Various people offered to test in this forum just the other day prior to release .
this was not presented as a testing build. it was presented as moreless a stable release with now 44 cores included. (that were tested)
Good, if you want to get some progress then you need to test something new.
As I said before, they were labelled like working cores since I read OK on the table of the cores on the private area and I thought they were good ones. Tbh i've been surprised that they didn't work.
Then I have had a doubt, am I wrong? I just reviewed the old thread and I noticed that OK was only intended for compilation purposes. The thread is 6 months old, not just 2 days old, so I couldn't remember it anymore. In fact on the same thread I (me, myself) tested some cores and though they compiled i reported them like on the table here below.
As you can see, I made confusion because I read bad or too fastly the old thread, so it's a fault of mine.
Please don't tell me that the scene deserves stable releases, because it's the reason for which I started to do these unofficial releases some years ago, you should rememeber it.
I had no reason to release it without alpha or beta label since I already used those labels in past. I simply thought that OK meant that the cores worked, I just read bad. My mistake. I always try to do everything such stable as possible, it's for this reason that I removed other 6 cores before than releasing (3do, crocods, desmume, etc). I tested them in the previous six days, they gave black screen and then I removed them. I just put into these 4 cores (puae,atari,dosbox,mednafensnes) only because i thought they were okay.
Probably I have had too hurry, I could take another week to test everything with more quite and then to do the release.
Now stop debating with the administrator of my favourite psx site. :P
I follow you since 2010 when the scene started and you wrote in another forums while i was active only on italian forums but i read you every day.
Let me see if I'm able to do a more appropriated release. Not too bad this one though, you didn't get freeze loading cores but loading roms that's a bit different.
Anyway
https://translate.google.com/transl...o-retroarch-1-7-1-extended-version/&sandbox=1
So somebody, in other places, warned users about possible freezes with this release.
| Cores | Buildable | Working |
| 4do | Yes | |
| 81 | Yes | Yes |
| 2048 | Yes | Yes |
| atari800 | Yes | Black screen |
| basilisk2 | Yes | |
| bluemsx | Yes | |
| bsnes_cplusplus98 | Yes | |
| cap32 | Yes | Black screen/freeze |
| crocods | Yes | Black screen/freeze |
| desmume | Yes | |
| dosbox | Yes | Boot at the main menu, it could work. |
| emux | Yes | |
| fbalpha | Yes | Yes |
| fbalpha2012 | Yes | Yes |
| fbalpha2012_cps1 | Yes | |
| fbalpha2012_cps2 | Yes | |
| fbalpha2012_cps3 | Yes | |
| fbalpha2012_neogeo | Yes | |
| fceumm | Yes | Yes |
| fmsx | Yes | |
| fuse | Yes | Black screen |
| gambatte | Yes | |
| genesis_plus_gx | Yes | Yes |
| gme | Yes | |
| gpsp | Yes | White screen |
| gw | Yes | Yes |
| handy | Yes | Yes |
| hatari | Yes | Black screen |
| lutro | Yes | Yes |
| mame2000 | Yes | Yes |
| mame2003 | Yes | Yes |
| mednafen_gba | Yes | |
| mednafen_lynx | Yes | Yes |
| mednafen_ngp | Yes | Yes |
| mednafen_pce_fast | Yes | Yes |
| mednafen_pcfx | Yes | Yes |
| mednafen_psx | Yes | No |
| mednafen_snes | Yes | Yes, low fps and bad audio |
| mednafen_supergrafx | Yes | Yes |
| mednafen_vb | Yes | Yes |
| mednafen_wswan | Yes | Yes |
| meteor | Yes | |
| mgba | Yes | Yes, it finally works |
| nekop2 | Yes | |
| nestopia | Yes | Yes |
| nxengine | Yes | Yes |
| o2em | Yes | It should work, keyboard required |
| pcsx_rearmed | Yes | No |
| picodrive | Yes | |
| pocketcdg | Yes | |
| pokemini | Yes | |
| prboom | Yes | Yes |
| prosystem | Yes | Yes |
| puae | Yes | Boot at the main menu, it could work. |
| px68k | Yes | Yes |
| quicknes | Yes | Yes |
| remotejoy | Yes | |
| scummvm | Yes | |
| snes9x | Yes | |
| snes9x2002 | Yes | |
| snes9x2005 | Yes | |
| snes9x2010 | Yes | Yes |
| stella | Yes | |
| tgbdual | Yes | White screen |
| tyrquake | Yes | Yes |
| uzem | Yes | |
| vba_next | Yes | Yes |
| vbam | Yes | |
| vecx | Yes | Yes |
| vice_x64 | Yes | |
| vice_x128 | Yes | |
| vice_xplus4 | Yes | |
| vice_xvic | Yes | |
| virtualjaguar | Yes | Yes, low fps and bad audio |
| xrick | Yes | |
| yabause | Yes | |
| 3dengine | GL | |
| blastem | DYN | |
| bnes | C11 | |
| bsnes_accuracy | C11 | |
| bsnes_balanced | C11 | |
| bsnes_performance | C11 | |
| bsnes_mercury_accuracy | C11 | |
| bsnes_mercury_balanced | C11 | |
| bsnes_mercury_performance | C11 | |
| chaigame | C14 | |
| citra | GL | |
| craft | GL | |
| dinothawr | C11 | |
| dolphin | C11+GL | |
| easyrpg | C11 | |
| ffmpeg | GL | |
| fsuae | C11 | |
| mame | ?? | |
| mame2014 | C11 | |
| mame2016 | C11 | |
| mednafen_saturn | C11 | |
| melonds | C11 | |
| mrboom | mrboom.c is too big, 19 Mo... | |
| mupen64plus | C11+DYN | |
| openlara | C11 | |
| parallel_n64 | opengl+DYN | |
| pcem | DYN | |
| pcsx1 | pcsx_rearmed | |
| ppsspp | DYN+GL+C11 | |
| psp1 | ppsspp | |
| redream | C11+DYN+GL | |
| reicast | C11+DYN+GL | |
| rustation | Rust | |
| sameboy | C11 | |
| stonesoup | C11 | |
| tempGBA | Not ported, it's only for PSP | |
| video_processor | missing libv4l2
| |