PS2 [Testers Needed] UDPBD - The next generation of loading games through LAN on a PS2!

Yeah, that's nice.

I'd like it to be added to the official repos as well though and auto-build upon updates there + the LuCI Integration for at least selecting the storage-device which is meant to be served as a block (device).
 
how about the linux server part? any idea when it will come so I can start testing it?

though I hope the UDPBD server part works like ps3netsrv where it has a feature where it do on-the-fly native filesystem to ISO format translation, making those folder format games into a ISO like on the client side. (since network streaming on ps3 only works with iso files).

having to do with img files is just terribly inefficient when it comes to disk space, and management nightmare when copying/deleting files over it. dedicating a block storage is also just as bad since that device is now meant to only work to PS2 which defeat the purpose of having a NAS.
 
I have a black screen when running The Incredibles - Rise of the Underminer (PAL) so now it's even worse than before (if using SMB, the first level's last FMV and the second level's first FMV have no sound if I store the game on an external HDD connected to the PC but if I store it in the PC's HDD, both have sound but one of the two FMVs has a strange whistling noise).

UDPBD works without setting a static IP address on the PS2 unlike what you state since it works with DHCP and also unlike what you state, it's possible to use UDPBD using a router since YouTube videos prove it.

UDPBD needs OPL to be in mc0:/APPS but I want it to be in mc1:/APPS so that my game saves are saved on a non-FMCB MC.

UDPBD sometimes doesn't show games until I exit OPL and/or close the UDPBD server and run the former and/or the latter again.
 
I tried both EyeToy Play 3 (SCES 533.15) and SingStar Pop 2009 (SCES 555.27), they both doesn't load, stuck at a black screen.

The games are stored on a exFAT 250GB USB HDD connected to a Windows 10 PC. PC IP is set to 192.168.1.20. The PS2 is a SCPH-50004.

The terminal shows when the games got stuck at loading:
Code:
D:\>udpbd-server.exe \\.\F:
Opened '\\.\F:' as Block Device
 - read/write
 - size = 250056MB / 238472MiB, sector size = 512
Block size changed to 128
Server running on port 48573 (0xbdbd)
UDPBD_CMD_INFO from 192.168.1.10
UDPBD_CMD_WRITE(cmdId=0, startSector=89600, sectorCount=1)
UDPBD_CMD_WRITE(cmdId=2, startSector=18432, sectorCount=1)
UDPBD_CMD_WRITE(cmdId=3, startSector=87296, sectorCount=1)
 
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Windows10User is banned again? It wasn't me, lol.
UDPBD works without setting a static IP address on the PS2 unlike what you state since it works with DHCP and also unlike what you state, it's possible to use UDPBD using a router since YouTube videos prove it.
BULLSHIT...
For one... No... DHCP doesn't work with UDPBD, because the address for THAT is FIXED/STATIC in the code.
UDPBD needs OPL to be in mc0:/APPS but I want it to be in mc1:/APPS so that my game saves are saved on a non-FMCB MC.
This is not true either... I simply start it from USB and it works all the time.
UDPBD sometimes doesn't show games until I exit OPL and/or close the UDPBD server and run the former and/or the latter again.
That's correct and a known issue.
 
Tried 3 games now that I finally managed to set this up:

Tony Hawks American Wasteland: Works fine but hangs randomly.
Gran Turismo 3: Works fine but hangs randomly.
Test Drive Unlimited: Works fine but... you guessed it, hangs randomly.

This thing is amazing. If only the games didn't hang so often. It's completely random. The game might hang at the intro fmv or an hour into the game. Restarting the server and ps2 allowed me to continue playing until it hang again at a later part. So it isn't a game issue. Something with the connection, I think.
Still... this thing is amazing. It loads stuff so much quicker than smb..
 
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Those of you who have issues should try "Mode 1" as well as the "vexfat" UDPBD Server from User/Dev @Awakening, which allows to share folders and MIGHT work better, since it could possibly introduce A BIT of latencies and the issues (sudden crash, etc.) seem to be related to TOO FAST hosts/servers!

UDPBD-Vexfat 0.2
https://github.com/awaken1ng/udpbd-vexfat/releases/tag/v0.2.0

It's a great thing that folders can be used now, but for me, I still need to disable my AV (no big deal), but also, OPL gives me: "Error: could not run the item". I also can't create VMCs.
 
It's a great thing that folders can be used now, but for me, I still need to disable my AV (no big deal), but also, OPL gives me: "Error: could not run the item". I also can't create VMCs.

The error seem to show up when OPL can't open the file, so indeed something went wrong with the server. Could you provide more info on how did you setup the server. Here if it's not too off-topic, Discord or GitHub.
 
The error seem to show up when OPL can't open the file, so indeed something went wrong with the server. Could you provide more info on how did you setup the server. Here if it's not too off-topic, Discord or GitHub.

Nothing special, just used a folder instead of a device.

Firewall?

Could be, but I actually had to completely disable the firewall in order to OPL to be able to even show the game list.
 

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