Recent content by dukejp

  1. dukejp

    PS2 NHDDL

    Maybe the memory card is full?
  2. dukejp

    PS2 NHDDL

    Because it lacked a GUI, Neutrino is rarely used, being too complex, I think. This should start to change now. This is the github for neutrino, where you can find info about it and its compatibility issues. https://github.com/rickgaiser/neutrino
  3. dukejp

    PS2 NHDDL

    I just confirmed the issues for both games. However, they should be reported to Neutrino's Github, NHDDL is just a frontend and has nothing to do with compatibility.
  4. dukejp

    PS2 NHDDL

    Maybe I'm wrong, but isn't the game's language determined by the console's system language? I have Soulcalibur 3 Pal, which is multilingual. On its first load, it showed me the texts in Spanish, which is correct for me. And the language of the voices can be chosen, and I put them in Japanese...
  5. dukejp

    PS2 NHDDL

    I was testing some games that didn't work properly on Grimdoomer. I don't know if they were fixed in newer versions of regular OPL, because having a 4tb disk I couldn't use it. - Onimusha 2 crashes at the intro video. You can skip that video with Start, but 20 minutes before the end of the game...
  6. dukejp

    PS2 [Testers Needed] OPL internal exfat 2TB+ HDD and multi-BDM devices

    1. Yes. 2. Apart from the GSM, VMC, or IGR options, yes, for the simple fact of being alive. 3. No. 4. Although there are a couple of options (accurate reads and another one), I haven't needed any of them. 5. Copy neutrino into a folder, and add that ELF along with it. That's all the tutorial...
  7. dukejp

    PS2 [Testers Needed] OPL internal exfat 2TB+ HDD and multi-BDM devices

    This came out a couple of days ago. https://github.com/pcm720/nhddl It's a launcher for neutrino, supports Memcard Pro, Exfat and disks larger than 2TB. I think these features already make this fork of OPL obsolete. (Onimusha 2 doesn't hang on intro) But it doesn't have GSM options
  8. dukejp

    PS2 [Testers Needed] OPL internal exfat 2TB+ HDD and multi-BDM devices

    I wouldn't recommend you do that right now. I'm stuck in this fork, because there's no other way to use disks larger than 2TB on an internal PS2.
  9. dukejp

    PS2 OPL based gui/frontend for neutrino

    I understand. Thanks for the explanation. Neutrino supports large HDDs, according to what they answered on their github. Hopefully opl too, someday.
  10. dukejp

    PS2 OPL based gui/frontend for neutrino

    I have a question: I can't get it to show the list of games. I use a 4tb drive, I was using Grimdoomer's OPL, but since that hasn't been updated in 10 months, I wanted to try this alternative. Is this frontend also limited by disk size (2TB or less)? Can larger HDDs be supported? Or am I...
  11. dukejp

    PS2 [Testers Needed] OPL internal exfat 2TB+ HDD and multi-BDM devices

    What bothers me is that I am forced to use this fork, since I bought a 4TB disk especially for this, and, as far as I know, the disk will not be recognized by the original fork even if I change to the old partition system.
  12. dukejp

    PS2 [Testers Needed] OPL internal exfat 2TB+ HDD and multi-BDM devices

    This confirms memcard pro 2 support https://twitter.com/8bitmods/status/1742885282297307505
  13. dukejp

    PS2 [Testers Needed] OPL internal exfat 2TB+ HDD and multi-BDM devices

    When the first tweets about memcard pro 2 (its manufacturing and development) began to appear, they already established that from the beginning it would be compatible with open loader game id. Even their website says this, since June. Well, at some point I will receive mine and I can check it out.
  14. dukejp

    PS2 [Testers Needed] OPL internal exfat 2TB+ HDD and multi-BDM devices

    I don't think it is necessary to update to a "non-grindoomer" version, on Twitter there are already testers showing the correct operation of memcard pro 2 with the current OPL. On OPL github (official), I made a request for large disk support, you can support it if you want. Or, create a more...
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