PS3 Compatibility List - PS2 on PS3

Interesting, soemone ever try test largo winch empire under threat? It have freeze after all cutscenes in start game, just before gameplay!
Freeze remind same thing like Ghosthunter game, freeze at swamp stage (music still play but game freeze and u need push power button for reboot it)

Regarding the Ghosthunter game. There are two configs needed to complete the game, the alternative one is needed to make the Basil to appear or something like that. Have you got any save just before that place? I would like to merge the configs into a single one.
 
Regarding the Ghosthunter game. There are two configs needed to complete the game, the alternative one is needed to make the Basil to appear or something like that. Have you got any save just before that place? I would like to merge the configs into a single one.
Basil? dont remind that in game, what about u talk? i have some Ghosthunter saves
 
Last edited:
No problem! You can delete this alternative config, because the main one does already have a fix for that. By the way, you can delete the CUSTOM configs for the Baldur's Gate Dark Alliance, Dark Alliance 2, Champions of Norrath, Champions Return to Arms and Justice League Heroes too, as they are inferior to the GX configs.
 
No problem! You can delete this alternative config, because the main one does already have a fix for that. By the way, you can delete the CUSTOM configs for the Baldur's Gate Dark Alliance, Dark Alliance 2, Champions of Norrath, Champions Return to Arms and Justice League Heroes too, as they are inferior to the GX configs.

Done. I left the alternative CONFIG just in case someone need it. It doesn't interfere with the automatic config selection.
 
Done. I left the alternative CONFIG just in case someone need it. It doesn't interfere with the automatic config selection.

Thanks! Not sure if someone will ever need it, as it brings the massive slowdown due to the increased math accuracy.

My bad. :oops:

Btw. Does anyone here ever looked into Blue Tongue engine mipmaps issues?

Yeah, I am investigating it right now. It does look very strange. Especially the Barnyard does even use it for the menu elements.
 
FIFA 2003 (SLES-51197)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 01 00 00 00
54 F5 30 00 79 00 40 1A 79 00 00 10 00 00 00 00

FIFA 2003 (SLUS-20580)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 01 00 00 00
FC F5 30 00 79 00 40 1A 79 00 00 10 00 00 00 00

FIFA 2003 (SLPS-25179)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 01 00 00 00
EC F5 30 00 79 00 40 1A 79 00 00 10 00 00 00 00

Disabled mipmaps for player models. Untested on the PS3.
 
Baldur's Gate: Dark Alliance (SLPS-25139); (SLPS-25140)
Baldur's Gate: Dark Alliance II (SLES-52188); (SLPM-65845)
Champions of Norrath (SLES-52373)
Fallout: Brotherhood of Steel (SLES-51525); (SLPM-65915)

The Bard's Tale (SLES-52894)

Code:
3D 00 00 00 1B 43 00 00 4A 00 00 00 00 00 00 00

Generic Snowblind Engine fix for the games without the official GX/SOFT config.

Tak and the Power of Juju (SLUS-20519)
Code:
3D 00 00 00 57 44 00 00 21 00 00 00 00 00 00 00
46 00 00 00 00 00 00 00

Fixed cut scenes stuttering and freeze when loading the Burial Ground. PAL version seems unaffected.
 
Musashiden II: Blademaster (SLPM-66008)
Code:
3D 00 00 00 11 11 00 00 0A 00 00 00 01 00 00 00
38 7C 14 00 60 00 24 8E 0F 00 04 3C 0E 00 00 00
E8 7D 11 00 00 00 00 00

Musashi: Samurai Legend (SLES-53521)
Code:
3D 00 00 00 11 11 00 00 0A 00 00 00 01 00 00 00
28 78 14 00 60 00 24 8E 0F 00 04 3C 0E 00 00 00
68 79 11 00 00 00 00 00

Proper NTSC-J config and a brand new PAL one.
 
Some configs:

Burnout 3: Takedown (SLUS-21050)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 02 00 00 00
28 5F 66 00 01 01 01 01 00 00 01 01 80 53 13 00
A8 BA 60 AC A8 BA 43 34 13 00 00 00 00 00 00 00
60 F9 00 00 21 00 00 00 00 00 00 00 0C 00 00 00
00 00 00 00 00 00 00 00

Burnout 3: Takedown (SLES-52584)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 02 00 00 00
A8 64 66 00 01 01 01 01 00 00 01 01 90 53 13 00
28 C0 60 AC 28 C0 43 AC 13 00 00 00 00 00 00 00
60 F9 00 00 21 00 00 00 00 00 00 00 0C 00 00 00
00 00 00 00 00 00 00 00

Burnout 3: Takedown (SLES-52585)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 02 00 00 00
A8 63 66 00 01 01 01 01 00 00 01 01 90 53 13 00
28 BF 60 AC 28 BF 43 AC 13 00 00 00 00 00 00 00
60 F9 00 00 21 00 00 00 00 00 00 00 0C 00 00 00
00 00 00 00 00 00 00 00
Adds command 0x21 set to 0 and 0x0C set to 0 like in gx config. 0x21 fixes FMV tearing on intro and improves performance ingame...FMV looping bug still exists on menu. Unknown what 0x0C does.

Burnout Revenge (SLUS-21242)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 01 00 00 00
B8 E7 BF 01 01 01 01 01 00 00 01 01 21 00 00 00
00 00 00 00 00 00 00 00

Burnout Revenge (SLES-53506/SLES-53507)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 01 00 00 00
38 EA BF 01 01 01 01 01 00 00 01 01 21 00 00 00
00 00 00 00 00 00 00 00
Adds 0x21 set to 0 to improve performance. This one is untested.

Darkwatch (SLUS-21042/SLES-53564)
Code:
3D 00 00 00 57 44 00 00 21 00 00 00 00 00 00 00
00 00 00 00
Fixes stuttering audio on main menu. Character miscalculations still exist.
 
any chance to remove this annoying playstaion 2 logo staying at the bottom of screen in Phantasy Star Universe.
20210813_231332.jpg
 
@mrjaredbeta, we could incorporate the GX patches to the Burnout 2 CUSTOM config too:

Burnout 2: Point of Impact (SLUS-20497)
Code:
3D 00 00 00 46 40 00 00 0A 00 00 00 05 00 00 00
A8 85 24 00 18 0D 80 C6 16 43 01 3C BC 85 24 00
00 00 40 E4 00 00 41 AC F4 25 26 00 80 97 80 C7
16 43 01 3C 08 26 26 00 00 00 40 E4 00 00 41 AC
A8 64 25 00 64 97 82 8F 00 00 02 24 01 00 00 00
4C F0 24 00 19 00 00 00 0F 00 00 00 10 26 13 00
70 2A 13 00 0B 00 00 00 01 00 00 00 31 05 00 00
CC 05 00 00 08 00 00 00 03 E0 00 08 00 00 00 00
27 BD FF E0 27 87 89 90 00 00 00 00

Burnout 2: Point of Impact (SLES-51044); (SLES-52968)
Code:
3D 00 00 00 46 40 00 00 0A 00 00 00 05 00 00 00
B8 85 24 00 18 0D 80 C6 16 43 01 3C CC 85 24 00
00 00 40 E4 00 00 41 AC 04 26 26 00 80 97 80 C7
16 43 01 3C 18 26 26 00 00 00 40 E4 00 00 41 AC
B8 64 25 00 64 97 82 8F 00 00 02 24 01 00 00 00
5C F0 24 00 19 00 00 00 0F 00 00 00 20 26 13 00
80 2A 13 00 0B 00 00 00 01 00 00 00 31 05 00 00
DC 05 00 00 08 00 00 00 03 E0 00 08 00 00 00 00
27 BD FF E0 27 87 89 90 00 00 00 00
 

Similar threads

Back
Top