PS2 [MX4SIO/SIO2SD] SD Card Adapter and SD-driver for the PS2 SIO2 interface

may be it's time to somehow edit tab named "Attention SLIM-Owners!"? There is a suspicion that this is the reason why some people believe that MX4SIO will not work on their SCPH-75k+ consoles.
 
MX4SIO

guys wanted to know if it works with 128GB micro SD?

it would be interesting to support exFAT within wLauchelf, manage files.
 
For one... It depends on the card/manufacturer...

It should work with cards up to 2.2TB/2TiB!


Second... wLE already supports ExFAT, but it might be only the ISR-Fork for now...
 
For one... It depends on the card/manufacturer...

It should work with cards up to 2.2TB/2TiB!


Second... wLE already supports ExFAT, but it might be only the ISR-Fork for now...
I tested it here and it works with a 128GB exFAT TF card but MX4ISO does not open it to manage files using wLauchelf.

MX4SIO

works for games and apps.
manage files like delete, copy etc NO.
 
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Thank you for the update to bdm4. I tried and the exfat format worked well, and being able to save settings is great.

But I found something weird. When I play with bdm4, I get some stutters here and there that I did not experience with bdm3. I tried exfar 16kb cluster and 32 kb cluster, and I went back to fat32 32kb cluster and I did see no difference.

If I go back to bdm3 the stutter doesn't seem to happen. Do I need to change any setting?

I use a Samsung Evo, 64gb. PS2 Slim, 75004.
 
Thank you for the update to bdm4. I tried and the exfat format worked well, and being able to save settings is great.

But I found something weird. When I play with bdm4, I get some stutters here and there that I did not experience with bdm3. I tried exfar 16kb cluster and 32 kb cluster, and I went back to fat32 32kb cluster and I did see no difference.

If I go back to bdm3 the stutter doesn't seem to happen. Do I need to change any setting?

I use a Samsung Evo, 64gb. PS2 Slim, 75004.
Same experience with me. Maybe BDM5 will be better.
 
En effet, j'ai aussi remarqué que le BDM4 est moins fiable que la version précédente (la BDM3). Elle comporte aussi ce souci de ralentissement voire de gel dans des jeux en cours de fonctionnement, la taille des clusters n'y change rien. Je viens de jouer avec certains jeux que j'aime sur mes deux PS2 (une Slim SCPH70004 et une Fat SCPH50004) et c'est flagrant.

Si quelqu'un peut me donner le lien pour charger la dernière version de OPL qui peut lancer les jeux avec le MX4SIO, je suis preneur et j'en ferai des tests poussés pour les jeux que j'apprécie le plus.


In English via G-Trad :

Indeed, I also noticed that the BDM4 is less reliable than the previous version (the BDM3). It also includes this concern for slowing down or even freezing in games during operation, the size of the clusters does not change anything. I just played some games I like on my two PS2s (a Slim SCPH70004 and a Fat SCPH50004) and it's obvious.

If someone can give me the link to load the latest version of OPL that can run games with the MX4SIO, I'm interested and I will test it extensively for the games I like the most.

Algol.
 
I think what everyone is asking for is not a generic beta from the github, but a specially prepared BDM-branded version. With checksums disabled and other magic stuff.
Yeah no.......... He asked THIS:
If someone can give me the link to load the latest version of OPL that can run games with the MX4SIO, I'm interested and I will test it extensively for the games I like the most.
...so your claim is FALSE!

...and if/when there is a new BDM-Build available, we will obviously mention it here.

Je n'ai pas demandé un site mais un lien COMPLET il me semble !!!

I did not ask for a site but a COMPLETE link it seems to me !!!
ARE WE YOUR FREAKIN' SERVANTS?!?!?!?!?!?

What about using GOOGLE and typing "OPL releases", or "OPL Download" and clicking THE FIRST FREAKIN' LINK?????!!!!!!

But since you are lazy AF, here you go: https://github.com/ps2homebrew/Open-PS2-Loader/releases

Now that you have that link, please don't ask for it again........ You will always find the "latest" OPL Beta right on the top, under "latest"...
 
im using the clone mx4sio SD card type format to exfat .. it works fine on other games im using bdm4 version ,,
but the star ocean wont work
 
im having trouble playing the valkyrie profile 2,, the game works fine til when you reach further when the enemy fight the game freezez is there any fix of these ?????
 
i have a ps2 900001 with Funtuna and the lastest opl from github, i use a kingston micro sd format as exFAT 32kb cluster and compresed iso on the SD, opl is working fine but i have to set mode 1 on every game to start, thanks for the hard work and waiting for more updates to improve the reads speeds.
 
Hi! First of all - huge thanks for this project! I made MX4SIO myself and it's working absolutely fine (especially since OPL's BDM4 release), but one thing - even though I found mentions that uLaunchElf support MX4SIO, I downloaded latest development build and it doesn't work with MX4SIO. Where can I find uLaunchEfl's build that works with MX4SIO?
 
Hi all, after playing around with mx4sio and a logic analyzer over the weekend I've managed to get my 128GB SanDisk SDXC and 16GB no brand SDHC working. I haven't done much testing beyond loading up Half-Life with OPL though. I submitted a PR to the ps2sdk repo a moment ago with the fix. For those of you who would like to test it out without compiling everything, I'll link the binaries down below.

PR: github.com/ps2dev/ps2sdk/pull/402

Build of OPL main with fix: dropbox.com/s/07jllt88jp25h1x/OPNPS2LD.ELF?dl=0
mx4sio_bd IRX files: dropbox.com/s/1x5s9cnrvemg3vq/mx4sio_bd_irx.zip?dl=0
 

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