where can i get tantalum capacitors?
You can start from the bottom or from the top, the procedure is the same, although i recommend to start from the top side on the 1st RSX NEC Cap, i do mention that in this tutorial, replace just one NEC and test, if it doesn't work, proceed to the next one and so on.Ok, I've dug out my CECHc and disassembled it for the millionth time.
I see a total of 8 nec/tokin caps. 2 for rsx and 2 for cell (just like your pics/diagrams) but, there's another set of 2 for each directly opposite of the motherboard to where your pics discribe...
I'm really not familiar with electronics much, I'm just good at soldering and following instruction. But... Are we bypassing the old caps because the new caps take over....? I'm just confused as to what the rest of these leftover nec tokin caps are doing after adding the new ones
Edit: picture for reference. Nec tokin caps underneath IHS of cell/rsx
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Well considering the Network Adapter on the PS3 is old as hell and well outdate there is nothing you can do about that......
only real hassle left to deal with is networking
I think the PS3 is a tank!! It is by far my most beloved system. Used to be my Dreamcast
I made an account on here to say that you are a genius lol.
Also I wanted to ask which side are you referring to as the top side? I went ahead and already removed the capacitors on the side that does NOT show the Cell and RSX (Since this looks like the side that appears in your diagram). I ordered 16 replacement capacitors, if this works then i look forward to bringing back two chech-A01's that i thought were long gone.
A normal YLOD would last between 3/5 seconds, there are cases of instant YLOD once you boot the machine, such cases are, Scratched Traces, CPU Delid Failure, NEC/TOKIN Removal without any replacement, Resistors Failure, on many others.This is really big news. Thank you for your efforts to bring this issue to light.
Does this apply to the "different kinds" of YLOD? Like for the instant YLOD and the "slow" one?
Risky if you manage to mess up, this isn't a fix for the fainted heart, risk are evolved such as scratching a trace if you try to remove something the wrong way, i don't recommended using the heatgun, not only it won't remove anything, as it will also contribute further risks of damaging any nearby parts.it's very risking when a man working with motherboard
soldering skills and all tools must be need
and also heat gun should be need
we need professional soldering skills like this video
How is your soldering skills?Risky if you manage to mess up, this isn't a fix for the fainted heart, risk are evolved such as scratching a trace if you try to remove something the wrong way, i don't recommended using the heatgun, not only it won't remove anything, as it will also contribute further risks of damaging any nearby parts.
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Made an account just to comment on this. So does this mean that we (as in the PS3 community) have been wrong in saying that the YLOD is primarily caused by BGA failure? Do the early RSX chips not die as commonly as we thought or are the NEC capacitors just another point of failure? If the RSX chips aren't dying left and right and are more of a light issue in comparison to the capacitors (which can be replaced by anyone who knows their way around a soldering iron along with a steady hand whereas the RSX needs specialized equipment to replace) then all of my worries about the early PS3 systems are completely diminished.
In short words yes, sometimes reballing has legitimate ways to repair, but the RSX only dies when you have Artifacts or No Display, more commonly known as GLOD.Made an account just to comment on this. So does this mean that we (as in the PS3 community) have been wrong in saying that the YLOD is primarily caused by BGA failure? Do the early RSX chips not die as commonly as we thought or are the NEC capacitors just another point of failure? If the RSX chips aren't dying left and right and are more of a light issue in comparison to the capacitors (which can be replaced by anyone who knows their way around a soldering iron along with a steady hand whereas the RSX needs specialized equipment to replace) then all of my worries about the early PS3 systems are completely diminished.