Yes!, i loved that seriesBaldurs Gate - works great with config file
Baldurs Gate 2 - works great with Baldurs Gate config file
Champions of Norath - works great with Baldurs Gate config file
Champions Return to Arms - works great with Baldurs Gate config file
Yes!, i loved that series
Btw @mysis, this patch i think is related with the UV mapping of textures, you mentioned UV before (for other commands) but i think is this one which is related with UV
Maybe there are several related with UV though
By looking at your screenshot is the frst thing that came to mind... some problem with the UV coordinates... so the textures are not "sticked" with precission over the polygons
This patch used in baldurs gate series fixed that... and seems to be generic because is enabling a feature (the command doesnt accept any parameter as you wrote, i still have some doubts because its lenght though)
Anyway... the way how you have used it in baldurs gate is generic, and could work with lot of games
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There is another problem related with textures (or opacity, im not sure) i been told (but i have not seen myself)... it happens in "destroy all humans 2" (not in the first one)
Imagine you have a lightpoint behind a building (as example, a flying UFO with the party lights on)... the building is supposed to be a solid object, but no... you see the building rendered normally but the light transpasses it
Is different than the problem of baldurs gate... but is a bit related with textures and polygons
I think what happens here is the light is applyed to the opposite side of the polygon (so some coordinates are wrong)
Playstation 1
Swagman is ok
How do you guys create this config files?
I need just make txt file, copy text from wiki (00000000 3D 00 00 00 1B 43 00 00 4A 00 00 00 00 00 00 00 =....A..@.......), and save it as a MYISONAME.config?
How do you guys create this config files?
I need just make txt file, copy text from wiki (00000000 3D 00 00 00 1B 43 00 00 4A 00 00 00 00 00 00 00 =....A..@.......), and save it as a MYISONAME.config?
No, is impossible.Whether it is possible integrate these configuration files into emulator ?
As it works, I check the games that do not work properly,Swagman not works for me, freeze after main menu, are you sure its ok?
I dont understand a word, sorry.
I tested swagman many times, many images, and it always stuck on first loading.
I have slim ps3, with soft emu, i'll try to test game again with new cobra.
About not working games, here is the list of all games ever released on ps1/2
https://drive.google.com/file/d/0B8nnKJxkoLVLY1ZMOFNjcWhaRTg/view?usp=drivesdk
I will test all problem games with CONFIG method and try to find what games will work.
No, is impossible.
There is no difference. All PS3 models lack of PSX hardware.Dex357, you must be own old ps3 with bc
Cobra version don't play so big role here. PS3 have 3 different PS1 emulators (ps1_emu, ps1_netemu, ps1_newemu), and there are differ from each other. Try to mount your game using other software (mM, wmm, Irisman), iirc some of them use different emu when boot psx game. Also Irisman have emulator selection in settings.I just retest swagman, with latest cobra, and its still dont work. Endless loading at main menu, same problem as tomb raider and tomb raider 2.
I just retest swagman, with latest cobra, and its still dont work. Endless loading at main menu, same problem as tomb raider and tomb raider 2.
Dex357, you must be own old ps3 with bc, or physical cd.
I removed link, please read our forum rules carefully. http://www.psx-place.com/threads/site-rules-guidelines.79/Nope I have a cech 2504b witch cfw habib 4.81 v1.02 and use rom from here
Removed //Kozarovv