Devildwarf
Member
yeah not sure on how to deal with the detection, maybe using a SLES ID that doesn't exist would work for the demo's ? (not sure this would work, havent tried it) also in Pop-fe you can just change the title ID and title in the GUI to make it install to a different folder and it seems to still work, anyway more experimentation needs to be done on it, but hopefully it will allow demo's that have issues to play on ps3I can confirm this works.
I did is slightly different though. I did not unpack to iso, change the filename, then pack it back to iso.
I just ran a hexeditor on a copy of the bin file and replaced "SLED_017.35" with "SLES_015.14" and then it played.
Very interesting. So, the emulator in this case looks for the filename used in SYSTEM.CNF on the disk. How strange, it seems it would be much easier for it to just look in PARAM.SFO or in the PSISOIMG.... part of the EBOOT. Well, we learn something new every day.
Now I need to think about how to handle this in pop-fe.
I still want pop-fe to detect the disk as "demo cd" and use the proper demo cd cover for it and not to show up as the actual full game.
I will need to do some experiments on how/when I patch the disk image so that the game will play but it will still show up as the demo, i,.e. SLED01735 on the xmb.
EDIT: I wonder if it is the whole name or if it is sufficient to just convert SLED -> SLES.
I need to try that on silent hill demo.
I have a whole bunch of other SLED disks too (The Official UK Playstation Magazine) that I need to test too.
And yeah Rissy its fun finding out new stuff and what does and doesn't work, this is why i love just messing with stuff like this. And being able to play older games and demos again is always a good thing.