webMAN MOD

PS3 webMAN MOD - General Information Thread 1.47.48q

Problems with Irisman

1. GAMES & GAMES [auto] folders on /dev_hdd0

+ with folder type /dev_hdd0/GAMES/X/, games are listed but will not mount.

+ with folder type /dev_hdd0/GAMES [auto] /X/, games are listed but will not mount.

Also if there are empty Letter folders in /dev_hdd0/GAMES/ or /dev_hdd0/GAMES [auto], Irisman will list the empty folders as games. An attenpt to mount an empty letter folder results in Irisman restarting if the folder is in /dev_hdd0/GAMES [auto] & in Irisman quitting if the folder is in /dev_hdd0/GAMES.

I couldn't reproduce the first 2 issues... could you repeat the test using the latest rar. If the problem persists, could you provide a more specific example?

Regarding empty folders, I haven't tested that but it is responsibility of the user to not leave empty folders :)

I totaly agree... may be it's a good idea to reserve a few combos for which the users can define the related action in the webman config file !?

In the latest build I have implemented the option to have a "Custom Combo" using R2+SQUARE.

By default it will block the online servers (as in earlier builds). If the file /dev_hdd0/tmp/wm_custom_combo is found, it will be copied as /dev_hdd0/tmp/wm_request (which is deleted as soon it is processed)

Example of wm_custom_combo file:
Code:
GET /browser.ps3?http://ps3.aldostools.org

The default is:
Code:
GET /browser.ps3$block_servers
 
I couldn't reproduce the first 2 issues... could you repeat the test using the latest rar. If the problem persists, could you provide a more specific example?

Regarding empty folders, I haven't tested that but it is responsibility of the user to not leave empty folders :)



In the latest build I have implemented the option to have a "Custom Combo" using R2+SQUARE.

By default it will block the online servers (as in earlier builds). If the file /dev_hdd0/tmp/wm_custom_combo is found, it will be copied as /dev_hdd0/tmp/wm_request (which is deleted as soon it is processed)

Example of wm_custom_combo file:
Code:
GET /browser.ps3?http://ps3.aldostools.org

The default is:
Code:
GET /browser.ps3$block_servers
Ok I will test the latest build against the first 2 issues later tonight.
 
[MENTION=89]aldostools[/MENTION]
How do we customise the custom combo?
By code or through the interface/cfg file? For developers or users?
 
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In the latest build I have implemented the option to have a "Custom Combo" using R2+SQUARE.

Tried ur example and it works 4 me... but only in XMB.
I tried in-game with wm_custom_combo:
Code:
GET /klic.ps3?log
Doesn't work... have to admit i haven't ever used combos in-game so far.
So because custom combo doesn't work i tried a few other combos in-game like SHOP TEMPS or RESTART. None of them seems to work.
Is this game dependend or are combos not working in-game generally ?

[MENTION=89]aldostools[/MENTION]
How do we customise the custom combo?
By code or through the interface/cfg file? For developers or users?

0. Update webMAN_mod to latest test build if you haven't yet (Post #206)
1. Create a file named "wm_custom_combo", edit it and insert a line for example "GET /browser.ps3?http://www.google.com" (without the quotes).
2. Copy it over to "dev_hdd0/tmp/"
3. Restart PS3
4. Press R2+SQUARE in XMB and PS3-Browser should open showing GOOGLE

Of course it would be easier if we were able to edit the line in wmm settings... but keep in mind that this is only a test build to try things out... so we have to live with that atm

Regards
Rudi
 
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How do we customise the custom combo?
By code or through the interface/cfg file? For developers or users?

Create a text file and enter a single line terminated with new line character (or CRLF):
GET <command>

The <command> is the part of the URL after the IP address. Some examples (choose only 1 line):
GET /popup.ps3
GET /klic.ps3?log
GET /browser.ps3?http://ps3.aldostools.org
GET /browser.ps3$block_servers

Save the text file as wm_custom_combo and upload it to /dev_hdd0/tmp. The possibilities of custom commands is very wide :)


Tried ur example and it works 4 me... but only in XMB.
I tried in-game with wm_custom_combo:
Code:
GET /klic.ps3?log
Doesn't work... have to admit i haven't ever used combos in-game so far.
So because custom combo doesn't work i tried a few other combos in-game like SHOP TEMPS or RESTART. None of them seems to work.
Is this game dependend or are combos not working in-game generally ?

I test it and it works fine with the latest build... maybe you're using an early build or are forgetting to press :PS Button: before pressing :R2:+:[]: while you're in-game.

Here are the release candidates:

webMAN_MOD_1.43.11
http://aldostools.org/temp/test/webMAN_MOD_1.43.11_Updater.pkg

Changes in 1.43.11
- Auto-Play (via combo R2/L2 during mount, setting in /setup.ps3 or [auto] tag in files or folders)
- Auto-disable syscalls via [online] tag in file names
- Custom combos (/dev_hdd0/tmp/wm_custom_combo)
- Added log parameter to /klic.ps3 (saves klics into /dev_hdd0/klic.log)
- Block FW update URL (added support for custom /dev_hdd0/ps3-updatelist.txt - use with caution)
- Added command /browser.ps3$block_servers
- Updater: Fixed re-enable Cobra when installing on Rebug

prepNTFS 1.11
http://aldostools.org/temp/test/prepNTFS_1.11.pkg

Changes in 1.11
- Added support for folders with [auto] tag

IRISMAN 3.50.2
http://aldostools.org/temp/test/IRISMAN_Lite.pkg

Changes in 3.50.2
- Added support for folders with [auto] tag and auto-play assisted by webMAN MOD.
- Addressed issue detecting standard CFW with mamba disabled as Cobra
- Addressed issue detecting Mamba as Cobra (due Syscall 38 - sk1e payload)



NOTE: The files are not final and may be updated frequently without any notice.
 
Great new features.
Custom combo is a great idea.

Do you intend to release the source for Irisman 3.50.2?

You've probably noticed the link for prepNTFS 1.11 is not working. Is it the same version as the one included in the last wm_vsh_menu.rar?

Sent from my GT-I9305 using Tapatalk
 
[MENTION=1506]Dino05[/MENTION] [MENTION=89]aldostools[/MENTION]
:banghead: Sometimes i'm soooo stupid :banghead: ... i forgot to press :PS Button: ... i should go to bed now :o

But just one last thing before i do so:
Is this "GET" nessesary ?... Wouldn't it be handier if we could just write "/browser.ps3?http://www.google.com" instead of "/browser.ps3?http://www.google.com"
and
Do you plan to include the "wm_custom_combo"-file (eg with the default command) in the release so users don't have to create it first ?

Good night
Rudi
 
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[MENTION=1506]Dino05[/MENTION] [MENTION=89]aldostools[/MENTION]
:banghead: Sometimes i'm soooo stupid :banghead: ... i forgot to press :PS Button: ... i should go to bed now :o

But just one last thing before i do so:
Is this "GET" nessesary ?... Wouldn't it be handier if we could just write "/browser.ps3?http://www.google.com" instead of "/browser.ps3?http://www.google.com"
and
Do you plan to include the "wm_custom_combo"-file (eg with the default command) in the release so users don't have to create it first ?

Good night
Rudi

GET is necessary due wm_requests emulates a HTTP request.

Yes the file "wm_custom_combo" will be installed with the current default: GET /browser.ps3$block_servers
 
May be u got me wrong... what i mean is:
Can wm_requests be created by automatically adding GET while copying wm_custom_combo ???
 
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May be u got me wrong... what i mean is:
Can wm_requests be created by automatically adding GET while copying wm_custom_combo ???

Is it so difficult to write "GET "? it's only 3 letters in upper case and 1 space :)
To auto append the GET it would require a lot of unnecessary code:
- Open the file wm_custom_combo, read the content, detect if the line contains GET or not, create a new string buffer, concatenate "GET " to the text from the file, save the buffer to wm_request, close the file.

vs only 1 line :)

Code:
sysLv2FsLink("/dev_hdd0/tmp/wm_custom_combo", "/dev_hdd0/tmp/wm_request");

Also GET acts as a header that helps to check that file does not contain garbage.
 
I couldn't reproduce the first 2 issues... could you repeat the test using the latest rar. If the problem persists, could you provide a more specific example?

Regarding empty folders, I haven't tested that but it is responsibility of the user to not leave empty folders :)



In the latest build I have implemented the option to have a "Custom Combo" using R2+SQUARE.

By default it will block the online servers (as in earlier builds). If the file /dev_hdd0/tmp/wm_custom_combo is found, it will be copied as /dev_hdd0/tmp/wm_request (which is deleted as soon it is processed)

Example of wm_custom_combo file:
Code:
GET /browser.ps3?http://ps3.aldostools.org

The default is:
Code:
GET /browser.ps3$block_servers
[MENTION=89]aldostools[/MENTION].

Have tested Irisman 3.50.2.
Unfortunately I have a problem with letter folders inside both /dev_hdd0/GAMES & /dev_hdd0/GAMES [auto]. The problems are slightly different from the previous version though.

JB games inside any one letter folder placed in either directory are not listed anymore.

For example, let's say I have a JB game folder called AC4. If this folder is in /dev_hdd0/Games, everything is fine but if I move the folder to /dev_hdd0/GAMES/A/, Irisman ignores it & the game will not be listed again.

Also, FYI, empty one letter folders inside both Games & Games [auto] are not listed by Irisman as games anymore, which is a good thing!

The Reload.self inside the last wm_vsh_menu.rar gives me the same error btw.
 
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[MENTION=89]aldostools[/MENTION].

Have tested Irisman 3.50.2.
Unfortunately I have a problem with letter folders inside both /dev_hdd0/GAMES & /dev_hdd0/GAMES [auto]. The problems are slightly different from the previous version though.

JB games inside any one letter folder placed in either directory are not listed anymore.

For example, let's say I have a JB game folder called AC4. If this folder is in /dev_hdd0/Games, everything is fine but if I move the folder to /dev_hdd0/GAMES/A/, Irisman ignores it & the game will not be listed again.

Also, FYI, empty one letter folders inside both Games & Games [auto] are not listed by Irisman as games anymore, which is a good thing!

The Reload.self inside the last wm_vsh_menu.rar gives me the same error btw.

Single letters folders are supposed to be used to group ISO files and their covers. JB games folders should be put in /GAMES, /GAMEZ, /GAMES [auto] or /GAMEZ [auto]

That's why IRISMAN is not listing them now (I added a validation to enforce this folder structure)
 
Single letters folders are supposed to be used to group ISO files and their covers. JB games folders should be put in /GAMES, /GAMEZ, /GAMES [auto] or /GAMEZ [auto]

That's why IRISMAN is not listing them now (I added a validation to enforce this folder structure)
Ok now it makes sense.

In earlier revisions, the JB folders inside a one letter folder used to be listed as games. I didn't realise you never wanted that in the first place.

Good it means that behaviour is as expected.


FYI, I have noticed that Irisman is getting a bit shaky (flickering & a strange horizontal corrupted band at the top end of the screen (in Game list)) when using Select + Start to move between file manager & Game list.
Of course, it doesn't do it all the time but it might happen to you too...
It looks like things get buggy if changes ate made to the scanned folders. For example, if you go into the file manager to move a game folder into GAMES, on next folder scan (Select + Start), Irisman gets shaky...
To be tested more closely.
It's too late now....
 
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Is it so difficult to write "GET "? it's only 3 letters in upper case and 1 space :)
4 sure it's not to difficult... at least not 4 me.
I only try to think like a (noob)-user whenever it's possible... and i guess that might be one of the differences between u and me. In the past i often had the sense that ure thinking more programmer-wise and be assured i don't wanna blame or judge u for that. It's just like things are from my point of view and i'm sure u know that this is a widely common problem between programmers and users and I just wanna try to help pushing u a bit in that user-thinking-direction.

Let me give an example regarding wMM and it's combos. Like u've already said... there are already to much of these combos.
I would restruct it to make things more clear:
- A few(eg 4-8) fixed (and easy to remember) combos for the most useful things (eg SHUTDOWN, RESTART, FAIL SAFE, UNLOAD WM... or whatever u think what are the most useful)
- A few (pre-defined) user defineable combos selectable via dropdown menu (with the option for advanced users to edit a custom_combos file to do more specific things)

On the other side i don't know how much ure in need to save space and minimize wMMs footprint... but it's like i've already said... i just wanna help in thinking different here and there and add my ideas.
And if any of my ideas are not realizable or u really don't like them it's no problem... and if u want me to shut my mouth in the future i'll do so no problem as well. I really don't like to annoy u or anyone else.
I admit may be i'm sometimes to persistent :tomato:
... and to often words reach the recipient in a wrong way especially if u don't write/read or talk/listen in your native language.

Regards
Rudi
 
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A few (pre-defined) user defineable combos selectable via dropdown menu (with the option for advanced users to edit a custom_combos file to do more specific things)

this would be great. i myself have never used button combos. also, i bet most webman mod users have not even used half of the available combos

ok just tried custom r2+square for klic and i keep getting blocked servers instead. does wm_custom_combo need ip address line also? or just "GET /klic.ps3?log"
 
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ok just tried custom r2+square for klic and i keep getting blocked servers instead. does wm_custom_combo need ip address line also? or just "GET /klic.ps3?log"
Just "GET /klic.ps3?log"... u need to be in-game -> press PS -> press R2+SQUARE for a second or two -> klic.log will we created (on dev_hdd0) if it doesn't exists already or a new entry will be appended to an already existing klic.log.

I just wish it would have simpler layout like:
[Klic] [Game Title] [Content ID]
Just a single line 4 each game/klic much like the 'klic.txt' [MENTION=89]aldostools[/MENTION] had on his website.
But this is just because in that case my PSN LIBERATOR could process the klic.log right away without editing.

Regards
Rudi
 
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