• PS3HEN is now supporting 4.93 Firmware

    View Official Release Post for additional information HERE
PS3HEN

PS3HEN PS3HEN - Official Release Thread (Homebrew Enabler for the PS3) v3.5.0 (4.93 support)

Working for at least the PSN XMB icons. Can't tell for webman cause I don't have it. :)


https://www.dropbox.com/s/y1okoqskufkii2a/HEN_v2.0.1beta3_Offline_Installers.pkg?dl=0

Instead of duplicate the size of the installer including the 2 pkgs for themes, why not release them separately? It's also convenient for updates and you can create more themes.

IMO only the stock version of the installer and the themes can install other themes if prefer.

FYI In webMAN MOD I stored the addons in the folder /dev_hddo/tmp/wm_res

These packages can be installed using the web command: http://127.0.0.1/install.ps3$

The installer HEN 2.0.1 beta 2 already includes the most relevant webMAN addons in that folder.
 
Instead of duplicate the size of the installer including the 2 pkgs for themes, why not release them separately? It's also convenient for updates and you can create more themes.

Oh I just haven't thought about it. :) Yep, that can be a good idea.

Maybe themes also could be installed from UBS then. :)

Code:
<View id="seg_ps3hen_theme">
<Items>
<Query class="type:x-xmb/xmlpackagefolder" key="theme_switch_hdd" src="host://localhost/q?path=/dev_hdd0/hen/themes&suffix=.pkg&subclass=x-host/package"/>
<Query class="type:x-xmb/xmlpackagefolder" key="theme_switch_usb_000" src="host://localhost/q?path=/dev_usb000/hen/themes&suffix=.pkg&subclass=x-host/package"/>
<Query class="type:x-xmb/xmlpackagefolder" key="theme_switch_usb_001" src="host://localhost/q?path=/dev_usb001/hen/themes&suffix=.pkg&subclass=x-host/package"/>
<Query class="type:x-xmb/xmlpackagefolder" key="theme_switch_usb_006" src="host://localhost/q?path=/dev_usb006/hen/themes&suffix=.pkg&subclass=x-host/package"/>
</Items>
</View>
 
Oh I just haven't thought about it. :) Yep, that can be a good idea.

Maybe themes also could be installed from UBS then. :)

Code:
<View id="seg_ps3hen_theme">
<Items>
<Query class="type:x-xmb/xmlpackagefolder" key="theme_switch_hdd" src="host://localhost/q?path=/dev_hdd0/hen/themes&suffix=.pkg&subclass=x-host/package"/>
<Query class="type:x-xmb/xmlpackagefolder" key="theme_switch_usb_000" src="host://localhost/q?path=/dev_usb000/hen/themes&suffix=.pkg&subclass=x-host/package"/>
<Query class="type:x-xmb/xmlpackagefolder" key="theme_switch_usb_001" src="host://localhost/q?path=/dev_usb001/hen/themes&suffix=.pkg&subclass=x-host/package"/>
<Query class="type:x-xmb/xmlpackagefolder" key="theme_switch_usb_006" src="host://localhost/q?path=/dev_usb006/hen/themes&suffix=.pkg&subclass=x-host/package"/>
</Items>
</View>

IMO it's not necessary to clutter the package manager and confuse the user with more folder locations for packages.

The themes simply can be installed from the standard folders (e.g. root of USB).
 
Just thinking about another solution to not increase the size of the installer : we could use a single set of RCO (we would have to make it) including both blue and red icons and to change the theme, we would swap the XMLs. :)

Blue one :

Code:
    <View id="seg_install_files_psn">
        <Attributes>
            <Table key="host_psn">
                <Pair key="icon_rsc"><String>item_tex_online_storage_blue</String></Pair>
                <Pair key="title_rsc"><String>msg_tool_psn_file</String></Pair>
                <Pair key="info_rsc"><String>msg_tool_psn_file_info</String></Pair>
                <Pair key="str_noitem"><String>msg_tool_no_psn_content</String></Pair>
                <Pair key="child"><String>segment</String></Pair>
                <Pair key="ingame"><String>disable</String></Pair>
            </Table>
        </Attributes>

=>>> Rebug :

Code:
    <View id="seg_install_files_psn">
        <Attributes>
            <Table key="host_psn">
                <Pair key="icon_rsc"><String>item_tex_online_storage_rebug</String></Pair>
                <Pair key="title_rsc"><String>msg_tool_psn_file</String></Pair>
                <Pair key="info_rsc"><String>msg_tool_psn_file_info</String></Pair>
                <Pair key="str_noitem"><String>msg_tool_no_psn_content</String></Pair>
                <Pair key="child"><String>segment</String></Pair>
                <Pair key="ingame"><String>disable</String></Pair>
            </Table>
        </Attributes>

More work... but maybe a best solution than swapping RCO files.
 
There are 2 types of PS3 games: disc based and downloaded from PSN store.

The disc based use title id like BLESxxxxx, BCESxxxxx, BLUSxxxxx, BCUSxxxxx, etc.

The downloaded games use title id like NPEAxxxxx, NPEBxxxxx, NPUAxxxxx, NPUBxxxxx, etc.These games (except the demos) generally require activation e. So you have 3 sub-types of NPdrm games: FREE (demos), C00 (full games activated via edat) and purchased (activated via a RAP/RIF file). The activation files are stored in /dev_hdd0/home/0000000x/exdata. Also they are installed only in /dev_hdd0/game

The U in the title id means that the region is United States/Canada
The E in the title id means that the region is European (I think it includes New Zeland and Australia).

The C in BCES and BCUS and the A in NPEA and NPUA means that it's a Sony game.
The L in BLES and BLUS and the B in NPEB and NPUB means that the game is from a third party publisher.

Backup Managers generally only support disc based games BLES, BCES, BCUS, BLUS, etc. because they can be stored externally, don't require activation and can be launched without extra keys.

A recent update webMAN MOD allow to include in the list both types of games: retail and NPdrm.
It requires to have the icon ★ /app_home/PS3_GAME in the Game column of XMB.

webMAN MOD also allows to install on USB devices formatted in FAT32 the NPDRM games that don't have large files (<4GB). Just need to have a GAMEI folder in the USB device, press :but select:+:but square: to redirect /dev_hdd0/game to GAMEI folder.

So if I press square and select I can copy the N Type game to USB and launch it w/o the proper activation in another console ?
 
So if I press square and select I can copy the N Type game to USB and launch it w/o the proper activation in another console ?

NP games still require activation to run them. Unless you resign the EBOOT, self, sprx and edat of the game as NPdrm free or install a "FIX" package (the same but done by someone else).

The combo SELECT+SQUARE only allows you to install the PKG of the game to USB.
 
A few days ago I installed HEN V2.0.0 (without first installing V1.x.x) and all my packages and PSN game icons are located in

XMB > GAME > Unknown > (package or psn game icon here)

and even though everything works as expected, I see that other users do not have this "UNKNOWN" folder and instead all their pkg's / psn games are listed directly under

XMB > GAME > (package or psn game icon here)

so my questions are:

1.) How did this happen?
2.) Will it mess things up if I leave it this way?
3.) Is there any way to fix it so it's like everyone else's?
 
Last edited:
A few days ago I installed HEN V2.0.0 (without first installing V1.x.x) and all my packages and PSN game icons are located in

XMB > GAME > Unknown > (package or psn game icon here)

and even though everything works as expected, I see that other users do not have this "UNKNOWN" folder and instead all their pkg's / psn games are listed directly under

XMB > GAME > (package or psn game icon here)

so my questions are:

1.) How did this happen?
2.) Will it mess things up if I leave it this way?
3.) Is there any way to fix it so it's like everyone else's?
I think you must mean different sorting methods, just press square while in the game category to change it.

1.) You pressed square.
2.) No
3.) Press square again
 
A few days ago I installed HEN V2.0.0 (without first installing V1.x.x) and all my packages and PSN game icons are located in

XMB > GAME > Unknown > (package or psn game icon here)

and even though everything works as expected, I see that other users do not have this "UNKNOWN" folder and instead all their pkg's / psn games are listed directly under

XMB > GAME > (package or psn game icon here)

so my questions are:

1.) How did this happen?
2.) Will it mess things up if I leave it this way?
3.) Is there any way to fix it so it's like everyone else's?

Try rebuilding the database... it could have happened due the initial instability of PS3HEN 1.0 or incompatibilities in homebrews like webMAN MOD that caused black screens and unexpected shutdowns.

To rebuild the database go to Recovery Menu and select the option.

Or use the web command: http://127.0.0.1/rebuild.ps3

EDIT:
I think I misunderstood your issue.... first try what DeViL303 says in the previous post...
 
Last edited:
Try rebuilding the database... it could have happened due the initial instability of PS3HEN 1.0 or incompatibilities in homebrews like webMAN MOD that caused black screens and unexpected shutdowns.

To rebuild the database go to Recovery Menu and select the option.

Or use the web command: http://127.0.0.1/rebuild.ps3

EDIT:
I think I misunderstood your issue.... first try what DeViL303 says in the previous post...

I did and it worked, I appreciate the time you took to reply however :)
 
@aldostools @ShaolinAssassin

I was just reading over all the new posts...stuck at work!

When I get home, I'll update paths on server for testing packages, using fw versions.

I like the idea of making combined RCO for maybe a couple default theme colors like Stock (blue), Rebug (red), and HEN (yellow/orange??? lol)

Having the update menu just have normal stock ones, maybe a vanilla and one with wmm included, both HDD and usb. I'm not sure how popular USB versions would be, except for testing. The update menu could have a subfolder for themes package downloads.

Splitting by fw version also probably needed in some fashion, either detect and load proper xml or some other way.
 
Just thinking about another solution to not increase the size of the installer : we could use a single set of RCO (we would have to make it) including both blue and red icons and to change the theme, we would swap the XMLs. :)

Blue one :

Code:
    <View id="seg_install_files_psn">
        <Attributes>
            <Table key="host_psn">
                <Pair key="icon_rsc"><String>item_tex_online_storage_blue</String></Pair>
                <Pair key="title_rsc"><String>msg_tool_psn_file</String></Pair>
                <Pair key="info_rsc"><String>msg_tool_psn_file_info</String></Pair>
                <Pair key="str_noitem"><String>msg_tool_no_psn_content</String></Pair>
                <Pair key="child"><String>segment</String></Pair>
                <Pair key="ingame"><String>disable</String></Pair>
            </Table>
        </Attributes>

=>>> Rebug :

Code:
    <View id="seg_install_files_psn">
        <Attributes>
            <Table key="host_psn">
                <Pair key="icon_rsc"><String>item_tex_online_storage_rebug</String></Pair>
                <Pair key="title_rsc"><String>msg_tool_psn_file</String></Pair>
                <Pair key="info_rsc"><String>msg_tool_psn_file_info</String></Pair>
                <Pair key="str_noitem"><String>msg_tool_no_psn_content</String></Pair>
                <Pair key="child"><String>segment</String></Pair>
                <Pair key="ingame"><String>disable</String></Pair>
            </Table>
        </Attributes>

More work... but maybe a best solution than swapping RCO files.

Well, there are lots of red/blue icons that we can not change in xml. Its not just the package manager.

The best way would be to do it like you said before with menu, but instead of packages for each colour, use the extended xai plugin to copy the rcos directly to dev_flash, optionally can add a reboot too. This takes a split second compared to installing a pkg, and it is more like changing an official setting.

Might be a good thing to add to a Toolbox type add on rather than include in AIO pkg..
 
any possible to do this like this video on hen enabler
but as i think it will use a important size of memory causing lag or slower framerate just as i have Elgato HD60 works good to record the ps3 on pc and then edit stuff ...etc
 
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