sandungas
Developer
Most games in bluray disc format does an installation of "gamedata" the first time you boot it
In that installation is copyed the PARAM.SFO of the disc to the path dev_hdd0/game/TITLEID
And the VERSION and APP_VER inside the PARAM.SFO uses to be 1.00
If you boot the game like that the PS3 reads the PARAM.SFO inside the "gamedata" installation and ignores the PARAM.SFO of the disc
If you install updates for the game (usually with VERSION and APP_VER = 1.01 next with 1.02 etc.... in his PARAM.SFO) the files are installed in the same path as the "gamedata" of the first installation, overriting files
So basically... the PARAM.SFO inside the disc is ignored, you need to change the other located in the "gamedata" installation path
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The confusing thing is... when you install one of that game updates, the PARAM.SFO is not exactly overritten... but "merged" with the old PARAM.SFO
That "merging" of SFO files is ignoring the RESOLUTION of the new SFO unless you use the ATTRIBUTE flag mentioned by @lmn7
The flag indicates that the RESOLUTION of the new SFO needs to replace the RESOLUTION of the old SFO
So... for the method @lmn7 suggested (preparing a pkg with the modifyed PARAM.SFO using different RESOLUTION) is a must to use the flag
If you have several updates of the game installed, you need to "fake" the one with biggest version (because is the last that is going to be installed "overriting" the others PARAM.SFO)
Lets say... you are going to install 3 updates for the game.... 1.01, 1.02 and 1.03
What you need to do is prepare a pkg using as base the PARAM.SFO from 1.03
The PS3 firmware allows to install a pkg of the same version as many times you want... as example you can install the official patch 1.03 of that game... and on top of it your "fake" pkg with the same version 1.03
In that installation is copyed the PARAM.SFO of the disc to the path dev_hdd0/game/TITLEID
And the VERSION and APP_VER inside the PARAM.SFO uses to be 1.00
If you boot the game like that the PS3 reads the PARAM.SFO inside the "gamedata" installation and ignores the PARAM.SFO of the disc
If you install updates for the game (usually with VERSION and APP_VER = 1.01 next with 1.02 etc.... in his PARAM.SFO) the files are installed in the same path as the "gamedata" of the first installation, overriting files
So basically... the PARAM.SFO inside the disc is ignored, you need to change the other located in the "gamedata" installation path
------------------
The confusing thing is... when you install one of that game updates, the PARAM.SFO is not exactly overritten... but "merged" with the old PARAM.SFO
That "merging" of SFO files is ignoring the RESOLUTION of the new SFO unless you use the ATTRIBUTE flag mentioned by @lmn7
The flag indicates that the RESOLUTION of the new SFO needs to replace the RESOLUTION of the old SFO
So... for the method @lmn7 suggested (preparing a pkg with the modifyed PARAM.SFO using different RESOLUTION) is a must to use the flag
If you have several updates of the game installed, you need to "fake" the one with biggest version (because is the last that is going to be installed "overriting" the others PARAM.SFO)
Lets say... you are going to install 3 updates for the game.... 1.01, 1.02 and 1.03
What you need to do is prepare a pkg using as base the PARAM.SFO from 1.03
The PS3 firmware allows to install a pkg of the same version as many times you want... as example you can install the official patch 1.03 of that game... and on top of it your "fake" pkg with the same version 1.03