PlayStation 3 #2: Update
Yesterday I removed the rest of the NEC/TOKINs and installed 18x 270uF, 2.5v, 6mOhm ESR TaPol caps. Total capacitance = 4860uF matching SONY's specifications and the ESR is 0.333, which is better than the NEC/TOKIN array. I used 3x 20AWG solid core conductors for the + rail bridge this time (larger than PS3#1). While the soldering is a bit sloppy, it's electrically sound. The resistance after installation was 2.8 - 2.9 Ohms +/GND, indicating they are installed correctly without shorts. Pictures:
Result = YLOD, no change.
Discussion:
Originally I replaced only one NEC/TOKIN on the bottom side of the board (for both the CPU and RSX):
That worked great and was super stable during the first few days of testing. I was able to jailbreak the console and install webMAN mod to get fan control away from the SYSCON. I tested NBA Live 2010 for 1 hour. No problems. Then I download/installed all the updates to Gran Turismo 6 which took all night (it's a seriously HUGE DL). The console was on for about 18hrs strait. The next day I played GT6 for a few hours, temps were completly under control (<70C). I concluded that the console was fixed and shut it down.
Over the next few weeks I may have turned it on a couple of times, but it mostly sat unused. Then I picked up a PS2 title cheap from a local thrift shop. I thought, "I haven't tested a PS2 title yet." So I poped it in and within 2 minutes the console YLOD!
So that brings me this weekend. If the BGA was fine and the NEC/TOKINs were the problem, then replacing them should have fixed the PS3. But it didn't! The EE research I've done suggests that 4800uF is important for the best performance of the circuit SONY engineered (COK-001 motherboard). Theoretically, I should not need more capacitance.
@squeept's oscilloscope measurements suggest this as well. Although his probing technique could have been better, they do show more noise above and below 4800uF. That seems to confirm the theory. So I highly doubt that adding more capacitance at this point would make a difference.
The only way forward for me now is to reflow/reball the RSX. This makes two consoles that have failed shortly after trying the "Tantalum Fix." While yes, I confirmed the tantalum "fix" temporarily made the YLOD disappear, so far in my experience it has not lasted more than a few power cycles. This may be discouraging news, but my piddly two experiences,
@squeept's many experiences, and the evidence we've gathered so far is consistent with the YLOD being primarily a BGA problem. The idea that, "we have all been assuming the BGA was at fault, when all along the capacitors were the culprit" is a tantalizing narrative, but that doesn't make it true. As a scientist, I'm obligated to suspect it's a red herring.