PS5 Got a PS5?

Do you have a PS5 yet?

  • Yes

    Votes: 7 20.0%
  • No (all sold out)

    Votes: 7 20.0%
  • No (don't care)

    Votes: 21 60.0%

  • Total voters
    35
See from commercial point of view. Why are Playstation & XBox a success? Because they occupy the market and actually have very strong monopoly over gaming industry. Computer gaming has only two forms, Console or PC. So a consumer has only two choices. Either build a gaming PC (could cost around $1000 at least) or by a new generation console for $500. So many people are inclined towards consoles.

Now how much percent of Nintendo Switch revenue is compared to overall mobile gaming market? I can certainly say that its less than 1%. Also Nintendo Switch sale outside markets like Japan is negligible. Everybody i see on streets are hooked to Android gaming in my country, i don't see anyone owning a switch.

See from profitability point of view. Sony has to SELL a DEDICATED hardware for its handheld gaming segment to establish its handheld market. Sony has monopoly in mainstream console industry where Microsoft is THE ONLY competitor. But there are DOZENS of big Smartphone manufacturers that are building highly powerful Mobile hardware. And this hardware is capable of all kind of Mobile gaming. Almost EVERYBODY on this planet now owns a smartphone capable of gaming.

Sony will never be able to get into handheld gaming ever. Sony figured it out long ago and that's why Vita will remain the last handheld console of Sony.
 
@sandungas For the ordinary players ("players" ;)) there is no difference between smartphone game and a handheld - besides price and needs of dedicated hardware. Nintendo selling Switch only because they still have player base from Game Boys area to DualScreens area. Sony doesn't and is unable to competence on this market. That's why we didn't saw the "Trinity" and high probably we will never see it on the wild. Even Nintendo decided to merge stationary console with hand held philosophy to reduce costs as much as possible because market for them is thinner each year. Vita was disaster because of mandatory and with extremely high price memory cards + smartphone market growing and growing everyday, consuming "old style gaming".
 
Yes, it is/was project name for "PSP3" (like i.e Katana for Dreamcast, Dolphin for GameCube, ProjectX for PSX, PSP2 for Vita etc.).
 
@sandungas @Berion

Nintendo switch only caters to its long standing targeted audience which it has managed to hold onto since all these years. Nintendo doesn't go out to carve any sizable space into overall Mobile gaming industry. Actually Nintendo tried to become a Mobile gaming developer but soon withdrew from the market as the competition is very stiff.

https://www.somagnews.com/retires-nintendos-mobile-gaming-industry/

Nintendo has created a handheld market for itself and this market is very limited and i will go as far in saying that this market is dedicated to longstanding Nintendo fan base.

Yes, i very much understand that Mobiles are NOT dedicated gaming hardware and console manufacturers like Sony & Nintendo are CAPABLE in building a MUCH BETTER handheld gaming hardware devices. But who cares?? I mean gaming industry itself is going to dumps and consumer is happily obliged to swallow that dump. Mobile gaming segment is for casual gamers who are very satisfied what they are are getting from Mobile industry at present. I don't think Sony can convince the Mobile gaming consumers to buy a new hardware for a better gaming experience.

By the way, Mobile gaming is spreading much faster than Consoles & PCs. So Sony definitely has a tease to grab a share of the pie but Sony knows that this is simply not doable in today's circumstances.

https://www.digitalinformationworld...-and-pc-gaming-as-a-100-billion-industry.html
 
This companies has so many money that sometimes is like gambling, if the multiplatform games are published for smartphone only then sony is not getting his piece of the cake... if sony wants a piece of the cake of the "portable gaming" they needs to release a PSP3 (im using the most probable internal codename, heheh)
They also have the operative system, a good PSN service network, the shared account managements, etc... all the software enviroment is ready, and as you said some days ago this new consoles are a "PSN terminal" (you didnt said it like that, but yeahh is just a device they gives you for cheap to get hooked into his network services)
PS5 is the "PSN desktop terminal", and PSP3 should be the "PSN portable terminal", lol

I agree the battle with smartphone gaming is hard to win... but it depends a lot about what AMD can do in the next 2 or 3 years
I bet if AMD creates a prototype x86-64 APU able to be used in a playstation portable with very low power consumption and heat generation (it could be awesome if they achieves to do it fanless) mark cerny is going to wet his panties


Edit:
For a huge game company like ubisoft or EA is also a bit like gambling... think in it as someone addicted to betting inside a casino, using a very professional approach and trying to control risks
That person would like to have access to bet on all games of the casino (all game platforms) but by now they can only bet on a few games
If you allow them to bet in a new game of the casino (a new gaming paltform) most probably they are going to try luck on it :D
 
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Can Sony & AMD build a good hardware for handheld which will be superior to smartphones? - Yes
Does Sony has existing network Infrastructure? - Yes
Can Sony carve out an audience for its new handheld console in present Mobile gaming industry? - No


PS Vita was like a gamble which did not succeed. And Mobile gaming industry has become even more brutal competition in last decade. Trust me, competition is what REALLY scares Sony and Microsoft. Home Console business is pretty established and a safe bet for Sony.

By the way, there is STILL a gamble strategy for Sony to enter Handheld segment. But its very risky and loss making in early stages.

For eg, coming up an handheld device at very cheap cost. Greatly reducing the price of games. Hiring full time great developers to build games exclusive for Mobile games for PSP3. Making handheld segment really exciting, innovative and consumer friendly. Free access to Playstation network for handheld segment.

(you should study who Google established its internet monopoly and took out competetions)

But wait, Sony will NEVER ever do that.
 
@sandungas

I think you have misunderstood this.

https://www.aliexpress.com/item/33001504431.html?spm=a2g0o.store_home.hotSpots_6000445039322.2

What you are seeing is PORTABLE hardware sold by small company tailor made for Retro gaming. The company GPD itself won't develop any games. The profit of company will be by selling the hardware only. There are many such small custom handheld consoles (made in China) for Retro gaming. (I am actually looking to buy it myself which can play SNES ROMs)

It goes like this. Company builds a device for $100, sell it for $150 and earn $50 profit. The device, frankly speaking, is built to run pirated ROMs of old generation consoles (NES, SNES, PS1, N64, Atari, SNK-NEOGEO etc).

Sony & Microsoft business model is completely different. For example, lets take PS5. My estimate suggests it costs around $800-$1000 to build a console. But Sony sells it for $500 at a LOSS of $300. Then Sony recovers all its loss by locking consumer into buying Console games (which cannot be pirated). So over the years Sony recovers all its costs.

PS3 is a good example of Sony business model. Sony initially lost Billions of Dollars by selling its console at low prices. But in the long run Sony recovered all this by its gaming business.

https://www.theguardian.com/technology/gamesblog/2006/nov/17/sonylosescash


Now lets come back to PSP3. Sony has to sell its handheld for loss, or at the very best, sell it at very minimal profit. Then Sony has to MAKE profit through its gaming.

Sony has a MONOPOLY in Console gaming industry where its only competitor building console hardware is Microsoft. So Sony can sell its hardware at loss, and make profit in long run by sale of games.

But Mobile gaming market is very different. Sony has NO Monopoly in this. The Mobile/handheld market is FLOODED with all kind of EXOTIC hardware. So competition is brutal and Sony really doesn't have a future to consolidate in this sector.


Edit - Try to search Aliexpress for portable Retro devices. Its flooded with these kind of things. Like these

https://www.aliexpress.com/item/400...earchweb0_0,searchweb201602_,searchweb201603_

https://www.aliexpress.com/item/100...earchweb0_0,searchweb201602_,searchweb201603_
 
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The device i posted is powered by intel hardware, uses x-86 arquitecture, and allows to play games from steam
Im sure sony and amd can do it a lot better, an APU from AMD is going to have 3x more graphics performance, and the game library from PSN store could be better than steam because it could have exclusive playstation games but also the same multiplatform games from steam


Edit:
99% of the devices you are mentioning runs on android/ARM... is a different league
 
The device i posted is powered by intel hardware, uses x-86 arquitecture, and allows to play games from steam

That's why its so expensive.

Im sure sony and amd can do it a lot better, an APU from AMD is going to have 3x more graphics performance, and the game library from PSN store could be better than steam because it could have exclusive playstation games but also the same multiplatform games from steam

Edit:
99% of the devices you are mentioning runs on android/ARM... is a different league

I already agreed with you that Sony can build better hardware. But you are only seeing this from technical perspective. While i am seeing this from commercial perspective and business model of companies.

Sony's business model is not compatible for Mobile gaming industry. If it really was, then Sony would have never left it because Mobile gaming is the largest gaming industry now far superseding PC & Consoles.
 
Well, im giving a lot of importance at the tecnical side of things because the whole idea revolves around using an x-86-64 processor to complete the "migration" of all playstation consoles (dektop and portables) to x86-64
If they does it would be a huge revolution, it would make things extermelly easy for game companies and for sony too, because it would be identical to a desktop PC
Actually, the device i posted allows to install the whole game library of steam, epic store, etc... is just some triple AAA games are going to run crawling at 5 fps, lol
If sony does something like this is going to be like a honeypot for the game companies, when a game company request to publish a game in a sony platform they needs to pay a license to sony that is very expensive... sony gets a good amount of incoming just because that licenses

I think what i said about doing it with an AMD APU is a risky bet... but what you are saying about sony not releasing a portable console ever is even more risky
I think they are going to do it anyway just to try luck, otherway if they doesnt does it would be like throwing the towell completly in the portable consoles bussiness (a free pass for nintendo to grow a monopoly)
 
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...i have other prophecy to share :D

PSP3 using a custom AMD APU with 3W TDP in xmas 2023

This companies has so many money that sometimes is like gambling, if the multiplatform games are published for smartphone only then sony is not getting his piece of the cake... if sony wants a piece of the cake of the "portable gaming" they needs to release a PSP3 (im using the most probable internal codename, heheh)
They also have the operative system, a good PSN service network, the shared account managements, etc... all the software enviroment is ready, and as you said some days ago this new consoles are a "PSN terminal" (you didnt said it like that, but yeahh is just a device they gives you for cheap to get hooked into his network services)
PS5 is the "PSN desktop terminal", and PSP3 should be the "PSN portable terminal", lol

I agree the battle with smartphone gaming is hard to win... but it depends a lot about what AMD can do in the next 2 or 3 years
I bet if AMD creates a prototype x86-64 APU able to be used in a playstation portable with very low power consumption and heat generation (it could be awesome if they achieves to do it fanless) mark cerny is going to wet his panties
Here we go, as far i know this is the first apparence of an AMD APU into portable consoles market
https://wccftech.com/the-aya-neo-ha...d-cyberpunk-2077-with-amds-ryzen-5-4500u-cpu/
AYA-NEO-Founders-3-740x416.jpg


*It seems to be completly fanless/noiseless
*The TDP of 5W (or/and the battery capacity) is not good enought, this will be improved in the next APU revisions, but the other specs are good
*I hate the asymetrical placement of the sticks
*The windows 10 shipped with it is plain retarded
 
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The windows 10 shipped with it is plain retarded

What else would be shipped? On Linux there is small percentage of games and also emulators are much worst. Android x86 doesn't have launcher which would not conflicting with existing apps and be ergonomic (and RemixOS is long dead now). So there is only Windows 10 left (there is no drivers for current chipsets etc. for older and better Windowses).
 
What else would be shipped? On Linux there is small percentage of games and also emulators are much worst. Android x86 doesn't have launcher which would not conflicting with existing apps and be ergonomic (and RemixOS is long dead now). So there is only Windows 10 left (there is no drivers for current chipsets etc. for older and better Windowses).
It just increases the price, they are forcing the buyer to pay for a windows license. I think is better to release it without OS and let the user decide if they wants to install windows (maybe they have a license for it), or install the linux distro provided by the manufacturer

And that linux should be made "from scratch" specifically for this console, to try to make it the most efficient posible, then share it open source so the community of users of the console could improve it

At the 700$ price they are launching it this is mostly a product for geek entusiasts :D



Edit:
Actually.... if the arquitecture is like a PC (and the motherboard have a BIOS like an standard PC)... then i guess there is not going to have much problems to setup a dualboot... linux + windows
 
I'm so indoctrinated that I forgot that device can be sold without pre-installed OS. :)

From many years there are no MOBO with BIOS. UEFI has replace it.

If secure boot is locked, then dual boot is not possible.
 
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PS5 has got first revision and its weight reduced by 300 gms. The model CFI -1XXX is revised to CFI-11XX. Don't know what Sony has changed internally.
 
PS5 has got first revision and its weight reduced by 300 gms. The model CFI -1XXX is revised to CFI-11XX. Don't know what Sony has changed internally.
I been reading this discussion in other forums and there is many PS5 owners that was a bit in a complete refusal attitude, lol. They was telling that is just "some plastics here and there"... but is something psicological because they doesnt wants the new model to differ much from the first model they have

But 300gr is a lot. I mean... the motherboard probably is not weighter than 200gr or so... and the plastics well.. it was needed to remove too much plastic to reduce 300gr XD
So the only solution to the mistery was to remove some metal
https://www.psu.com/news/new-ps5-model-is-lighter-due-to-smaller-worse-heatsink-and-runs-hotter/

I would bet that PS5 models are going to be shipped with a newer revision of the motherboard/PSU (more efficient, less heat) that justifyes the reduction of the heatsink weight/size
 
@sandungas Good to see you back after a while.

The first thing that came to my mind was also change in heatsink because its the heaviest component in PS5. Regarding, motherboard, actually they are also quite heavy. I don't know the exact weight of PS5 motherboard, but a typical desktop motherboard weighs around 500 gms. So changes in motherboard is also possible.

The main thing i am interested to know is how much hardware problems they have fixed. The first batch was known to have some problems. Some were related to firmware while some were hardware. Sony has definitely changed something in hardware.

By the way, PS4 went through two revisions in FAT series. The original 1000 series was revised to 1100 and later to 1200 series. In 1200 series, the number of RAM chips are halved compared to first batch and HDMI port is also redesigned due to hardware problems in first batch. There were also changes in APU clamp and size of motherboard was reduced. If i am not mistaken, the BluRay daughter board is also on 1200 series motherboard compared to original 1000 series where Blu ray daughter board is on the drive itself. The point is that while chassis of PS4 FAT looked the same, there were many changes in internal hardware.

Interestingly, the 3rd revision of PS4 was the redesigning of console itself and launch of slim. If that trend is true, we may see 2nd revision of PS5 next year and maybe PS5 slim in 2023.
 

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