nifengyuexia
Member
Shadow Hearts
CLI
All versions
Shadow Hearts SLPS-25041
LUA
Shadow Hearts [the best] SLPS-73418
LUA
Shadow Hearts SLUS-20347
LUA
Shadow Hearts SLES-50822
LUA
I passed the final BOSS battle, there will be no more frame rate drops and graphics errors, it has been perfectly fixed.
CLI
All versions
Code:
--gs-kernel-cl="h2lpool" #Completely fixed game frame rate
--gs-kernel-cl-up="h2lpool2x2" #Completely fixed game frame rate
--fpu-accurate-mul-fast=1 #Stable frame rate for layered error commands
--fpu-accurate-muldiv=1 #Fix layering bug in game#
--fpu-accurate-addsub-range=0x21c63c,0x21c63c #PS3 configuration from our good friend @mrjaredbeta, fixing soft lock issue after lottery
--gs-ignore-rect-correction=1 #Fix the flickering white lines in the distant view
Shadow Hearts SLPS-25041
LUA
Code:
-- Shadow Hearts (SLPS-25041)
-- Total Repair by nifengyuexia
-- emu used=RECVX v1
apiRequest(1.0)
local eeObj = getEEObject()
local emuObj = getEmuObject()
local patcher = function()
--Fixed random missing graphics on characters
eeObj.WriteMem32(0x24e7ec,0x00000000)
end
emuObj.AddVsyncHook(patcher)
Shadow Hearts [the best] SLPS-73418
LUA
Code:
-- Shadow Hearts [the best](SLPS-73418)
-- Total Repair by nifengyuexia
-- emu used=RECVX v1
apiRequest(1.0)
local eeObj = getEEObject()
local emuObj = getEmuObject()
local patcher = function()
--Fixed random missing graphics on characters
eeObj.WriteMem32(0x24e47c,0x00000000)
end
emuObj.AddVsyncHook(patcher)
Shadow Hearts SLUS-20347
LUA
Code:
-- Shadow Hearts (SLUS-20347)
-- Total Repair by nifengyuexia
-- emu used=RECVX v1
apiRequest(1.0)
local eeObj = getEEObject()
local emuObj = getEmuObject()
local patcher = function()
--Fixed random missing graphics on characters
eeObj.WriteMem32(0x24e6ec,0x00000000)
end
emuObj.AddVsyncHook(patcher)
Shadow Hearts SLES-50822
LUA
Code:
-- Shadow Hearts (SLES-50822)
-- Total Repair by nifengyuexia
-- emu used=RECVX v1
apiRequest(1.0)
local eeObj = getEEObject()
local emuObj = getEmuObject()
local patcher = function()
--Fixed random missing graphics on characters
eeObj.WriteMem32(0x24fbdc,0x00000000)
end
emuObj.AddVsyncHook(patcher)
I passed the final BOSS battle, there will be no more frame rate drops and graphics errors, it has been perfectly fixed.
Last edited:
