PS3 Compatibility List - PS2 on PS3

@TrollTaco My bad, I spaced out with all the stuff going on in this thread. I honestly haven't noticed that flashlight bug. It's different between ps2 and ps3? I'm gonna have to check it out.

EDIT: I just tested and it seems right. There's a texture in front as well as a lens flare when faced towards the camera.
Ah okay cause when i played it the lighting seems rugged like the original silent hill on ps1. 3 does it too but i explicitly recall there being a texture that makes the flashlight appear smooth and round like in the picture below.
4.jpg


on the ps3 it just looks less smooth. not an "issue" per say, just figured id mention it.
JPEG_20200817_174251.jpg
 
@TrollTaco Ahh, I see now. The flashlight is like that because ps2 is only capable of per-vertex accuracy rather than per-pixel. Both the ps1 and ps2 were only capable this, but the pc and Xbox ports of sh2/3 made it possible for the per-pixel that your first screenshot referenced. So it is not a bug on ps3, it is emulating it correctly. :)
 
@TrollTaco Ahh, I see now. The flashlight is like that because ps2 is only capable of per-vertex accuracy rather than per-pixel. Both the ps1 and ps2 were only capable this, but the pc and Xbox ports of sh2/3 made it possible for the per-pixel that your first screenshot referenced. So it is not a bug on ps3, it is emulating it correctly. :)
Alright, thank you! Was curious thanks for clearing that up. It doesn't ruin the game at all, just had some placebo effect apparently. By the way Shadow Hearts 3 is working perfectly so far. no problems or framedrops at all, i can't thank you enough for figuring out it was just the stick causing it.
 
Of course. It's a shame that I can't figure out the root cause/fix for the problem. The most I could do is make a config that completely disables analog input in the case of an accident, but I don't think it's necessary.

I'm off try to fix Shadow of Destiny/Shadow of Memories now...I just need to play until I reach the supposed freeze in chapter whatever.
 
Of course. It's a shame that I can't figure out the root cause/fix for the problem. The most I could do is make a config that completely disables analog input in the case of an accident, but I don't think it's necessary.

I'm off try to fix Shadow of Destiny/Shadow of Memories now...I just need to play until I reach the supposed freeze in chapter whatever.
Luckily with ps3 emu on ps2, you can simply go to controller settings and set it to digital and bam. I'm going to look into Steambot Chronicles and see if theres anyway to get Basil to spawn so the game doesnt lock up during the cutscene they appear. Can use saves to skip but it'd be nice to not have to use someone else inventory etc.
 
Luckily with ps3 emu on ps2, you can simply go to controller settings and set it to digital and bam. I'm going to look into Steambot Chronicles and see if theres anyway to get Basil to spawn so the game doesnt lock up during the cutscene they appear. Can use saves to skip but it'd be nice to not have to use someone else inventory etc.
I have a save file that's pretty far in steambot if you want it. Not sure how far you are in the game, and honestly not sure how far I am until the Basil bug, but I don't have a ton of time to test all these problematic games.
 
I have a save file that's pretty far in steambot if you want it. Not sure how far you are in the game, and honestly not sure how far I am until the Basil bug, but I don't have a ton of time to test all these problematic games.
Oh I've played through it before. There's a save on gamefaqs to work around it. Just wish i knew how to do all this hex editting and such, would love to help fix some of these games.
 
You know what, I think the config already made will work for Japan region.

Shadow Hearts (SLPS-25041)

Code:
3D 00 00 00 34 12 00 00 0E 00 00 00 3C C6 21 00
00 00 00 00
Fix lottery freeze. See if that works...
 
Shadow Hears 1 + 2 + 3

Controller Remapper 1.2 - Switch d-pad with Left Analog Stick works for USA
(then use "pnach patcher" to apply those values to the .iso images)

did not work for "shadow hearts 3 pal 50/60"

(you don't need to use the d-pad, to avoid crashes, it may not even crash when using the d-pad since no range is on the d-pad input)

..............

(for kingdom hearts 2/3, doesn't have the up+left diagnol crash/stop walking bug on the ps3 but does on the ps2 depending if official controller is used (generally causes problem), versus cloned controller generally...............kingdom hearts doesn't use same commands for d-pad and left analog stick.............does work fine on ps2 also with cloned controller)
 
Last edited:
Discovered the source behind seemingly set slowdown moments on Jet X2O. On the standard race tracks, when the big red boost ramps are on screen, the game drops in speed for a bit but smooths itsself out. But in the big open freestyle map, they dont affect the framerate at all. Im thinking the race tracks draw each part seperately so when you get to a boost ramp there, the game cant handle it for a second or two. The speedhack in managunz option seems to help with the duration of the slowdown.
 
Shadow of Destiny (SLUS-20146)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 02 00 00 00
58 70 18 00 CC 9B 44 A0 CC 9B 40 A0 00 10 19 00
C2 42 06 08 08 00 E0 03 00 00 00 00
Fix chapter 4 freeze, and disables shadows to improve performance (around 5-10% improvement). Game still has pretty noticeable frame rate issues and desync in cutscenes...it's not too bad though. Possible to complete game now.
 
Possible fix for Wakeboarding Unleashed SLUS-20418 ONLY
This try to get rid of VU1 mess, by forcing break loop. This worked fine on pcsx2, so maybe also on ps3 it will push game further.
Untested as always.
Code:
3d 00 00 00 11 11 00 00 0a 00 00 00 04 00 00 00
68 ef 2b 00 01 00 01 2C 01 08 01 10 e8 ef 2b 00
02 00 01 2C 02 08 01 12 00 f0 2b 00 F8 0F 00 52
3c 03 00 80 18 f0 2b 00 01 00 01 2C 01 08 01 10
00 00 00 00

Note: Even with that config game probably gonna have graphical glitches, if yes then screenshot is more than welcome, as this game suffer from SPS, and water rendering issues. I need to know which one ps3 have to try to fix it.
 
Possible fix for Wakeboarding Unleashed SLUS-20418 ONLY
This try to get rid of VU1 mess, by forcing break loop. This worked fine on pcsx2, so maybe also on ps3 it will push game further.
Untested as always.
Code:
3d 00 00 00 11 11 00 00 0a 00 00 00 04 00 00 00
68 ef 2b 00 01 00 01 2C 01 08 01 10 e8 ef 2b 00
02 00 01 2C 02 08 01 12 00 f0 2b 00 F8 0F 00 52
3c 03 00 80 18 f0 2b 00 01 00 01 2C 01 08 01 10
00 00 00 00

Note: Even with that config game probably gonna have graphical glitches, if yes then screenshot is more than welcome, as this game suffer from SPS, and water rendering issues. I need to know which one ps3 have to try to fix it.

I have a PS3, what exactly does this fix so i can check? (havent tried the game out before)
 

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