Adilson
Forum Noob
Hi,
I've sucessfuly instaled the PS2DEV toolchain on CentOS and cloned the ps2doom port from https://github.com/lukaszdk/ps2doom. The code compiles with sucess but running at PS2 with PS2Link and InLink, the game crashes at initialization. The error log returns me the following:
read/write allocate memory 4000
open name doom2f.wad flag 1 data 41378
Unknown device 'doom2f.wad'
open fd = -19
open name doom2.wad flag 1 data 41378
Unknown device 'doom2.wad'
open fd = -19
open name plutonia.wad flag 1 data 41378
Unknown device 'plutonia.wad'
open fd = -19
open name tnt.wad flag 1 data 41378
Unknown device 'tnt.wad'
open fd = -19
open name doomu.wad flag 1 data 41378
Unknown device 'doomu.wad'
open fd = -19
open name doom.wad flag 1 data 41378
Unknown device 'doom.wad'
open fd = -19
open name doom1.wad flag 1 data 41378
Unknown device 'doom1.wad'
open fd = -19
Game mode indeterminate.
I think that this is some problem with the I/O code (d_main.c and w_wad.c source files), that cannot open the host looking for doom wads.
The curious thing is that the provided file doom.elf at the ps2doom-bin.zip package runs it without any error! The game can be played.
Anyone can help me fixing this problem? Once it is fixed, I'll create a Pull Request on GitHub.
Thanks a lot.
I've sucessfuly instaled the PS2DEV toolchain on CentOS and cloned the ps2doom port from https://github.com/lukaszdk/ps2doom. The code compiles with sucess but running at PS2 with PS2Link and InLink, the game crashes at initialization. The error log returns me the following:
read/write allocate memory 4000
open name doom2f.wad flag 1 data 41378
Unknown device 'doom2f.wad'
open fd = -19
open name doom2.wad flag 1 data 41378
Unknown device 'doom2.wad'
open fd = -19
open name plutonia.wad flag 1 data 41378
Unknown device 'plutonia.wad'
open fd = -19
open name tnt.wad flag 1 data 41378
Unknown device 'tnt.wad'
open fd = -19
open name doomu.wad flag 1 data 41378
Unknown device 'doomu.wad'
open fd = -19
open name doom.wad flag 1 data 41378
Unknown device 'doom.wad'
open fd = -19
open name doom1.wad flag 1 data 41378
Unknown device 'doom1.wad'
open fd = -19
Game mode indeterminate.
I think that this is some problem with the I/O code (d_main.c and w_wad.c source files), that cannot open the host looking for doom wads.
The curious thing is that the provided file doom.elf at the ps2doom-bin.zip package runs it without any error! The game can be played.
Anyone can help me fixing this problem? Once it is fixed, I'll create a Pull Request on GitHub.
Thanks a lot.