)
There is almost no difference performance-wise with 700/900, I'm fine with it. Indeed, the more we are testing, the more it seems that memory is the most important part to OC.
I don't know how to use it honestly. I need a video done on it. Yes I'm that dumb when it comes to written tutorials. I learn visually.Insanely easy, and this should be on the original post.
Exactly.This is three beeps and shutdown on a 2000 Slim, yes? Mine has done this a few times playing Skyrim at 700/900. I looked up the error code and it seems related to the dodgy capacitors in this model.