Btw, the 3D tempest audio is in his first steps, cerny mentioned that they are trying to prepare some "audio profiles" (based in the phisical geometry of the person head and ears) to cover all the world population
And you know... thats imposible technically, lol, but is going to work good enought
I remember to try a 3D audo experimental demo years ago in some web that i forgot, without any settings, with cheap heaset... and it was awesome
I know this kind of technology added with 5 or 10 "audio profiles" to allow you to configure it a bit for your preferences and used inside videogames is going to be very impressive
I can imagine a survival game horror like silent hill with that sountrack of loliness hearing noises at the far away, or an enemy at your back literally "blowing in your ear"... it could make some people poop his pants, lol
The real challengue they have with the 3D audio is the idea of using it with the speakers of the TV... this is going to be tricky and im curious about the result
The problem is the speakers are not located in your ears, actually they could be located a very different distances for every PS5 owner, they are going to need to implement also some kind of "audio profile for speakers"... but even with this profiles im not so sure about the results
I have serious doubts if is posible to create a 3D audio only with the 2 speakers of the TV
With a 5.1 audio system, and the speakers correctly located all around the room then yeah... is going to sound nice
