Environment setup for COBRA 7+ payload [PSL1GHT/CELL SDK]

Yeah. I was gonna say the same thing as @freddy38510.
The problem is with the shell scripts being written for Windows cygwin/mingw...
Even the makefiles might need edited to use pure Linux commands instead...

Also it seems like the project is compiling ok generally speaking.... Just the pkg building script that needs changed... That is good news so far...
 
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You are right actually... Just checked. [emoji6]
We probably still need to remind people they obviously should use the Linux files, not the Windows files like in the master tree. Lol
Cool that you you have this wMM Linux branch on your repo btw...
There is an other branch with icons from @Zoilus too with both scripts, .bat for Windows and .sh for Linux. WSL is an other story... Let's see if @No0bZiLLa make this working.
 
There is an other branch with icons from @Zoilus too with both scripts, .bat for Windows and .sh for Linux. WSL is an other story... Let's see if @No0bZiLLa make this working.
No thanks. I will stick with using your repo for reference if you don't mind... Lol
I have my own wMM repo to update anyway... I will use the opportunity to add the shell scripts.

As to WSL, if it works fine, it may change a few things for some people....
 
No thanks. I will stick with using your repo for reference if you don't mind... Lol
I have my own wMM repo to update anyway... I will use the opportunity to add the shell scripts.

As to WSL, if it works fine, it may change a few things for some people....
I mean an other branch on my repo. This is just an alternative for the icons on xmb for webman mod. You can use everything you need on my repo, I made it for that :)

I will look into @Joonie 's cobra source repo, if I can do anything to make some scripts to compile on Linux. And so, on WSL too.
 
I mean an other branch on my repo. This is just an alternative for the icons on xmb. You can use everything you need on my repo, I made it for that :)

I will look into @Joonie 's cobra source repo, if I can do anything to make some scripts to compile on Linux. And so, on WSL too.
By all means...
I compiled the Cobra source from Joonie on Linux a few weeks ago. There was very little to change & only 2 or 3 small batch files.
I have just installed & updated WSL on my laptop. Working like a charm.
I will try to install psl1ght from source & cellsdk 3.1 on WSL Ubuntu 16 to see how it goes...
I still need to fix that libcurl problem as well in my fedora 9 VM but I have not had time yet this week. Tonight maybe... I hope your latest suggestions will fix the issue.. [emoji6] (doigts croisés)
 
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that cbwin looks good, but exactly why is wine needed to be able to use Make_PKG.sh? im just unsure as to why wine is even needed.

EDIT: ah i see now, there is only psn_package_npdrm.exe and no source for it. im reinstalling WSL and ill give it a try with wcmd
 
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that cbwin looks good, but exactly why is wine needed to be able to use Make_PKG.sh? im just unsure as to why wine is even needed.

EDIT: ah i see now, there is only psn_package_npdrm.exe and no source for it. im reinstalling WSL and ill give it a try with wcmd
Can you give me one reason for doing it on linux (in windows...). ONE, excluding "because i can".
 
because you wouldnt need to install mingw/cygwin/VM. just use built in bash in windows.
I can create for you windows with build in Mini GW. :P Build in just mean added at development stage. ;) There is no cons for using miniGW, comparing to WSL.
 
nope there isnt any cons, and actually mingw or cygwin is probably a better choice right now anyway. so to re-answer your question as to why im doing it? BECAUSE I CAN!!!! :P
 
Can you give me one reason for doing it on linux (in windows...). ONE, excluding "because i can".
In my concern, I first did it with cygwin. Then because I'm using Linux on my desktop computer every day, switching to Windows in dual boot was a bit annoying. Now I can compile webman mod or cobra directly in Linux.
 
In my concern, I first did it with cygwin. Then because I'm using Linux on my desktop computer every day, switching to Windows in dual boot was a bit annoying. Now I can compile webman mod or cobra directly in Linux.
To be honest I'm also using linux most time, but i never was brave enough to finish "ps3toolchain" story on my actual Mint 18. Currently stuck on gcc script error. "current recipe failed for make all" or similar..
 
As ps3/ps4/vita/pstv development is based on a mixture of Windows & Linux apps, using WSL makes more sense (if everything works of course) than juggling between OS or VMs for most Windows users.
Also in the case of the ps3, the use of s#ny's Cellsdk on Windows is licensed, it's illegal to use for anyone who hasn't paid that license. On Linux cellsdk is free.
Doesn't it make sense for users & devs to use Linux cellsdk to compile webMAN-MOD, Cobra etc... ?
And to do that the options are
1. Dual OS setup
2. VMs
3. WSL if it works
The easiest & most convenient of the 3 options for a Windows 10 user/developer would be WSL...
There are also many Linux tools for devs that could not be used on Windows (cygwin or mingw) but could be tested on WSL.

Having a feature such as WSL is something Windows devs have wanted for a long time. If most Linux apps can be run without having to install a VM, I must admit that it changes things greatly.
It does not replace cygwin or mingw, that is not its purpose but it is promising & very useful imo. Given MS plans for the feature we can expect increased support for different distros, most Linux core features all of them accessible directly from the bash app & an installation time of the Ubuntu system under 5mn....
WSL is only months old so it's time to look into it & find out what it is a capable of, its current limitations....
IMO that's enough reasons to give the feature a try...
 
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