PS2 Set screen position without GSM?

We do what we can.
Remember that games like 2D (cinematic) animations should always be set to "interlaced" never as "progressive" that's why I was asking about the resolutions you used.
because if you try to use progressive scan in a 2d game the results are "pixelation" just like the image you show.
The interlaced lines "soften" 2D games a little, keep that in mind.
I don't think it was the case with that game because this only happens if I set a value from +11 to go up in Y-Pos, with the same resolution set (NTSC) and Y-Pos 10 or lower the initial intro image is not pixelated. The resolution I selected was NTSC, not the one with the wording "interlaced". If I set NTSC interlaced the screen is cut to 90%, what I see is only a small part of a zoomed image. If I set NTSC and enable the Emulate Field Flipping function the image is no longer pixelated but maintains a flashing flicker during the intro. Another curious fact is that I also tried with Opl 1.2 beta 2014, the exact same thing happens if a value greater than 10 is set in Y-Pos but compared to Opl 1.0.0 the pixellated image changes based on the scene shown, being the dynamic effect, for example the exact scene of the pixelated image that I loaded, with the GSM of the OPL 1.2 beta is not displayed pixelated but the scene after it is displayed pixelated.
 
So if you are using progressive scan. Because it is one of two, there is no more.
so since the interlaced mode is broken, and the other NTSC mode is progressive, there would be no way to launch such games in their original resolution with Gsm. for that an original resolution mode would have been very useful, i.e. without affecting the resolution but only being able to move the image
 
In fact, the console was capable of launching games with a resolution of 1080i (standard HD). Not everyone took advantage of the technology.

https://www.hobbyconsolas.com/listas/curiosidades-playstation-2-seguramente-no-conocias-543021

For a better experience on modern televisions I always recommend component cable and playing at a 4:3 aspect ratio except for those games that included a native widescreen screen.

Well yes, as you propose, although the image results may not be as expected.

Edit: investigating further, the resolution of the PS2 was standard 480p (4:3)

https://sony.fandom.com/es/wiki/PlayStation_2

So yes, you have that resolution available in GSM.
 
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great tool! My TV is not exactly modern even if it has an HDMI input, it has both composite and Scart inputs which displays very well. I discovered that I'm not the only one who has the screen moved further to the left. many videos I watch on YouTube show the same type of "problem", i.e. the black bar on the right. Maybe it's due to the region, the trick would be to set a zoomed view from the TV which then allows you to move the picture, with the downside of losing a few pixels due to the zoom.
 
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