PS2 N64-Emulation on PS2 - a discussion about a possible structure + release (alpha/beta/test)!

New toolchain support.
https://github.com/belek666/daedalus/pull/1

Current toolchain test build: https://github.com/uyjulian/daedalus/releases/download/ps2_test_build_1/Daedalus.elf
New toolchain test build: https://github.com/uyjulian/daedalus/releases/download/ps2_test_build_1/Daedalus-newtoolchain.elf

Make sure your directory structure looks like this:
Code:
mass0:
├── Daedalus.elf
└── Roms
    ├── rom1.z64
    └── rom2.z64
1 directory, 3 files

Super Mario 64 and Mario Kart 64 are known to work.
 
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New toolchain support.
https://github.com/belek666/daedalus/pull/1

Current toolchain test build: https://github.com/uyjulian/daedalus/releases/download/ps2_test_build_1/Daedalus.elf
New toolchain test build: https://github.com/uyjulian/daedalus/releases/download/ps2_test_build_1/Daedalus-newtoolchain.elf

Make sure your directory structure looks like this:
Code:
.
├── Daedalus.elf
└── Roms
    ├── rom1.z64
    └── rom2.z64
1 directory, 3 files
Neither version is picking up any roms from my usb drive (directory structure is as shown). Any idea what I might be doing wrong? Is usb supported yet?
 
Neither version is picking up any roms from my usb drive (directory structure is as shown). Any idea what I might be doing wrong? Is usb supported yet?
yes USB is supported be sure to put the roms in the folder called Roms in the root of the USB. Make sure the roms are .z64 too
 
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yes USB is supported be sure to put the roms in the folder called Roms in the root of the USB. Make sure the roms are .z64 too
Thank you! I was using a sub folder, not root. I'm currently getting blank screens on both versions when I launch a rom, but will have a proper play later.

Edit: I'm trying this on a SCPH-79000 slim. Having read through this thread, it looks like that's the issue.
 
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Bug report : There is a problem with 9000x models since the belek666 version. In these models you get stuck at "variables identified 78%". Always 78% doesn't matter what kind of usb device you use. These models are simple unable to play this emulator both elfs old and new toolchain also has this problem
 
Bug report : There is a problem with 9000x models since the belek666 version. In these models you get stuck at "variables identified 78%". Always 78% doesn't matter what kind of usb device you use. These models are simple unable to play this emulator both elfs old and new toolchain also has this problem
the way to fix that error on all slims is to disable dynamic recompilation.
 
If by slims, you mean a SCPH-75000 and later, the IOP was changed then. Also, it does not necessarily mean that it is a problem with the model itself, but the code could possibly have some issue that manifests only under the right conditions.
 
its been a few years.. and now we have like chatgpt4 and other A.I that can program for us.. maybe we could ask a dev to ask it to build a n64 emulator for the ps2 in the ps2s program language.
 
Not going to happen.
AI is NOT capable of this (YET).

However... Adding PS2-Support to "N64 Recompiled" seems interesting IMO.
 
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