mrjaredbeta
Developer
Mortal Kombat: Shaolin Monks (SLUS-21087)
Here's a fix for the well known slowdown and texture flickering we all know and love. The 0x0A patch skips some character brightness function (separate from the character glow) to fix all slowdown and the majority of the flickering. The game still flickers at full speed in some areas with only the patch, so command 0x20 clears up the remaining flickering. Speed should be 100% at all times through at least the 20 mins of testing, and flickering is *close* to 100% cleared up.
It's possible to see a quick, small flicker, but it is really a non-issue...just making a note of it. Various command 0x20 values gave differing results, but 0xC8 seemed like the best with the least amount of remaining texture flickering. The PAL version will need more testing with this command as it seems to struggle a bit more.
The game can also incorrectly say that your save is possibly corrupted. It isn't, and your save will still work without having to create a new one. Command 0x13 doesn't fix this.
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 01 00 00 00
88 E1 23 00 11 00 44 14 11 00 00 10 20 00 00 00
00 00 00 00 C8 00 00 00
It's possible to see a quick, small flicker, but it is really a non-issue...just making a note of it. Various command 0x20 values gave differing results, but 0xC8 seemed like the best with the least amount of remaining texture flickering. The PAL version will need more testing with this command as it seems to struggle a bit more.
The game can also incorrectly say that your save is possibly corrupted. It isn't, and your save will still work without having to create a new one. Command 0x13 doesn't fix this.