I would need more information.İt is not working even if i install latest version of webman (1.27.35) how can i fix it?
game_ext_plugin.sprx
Disable LIC.EDAT license check
Code:Offset 0x30780 Original: 0x7C0307B4 (extsw %r3, %r0) Patched: 0x38600000 (li %r3, 0)
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I have patched it to return 0. I think if it returns other value (how is in your case with this patch 0x38600001) it will get an error in the XMB while launching a game that needs LIC.EDAT@DeViL303 @aldostools
seeing some @Evilnat patches https://www.psx-place.com/threads/cfw-4-87-2-evilnat-cobra-cex.32057/page-37#post-293113
isn't interesting to add this patch to game_ext_plugin.sprx of the mod? ( the actual is 0x38600001 instead of 0x38600000 does it matter?) not to break it when users install on Evilnat fw and to benefit from it on non Evilnat FW
or even more patches if they are missing
okay, that seems to be the issue then. i was testing a hen build with patches for this, but it must have the same limits on hen no matter how you apply the changes...It should do yeah. Except for on HEN you wont get gameboot audio on the first boot of any application, this is due to the remap not working as the sprx is already loaded before you enable HEN. After that it works fully.
is there only one patch? (one change in one spot)Ah ok, that's a shame, I had thought it might be possible to apply the patch somewhere in RAM so it does work the first time.
it turns out that the compile failed and i was using an unpatched BIN. i need to add a definiton to the header file i believe. i will try to get it compiled and tested tomarrow night. i am done for tonight.There are 2 mentioned here, but it's a one or the other situation. afaik. https://www.psdevwiki.com/ps3/Patches#Enforce_gameboot_animation
It might be in 2 places in RAM though and need patching in both, I have seen that kind of thing before. Maybe worth doing a full RAM dump and searching for the strings. It only needs to be done once when patching the source file, but RAM could be different.
So we need some testers of the console specific gameboots mod. You need to use the very latest version of webMAN MOD which you can get here: If you are already on 1.47.34 you need to update it https://github.com/aldostools/webMAN-MOD/releases/download/1.47.34/webMAN_MOD_1.47.34_Installer.pkg
There are 2 folders in the attached zip. The files from one go on the hdd, the rco in the other goes on flash. The paths are in the names of the folders:
View attachment 31652
This will play custom animations and sounds when you mount and start:
Known limitations - Do not report these as bugs, its just the way it works :
- PS1 Games
- PS2 games
- PS3 Games
- PSP Games
- ROMs
- DVDs (no sound)
- BD (no sound)
- When nothing is mounted you will get a custom "default" gameboot with a PS logo
- The custom gameboot is only active the first time you boot a game after mounting it.
- If you exit a game and boot it again then you will get the default gameboot logo.
- If you mount one game type, but then boot another type, you will get the gameboot for the mounted gametype.
- If you mount one game type, then change your mind and mount another, you will get the gameboot for the game you mounted first.
It might be possible to overcome some of these limitations with future tweaks, some probably wont ever be fixable.
The icons and sounds are only place holders really and for testing purposes, you can change those yourself if you want. So we do not really want reports like "I do not like this sound" etc. If you want to make your own ac3 sound files for PS3 you can convert from any filetype on this site. https://convertio.co/ For the output settings choose AC3, and make sure to choose 48000Hz.
This might work fully on HEN. Not tested yet. If you are on CFW you could optionally put the included sprx onto flash too, but webMAN MOD will remap it from HDD when something is mounted.
Please test and let us know if it works ok. Make sure you reboot after putting all the files on there.
Massive respect and thanks to @aldostools for all his work on this.
Edit: See latest version later on in the thread
Sorry, I dont think I have that anymore. I lost a few hard drives over the last few years.Could you make available this version of the mod by a link or uploading again?
I love it, but I'd like the original PlayStation 3 gameboot sequence intact with PS3 games and applications. How can I change the PS logo back to the original gameboot?I am not really taking requests. Anyone can change the logo and sound now if they want to. I was more interested in getting it working. Like I said the included logos and sounds are place holders, now it's working others can customize them however they want to their own preference.
Also who wants to wait 15 seconds to boot a game?
I think they are both mapped to the same file.
I love it, but I'd like the original PlayStation 3 gameboot sequence intact with PS3 games and applications. How can I change the PS logo back to the original gameboot?
Oooh okay.You need use rcomage to edit custom_render_plugin.rco and replace the images (gim) and the animations (XML) for ps3__gameboot