Damn that would've been great if we could've had concurrent downloads. The whole downloading to flash thing is actually kind of a security concern right? I mean people can literally host sites that brick your PS3. I think you said in another post that you can't hard brick from messing with files in flash, but it's still a big issue IMO.oh yeah, I know whats in there. the xreg idea was just as POC and for people who would trust the server or have offline PS3 and nothing to worry about, we could have debug options enabled by a server for example, working on OFW. Anyway that is only only small part of that idea, its more the sprx/self/xml patches that can be done that are interesting. For example, we could have a "Add whats new on PSX-place" button on a website, you press it, and a patched explore_plugin.sprx starts downloading with instructions to choose vsh/module/ as location, Or "add package manager" and a category_game.xml starts downloading. Many many possibilities there with direct downloads to flash, even locally hosted downloads from webmans webserver could be used in some way i bet.
Multiple concurrent downloads to flash, no, background downloading is only possible to hdd0. Even if we could enable it for other partitions I guess it would download it to dev_hdd0/vsh/task/xxxxxxxxx anyway as that is how BGDL works really.
So if we can't have concurrent downloads, is there a way to trigger a download, wait for it to finish, then download another file? I've tried doing this with javascript but the PS3's browser is so dated, a lot of stuff simply doesn't work. I'm sure it can be done though.
