Ok you are right @LuanTeles It seems that only the sound remaps are working on Rebug 4.84.2 REX.
@aldostools My guess is that the memory is laid out a little differently on REX/DREX and maybe the area that wMM searches for this string needs to be a little larger to account for this. I'm not exactly sure how you implemented it on your end but that is my guess.
Here is where it showed up for me in a full ram dump, this is a good bit further down than on CEX CFW.
That screen is not enough for me. I would need to know what is the address where VSH is loaded in DREX.
In 4.86.1 Rebug REX is is loaded a 0x910000. In the build that I posted in the thread about enabling the PS2 Demos, the search starts 7MB after that address (0x1010000). The patcher searches for the strings in RAM the next 0x1800000 bytes (25MB). So it searches until the address 0x2810000 (the string is usually found near 0x1183480).
Or maybe if you PM me the full dump of DREX, I could check the addresses myself.
(You can mask your IDPS if you feel that it's more secure).
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