PS2 The First Integration of RetroArch for the PlayStation 2

STLcardsWS

Administrator
s


.​

  • Overview
    This PR contains the first phase of the development of the RetroArch for the PS2 Platform.

    Description
    The PS2 architecture is similar to the PSP (first version) one, so I have taken as a reference the PSP1 implementation.
    As you can guess all the functionality that RetroArch offers are not implemented yet, but so far we have implemented the first version of some driver:
    • Platform
    • GFX
    • JoyPad
    • Input
    We don't have audio driver for now.

    Additional Information
    PS2 SDK is not fully using newlib, so they are using another another libc library. The problem is that library is kind of buggy, so in order to make it work, I have needed to implement here a lot of string functions.



 

This "s" at the beginning is temporary or it is censured s#^% without "additional" letters?
8d2ad9671de3.jpg
 
'griffin' doesn't like me, lol.

I was using the newest toolchain, SDK (which uses newlib 1.1.0 AFAIR/-K) and Retroarch-Source...

But I am eager to see it working (especially with the newest 'streamlined' SDK).
 
Waiting eagerly for RetroArch on the PS2
Its a wonderful companion on my PS3 and would love to have it running on the PS2 as well
Too many ELF for all the emulators that we are using now
Great going Dev'z
 
Back
Top