webMAN MOD

PS3 webMAN MOD - General Information Thread 1.47.48q

Yoo @aldostools for some reason I am getting error when mounting a PS2 iso after downgrade to Rebug 4.84.3 DREX

Rebug 4.84.3 is an unofficial firmware
https://www.psx-place.com/threads/4-84-2-rebug-rex-cobra-8-1-cfw.36577/

Cobra may have issues with PS2 or PSP if the hashes of explore_plugin and other modules changed in that firmware.

Try switching to CEX mode or install the official version.

Alternatively you can install Evilnat 4.90 PEX which is a more recent release with practically the same features of Rebug 4.84.2 and more.
 
Rebug 4.84.3 is an unofficial firmware
https://www.psx-place.com/threads/4-84-2-rebug-rex-cobra-8-1-cfw.36577/

Cobra may have issues with PS2 or PSP if the hashes of explore_plugin and other modules changed in that firmware.

Try switching to CEX mode or install the official version.

Alternatively you can install Evilnat 4.90 PEX which is a more recent release with practically the same features of Rebug 4.84.2 and more.
I might not be able to swap to cex now that I've already tried the dex leaf (yeah I mean hypervisor dex)
So that issue remains there despite me installing ps2 classics to run a regular iso because I can't run bin.enc otherwise it will error. Thanks anyways might as well disable ps2 and psp.
 
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Rebug 4.84.3 is an unofficial firmware
https://www.psx-place.com/threads/4-84-2-rebug-rex-cobra-8-1-cfw.36577/

Cobra may have issues with PS2 or PSP if the hashes of explore_plugin and other modules changed in that firmware.

Try switching to CEX mode or install the official version.

Alternatively you can install Evilnat 4.90 PEX which is a more recent release with practically the same features of Rebug 4.84.2 and more.
I believe original one also had the same issue
 
What are those little "check boxes" next to the "idps/psid" options for?

The check boxes are used used to enable to spoofing of idps/psid when they are checked.
If some of them are unchecked, the corresponding value is not applied to LV2 memory.

The buttons with the dot restore the original value in memory. The button with the glasses make the values readable / not readable.
upload_2023-10-31_16-30-35.png
 
The check boxes are used used to enable to spoofing of idps/psid when they are checked.
If some of them are unchecked, the corresponding value is not applied to LV2 memory.

The buttons with the dot restore the original value in memory. The button with the glasses make the values readable / not readable.
View attachment 41705

I'm having a problem and maybe it could be related to this. Maybe you can help me:

I installed CFW PEX and converted it to DEX and after that I was unable to log in to PSN. So they told me to change a ten (82) in IDPS to (84) and mark this "check box". I did this and it worked.

It turns out that I went back to CFW CEX (not PEX) and now I'm having trouble installing a PKG that requires dev_blind access. Even putting my original IDPS (82) and unchecking the "check box", I can no longer install this PKG (before I could).
 
If the check boxes are unchecked, webMAN MOD does not modify with your IDPS unless you modified it permanently with another tool.

All the changes to IDPS/PSID in webMAN MOD are made in LV2 memory and restored to the original values on the next reboot, except when you have the check boxes checked (the values will be patched again the next time the plugin is loaded).

if you changed the first 10 (ten) in IDPS you did it wrong.

In the IDPS the 6th pair of digits (6th byte) is the Product Code. 82 is for DEX; 84 for USA, 85 for EUR, 87 for UK, etc. (CEX).
https://www.psdevwiki.com/ps3/Product_Code

If you went back to CFW CEX, you first needed to convert it from DEX to CEX from PEX. If you didn't, probably that could be your issue.

I recommend to reinstall CFW PEX again and switch between CEX and DEX when you need it.
 
If the check boxes are unchecked, webMAN MOD does not modify with your IDPS unless you modified it permanently with another tool.

All the changes to IDPS/PSID in webMAN MOD are made in LV2 memory and restored to the original values on the next reboot, except when you have the check boxes checked (the values will be patched again the next time the plugin is loaded).

if you changed the first 10 (ten) in IDPS you did it wrong.

In the IDPS the 6th pair of digits (6th byte) is the Product Code. 82 is for DEX; 84 for USA, 85 for EUR, 87 for UK, etc. (CEX).
https://www.psdevwiki.com/ps3/Product_Code

If you went back to CFW CEX, you first needed to convert it from DEX to CEX from PEX. If you didn't, probably that could be your issue.

I recommend to reinstall CFW PEX again and switch between CEX and DEX when you need it.


Yes I did it. I made sure to leave all options on "CEX" while using "PEX". Even so, the error persists when installing this specific pkg. I thought it might have been something related to the IDPS change I had made. But according to your explanation, I think the problem is something else that I can't figure out.
 
Yes I did it. I made sure to leave all options on "CEX" while using "PEX". Even so, the error persists when installing this specific pkg. I thought it might have been something related to the IDPS change I had made. But according to your explanation, I think the problem is something else that I can't figure out.

If you enabled dev_blind, the PKG should let write files to dev_flash (through dev_blind) except if there is not enough free space.

You could try extracting the content of the PKG and copy the files manually to dev_blind through FTP.

I don't remember the exact setting, but you may have issues installing some CEX packages when VSH or XMB are in DEX mode.
 
I don't remember the exact setting, but you may have issues installing some CEX packages when VSH or XMB are in DEX mode.

I think that's what happened. When I installed CFW PEX, the homebrew installed by that PKG disappeared, so I tried installing again while it was still on PEX/DEX.
Do you have any ideas or know someone who knows how to solve this?


@aldostools

I opened PKG with a PKG file viewer and verified that its layout looks like this:
Homebrew folder >>...>>...>> dev_rewrite>>vsh>>resource>>explore>>xmb>>category_psn.xml file

In this case, do I just put this "category_psn.xml" file in the same location starting with the "dev_flash" folder on the FTP?

If so, before doing this, should I enable "dev_blind" inside the PS3?
 
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I think that's what happened. When I installed CFW PEX, the homebrew installed by that PKG disappeared, so I tried installing again while it was still on PEX/DEX.
Do you have any ideas or know someone who knows how to solve this?


@aldostools

I opened PKG with a PKG file viewer and verified that its layout looks like this:
Homebrew folder >>...>>...>> dev_rewrite>>vsh>>resource>>explore>>xmb>>category_psn.xml file

In this case, do I just put this "category_psn.xml" file in the same location starting with the "dev_flash" folder on the FTP?

If so, before doing this, should I enable "dev_blind" inside the PS3?

Your problem actually is that the PKG is trying to write to /dev_rewrite. That folder only exists on HEN. On CFW it must be /dev_blind.

If you access /dev_blind through webMAN MOD's FTP server, the device is mounted automatically.

If you use other FTP server, you first need to enable "dev_blind" before replace "category_psn.xml" in /dev_blind/vsh/resource/explore/xmb
 
Your problem actually is that the PKG is trying to write to /dev_rewrite. That folder only exists on HEN. On CFW it must be /dev_blind.

If you access /dev_blind through webMAN MOD's FTP server, the device is mounted automatically.

If you use other FTP server, you first need to enable "dev_blind" before replace "category_psn.xml" in /dev_blind/vsh/resource/explore/xmb

Thanks for the answer!

But I'm a noob at these things. I use FTP FILEZILA (on PC) to access things on my PS3. Is there a webman mod FTP client too?
So the steps look like this?

[1] Enable dev_blind in webman mod
[2] I open FIlezila FTP on my PC
[3] I go to the file location and replace it. Correct?
 
Thanks for the answer!

But I'm a noob at these things. I use FTP FILEZILA (on PC) to access things on my PS3. Is there a webman mod FTP client too?
So the steps look like this?

[1] Enable dev_blind in webman mod
[2] I open FIlezila FTP on my PC
[3] I go to the file location and replace it. Correct?

webMAN MOD is the FTP server. You need to use Filezilla FTP Client on the PC.

Actually only last 2 steps are necessary:

[1] Open FIlezila FTP on your PC
[2] Go to /dev_blind/vsh/resource/explore/xmb, drag & drop "category_psn.xml" and replace it.

/dev_blind is enabled automatically when you access that path through FTP.
 
webMAN MOD is the FTP server. You need to use Filezilla FTP Client on the PC.

Actually only last 2 steps are necessary:

[1] Open FIlezila FTP on your PC
[2] Go to /dev_blind/vsh/resource/explore/xmb, drag & drop "category_psn.xml" and replace it.

/dev_blind is enabled automatically when you access that path through FTP.

You are the man! Thank you very much! I did this and now homebrew has appe. I was thinking that I had ruined my PS3.

The only observation is that I needed to "activate dev_blind" through webman. Because it didn't appear automatically before when accessing FTP.
 
so lately ive been trying to diagnose if wmm is the cause of my random black screens but am having the weirdest issue, i cant seem to be able to uninstall it, tried trough the setup menu on the xmb and through the web command on the pc and both do the same, there's a pop-up about deleting something, then i reboot, enable hen and wmm loads up again as if nothing had happened
 
Here we go again! @aldostools ! In my intention to launch ps2 games from my nas using ps3netserver and webman mod I try this time to make pkg from ps2iso and extract this pkg and copy them to GAMEI folder of nas (to load them with ps3netserver and webman mod) all process ok, but when I try to load the extracted pkg from GAMEI give me 80010006 error (I read from internet fail on eboot.bin (dont have this eboot.bin, logic) my question is, you (or I, but your knowledge is too much than me) can make a eboot.bin generic to launch the ps2games from GAMEI folder?? Or it's impossible?? Thanks boss!
 
If I am using webman with all FTP access allowed and no password. If someone knows my real IP, can they access my PS3?
If so, how would this happen? Was it enough for her to type my IP into the browser's address bar? So what do I do when I want to access my PS3 via WebMan remotely?
 
Here we go again! @aldostools ! In my intention to launch ps2 games from my nas using ps3netserver and webman mod I try this time to make pkg from ps2iso and extract this pkg and copy them to GAMEI folder of nas (to load them with ps3netserver and webman mod) all process ok, but when I try to load the extracted pkg from GAMEI give me 80010006 error (I read from internet fail on eboot.bin (dont have this eboot.bin, logic) my question is, you (or I, but your knowledge is too much than me) can make a eboot.bin generic to launch the ps2games from GAMEI folder?? Or it's impossible?? Thanks boss!


GAMEI is only to mount PS3 games through ★ app_home/PS3_GAME (aka ★ PlayStation®3). PS2 games cannot run directly from remote storage (ps3netsrv) because the netiso plugin which acts as proxy between PS3 and ps3netsrv is unloaded from memory when the PS2 emulator is loaded.

You can put the ISO on the remote folder PS2ISO and webMAN MOD will copy it locally prior mount it. I don't remember if I added support for remote PS2 Classics .BIN.ENC

If I am using webman with all FTP access allowed and no password. If someone knows my real IP, can they access my PS3?
If so, how would this happen? Was it enough for her to type my IP into the browser's address bar? So what do I do when I want to access my PS3 via WebMan remotely?

Yes anyone that knows your real IP could access your FTP if you have open the port 21 (or the FTP port indicated in /setup.ps3) in the router for inbound/outbound traffic. To mitigate this potential vulnerability you could close the port in the router, add a firewall, change the FTP port, add a password and disable remote access to FTP/WWW services in /setup.ps3.

Disabling remote access to FTP/WWW services let's you specify a permitted TCP/IP address to let you connect from a trust device (e.g. PC or smartphone).

The same potential vulnerability exists for web server / web commands. If you enable the combo L2+R2+ for ADMIN/USER MODE, most of the potentially dangerous web commands are disabled until the user switches to ADMIN mode using the combo.

It's also recommended to disable the inbound traffic for port 80 in the router and never put your PS3 in a DMZ subnetwork.

Switching to lite edition also helps to reduce the risk of damages due the limited features in that edition of webMAN MOD.

Disable PS3MAPI server and/or FTP server in /setup.ps3 if you don't use them.
 
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