kozarovv
Developer
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Given the terrible ROI these days, I'm releasing my Cell B.E. / PS3 cryptominer, along with technical blog posts focusing on high-performance code on SPUs. First part: Wide arithmetic in "narrow" ALUs.
PS3/Cell Cryptomining: Wide arithmetic on SPUs
Background
Some time ago, I implemented a cryptocurrency miner for the Cell B.E. Architecture used in the PlayStation 3 and certain servers. Specifically, the goal was implementing PoW-algorithms based on CryptoNight, described by the CryptoNote standards and used by Monero/XMR.
At their current valuation, no such cryptocurrency can be profitably mined using consumer PlayStation 3 hardware and this situation is not expected to revert in the short/mid term. Furthermore, possible long-term changes are irrelevant, as newer hardware will increasingly outperform the Cell B.E., raising mining difficulty and the profitability threshold ever further.
Consequently, I'm releasing the source code of this miner along with blog articles on technical aspects of Cell B.E. that might be of general interest (even if just for historical reasons):
- PS3/Cell Cryptomining: Wide arithmetic on SPUs.
- PS3/Cell Cryptomining: High-performance AES on SPUs. (TBD.)
- PS3/Cell Cryptomining: Memory Flow Controller. (TBD.)
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