PS4 [Research]PS2 emulator configuration on PS4

Does anybody have a working config for Vice City Stories? Game runs fine after creating it with PS2-FPKG By Jabu but suffers from slowdowns and audio stuttering.

I found a PKG on Reddit with some fixes that fixes most of the slowdowns but it still occurs at random moments in the game in conjunction with the audio stutter.

I can post that configuration if someone wants to help me figure it out :)
 
Does anybody have a working config for Vice City Stories? Game runs fine after creating it with PS2-FPKG By Jabu but suffers from slowdowns and audio stuttering.

I found a PKG on Reddit with some fixes that fixes most of the slowdowns but it still occurs at random moments in the game in conjunction with the audio stutter.

I can post that configuration if someone wants to help me figure it out :)

Did you try to get the v.2 from vika through reddit?
 
Hello there! Can someone please take a look on WRC Rally Evolved (SCES53247) on ps4? Textures in this game are glitching horribly and I've tried multiple configs and emus to make it actually work. Game is launching fine with ps3 config, but that's it. Could you please help me?
I've even tried patching iso with ps2 patch engine to disable fog, particles etc but it didn't changed anything.
Try --vu0-const-prop=0, --vu1-const-prop=0 to solve the SPS problem
 
Does anybody have a working config for Vice City Stories? Game runs fine after creating it with PS2-FPKG By Jabu but suffers from slowdowns and audio stuttering.

I found a PKG on Reddit with some fixes that fixes most of the slowdowns but it still occurs at random moments in the game in conjunction with the audio stutter.

I can post that configuration if someone wants to help me figure it out :)
This configuration is already on the forum, please search by yourself.
 
All WRC games need a --vu-xgkick-delay=4 command to fix SPS issues.
That command partially fixed issue with textures, but now there is a problem with draw distance. Terrain is literally rendering under wheels :D
Screenshot 2021-12-27 at 07.51.33.png
 
This configuration is already on the forum, please search by yourself.
Well it seems to be the same config that I've been using. But this is the one that still needs additional fixing. I thought maybe someone with more experience could help.

CLI
Code:
--gs-uprender=2x2
--gs-upscale=edgesmooth
--gs-kernel-cl="h2lpool" # -- did the most to speed up game
--gs-kernel-cl-up="h2lpool2x2" # -- did the most to speed up game
--gs-adaptive-frameskip=1
--cdvd-sector-read-cycles=23000

--host-display-mode=16:9
--host-audio-latency=1.70
LUA
Code:
-- Grand Theft Auto: Vice City Stories(NTSC)
-- ported to PS4 Lua
-- emu used=jakx v2

apiRequest(2.2)

local gpr = require("ee-gpr-alias")
local cpr = require("ee-cpr0-alias")
local hwaddr = require("ee-hwaddr")

local emuObj = getEmuObject()
local eeObj = getEEObject()
local gsObj = getGsObject()
local eeOverlay = eeObj.getOverlayObject()
local iopObj = getIOPObject()

local thresholdArea = 500

local ApplyVifCycleSettings = function()

   eeObj.Vu1MpgCycles(1000)
   eeObj.SetVifDataCycleScalar(1, 2.6)
end

ApplyVifCycleSettings()

local patcher = function()

--widescreen fix
eeObj.WriteMem32(0x002653d8,0x3c013f9d)
eeObj.WriteMem32(0x002653dc,0x44810000)
eeObj.WriteMem32(0x002653e0,0x46006302)
eeObj.WriteMem32(0x002653e4,0x3c020048)
eeObj.WriteMem32(0x002653e8,0x03e00008)
eeObj.WriteMem32(0x002653ec,0xe44c7484)

eeObj.WriteMem32(0x0037add4,0x0c0994f6)
eeObj.WriteMem32(0x003b9d14,0x0c0994f9)
eeObj.WriteMem32(0x003ba1b0,0x0c0994f9)

eeObj.WriteMem32(0x20370314,0x10820019)--60fps

end

emuObj.AddVsyncHook(patcher)


emuObj.SetGsTitleFix( "setRejectionArea", 500,{twIsNot=8, thIsNot=8 } )
emu used=jakx v2
 
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Does anyone have config files for Super Monkey Ball Adventure? Creating the fpkg default results in a graphics bugs that make the game unplayable, such as the character not being visible. Additionally, lines are stretched out across the screen and are only normal when the camera is put a certain way. Other than that, the frame rate itself seems to be fine.

I know it's not really a popular game, but any help is appreciated. Thanks!
 
Pure desperation has lead me to ask: Why is the KOF98 emulator harder to find than Atlantis City?
 
Last edited by a moderator:
It's not that bad...but I guess you could just replace it with 10+ emus that were compiled around the the same time and get comparable or even identical results. Just a matter of personal preference. ;-)
Btw...can someone explain what
Code:
--vu1-native-patch=1
is used for?
 

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