sp193
Developer
Thanks, but I prefer to not work on PlayStation 2 related projects at the moment. I've got no energy nor time to spare.
There's no need to credit me for this project, since it wasn't mine.
Just sharing for knowledge: I changed how the logo was stored and loaded to save space. It's possibly a 16-bit bitmap, but with a custom header and the pixels were already flipped into the right orientation for direct transfer into GS memory.
It didn't seem to help save on storage space as much as I hoped, but that was done first before I found out anyway. I guessed it was because the logo portion of the logo (which was originally a full-screen graphic) wasn't really compressible, so cutting out the padding around didn't result in much savings.
There's no need to credit me for this project, since it wasn't mine.
Just sharing for knowledge: I changed how the logo was stored and loaded to save space. It's possibly a 16-bit bitmap, but with a custom header and the pixels were already flipped into the right orientation for direct transfer into GS memory.
It didn't seem to help save on storage space as much as I hoped, but that was done first before I found out anyway. I guessed it was because the logo portion of the logo (which was originally a full-screen graphic) wasn't really compressible, so cutting out the padding around didn't result in much savings.