@Peppe90 So in total it froze at jump 15 or 16? It seems there is some value incremented and not reset. I reported a similar freezing-problem a while ago and if I remember correctly it was in relation to games which performed an IOP-Reset. I think something similar even happened to some games, which where IGR-Reseted (even after using PS2Logo and after the fixes - from a few months ago - to IGR)! There might be an issue either in EE-Core or in some code running on the IOP, where a value is increased (or a register is changed 'forwards' but not 'backwards') and once it 'overflows' it causes a freeze. It also could be an issue similar to the previous PID-bug (number of the process being changed up to a point, that the game does not expect).