How far can the PSP go, in terms of emulation power? We have seen alot of progress in the emulation of various PlayStation Homebrew platforms, we have seen recent progress in the PS3 dynarec (see here), we have seen progress with the PS Vita with n64 and dreamcast and even the PS2 has seen its share of improvements to emulation.
Now there was a very interesting presentation from a few days ago at the Fosdem 2023 event, FOSDEM "is a free event for software developers to meet, share ideas and collaborate. Every year, thousands of developers of free and open source software from all over the world gather at the event in Brussels." This presentation shows the challenges and also alot of progress Dremcast and NIntendo DS emulation has come on the PSP. Now there is still work to be done but the progress has shown promise and much more then the original PoC's of these emulators early in the PSP Homebrew Scene. Its an interesting presentation that does show the current state of emulating these two platforms on your PSP in 2023.
Now there was a very interesting presentation from a few days ago at the Fosdem 2023 event, FOSDEM "is a free event for software developers to meet, share ideas and collaborate. Every year, thousands of developers of free and open source software from all over the world gather at the event in Brussels." This presentation shows the challenges and also alot of progress Dremcast and NIntendo DS emulation has come on the PSP. Now there is still work to be done but the progress has shown promise and much more then the original PoC's of these emulators early in the PSP Homebrew Scene. Its an interesting presentation that does show the current state of emulating these two platforms on your PSP in 2023.
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A presentation on Dreamcast and Nintendo DS emulation on PSP. This talk discusses the challenges and obstacles of porting emulators nullDC, nooDS and DeSmuME to PSP, as well as tailoring and optimising them according to the PSP's unique hardware layout. Utilising tools and tricks far beyond what was officially possible on PSP, this will push the hardware to its limit - not for the faint of heart!
Emulating a rival console released in the same year as your platform is no mean feat, nor is emulating a home console released just a few years prior as a handheld. Yet this is exactly what the PSP scene has set out to accomplish, and a few talented developers have spent hours researching these platforms in-depth and re-inventing the emulators to push them as far as possible. They have also delved into techniques never possible under official limitations - executing code directly on the second CPU, previously barred for official software, and using the latest development tools that can far exceed older results.
How far can we really push the PSP? And can new, experimental techniques claw enough performance to emulate the impossible?
Official Video Presentation @:
https://fosdem.org/2023/schedule/event/psp/
YouTube (Re-listing)
Speakers
Links
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