4.84 Overflow cfw Collection

Discussion in 'PS3 Jailbreaks / CFW' started by Bobby_Downgrades, Feb 14, 2019.

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    oldps3fan

    oldps3fan Member

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    You supposed to test it on 4.84 not in 4.82. Duh no brainer it will work on 4.82 as we already have multiman and iris support for a long time
     
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    DBmain

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    Is "CEX to DEX for 4.82" from What's New menu working on 4.84?
     
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    oldps3fan

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    ive just tested this for you on 4.84 cfw cobra 7.55 and it works fine, did rescan of my games from both internal and external (ntfs) and all is good.
     
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    Cypher_CG89

    Cypher_CG89 Senior Member

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    How could you test it properly when the I have disabled the download link to the pkg I complied? Aldo wanted these binary files I complied tested with that pkg. I disabled the link coz I thought I had done something wrong while compiling it as most of the files where missing from the pkg file.

    If you want I will re link the file, but on your head be it as I am not updating to 4.84 to test it. swap the eboot and self from the pkg with that one you have just downloaded.
     
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    oldps3fan

    oldps3fan Member

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    Dude are u serious? :D

    Please reread my message again and see whos message i quoted. I've used aldostools link not yours:tears of joy:
     
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    Cypher_CG89

    Cypher_CG89 Senior Member

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    Dude... can you read English lol, re read what aldo put above that link....:-p:D

    That's why I replied to you...... lol :rolleyes::D only reason I did reply lol.
     
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    oldps3fan

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    Jesus..

    @aldostools if u need anything more to test let me know
     
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    Cypher_CG89

    Cypher_CG89 Senior Member

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    By this reply obviously not :sang banghead: lol. And have missed the point in why I complied it in the first place. :sco hmmthink:
    But if it works then happy days....
     
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    DeViL303

    DeViL303 Developer PSX-Place Supporter

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    Can you not read English? he used aldos PKG link not yours, there was an issue with your pkg. So you could not have disabled it , I just tested aldos link and its working, and yes, it has your binary in it.

    You have a habit of jumping to conclusions and not knowing what the fk you are talking tbh. Aldo made the pkg and uploaded it , you are the one who cant read English. :sang banghead: :sang banghead: :sang banghead: :sang banghead:
     
    Last edited: Feb 19, 2019
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    Cypher_CG89

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    WTF???? are people just blind..... Another one who cannot read, or just skips things.... read aldos post carefully before jumping down my neck... specifically the line above the pkg link.... but as i said if it works on that fw then it works.

    I wont repeat myself and get shit for trying to help out and pointing out what the dev asked. For getting shit for pointing out what typed in plain English.... I wont be doing it again.
     
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    DeViL303

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    OMG, he already put it in there. jeez, can you read English? :sang banghead: :sang banghead: :sang banghead: :sang banghead: :sang banghead:

    For F%$# sake, slow down and read the posts, like you are accusing me of not doing. man. :sang banghead: :sang banghead:

    I will spell it out for you as you obviously cant read English. He basically said: "I have made a pkg based on Irisman 4.82, but I put cyphers binary in there" Do you understand now??
     
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    Cypher_CG89

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    By the looks of it no....
    WTF?? looks alike another bad day for me lol. I take that all back then... seriously ??? wtf is up with me today... banging my head on a wall dont work.....tried it... think I need a coffee or a hundred. Sorry.

    Maybe i should stop trying to do a hundred things at once.
     
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    DeViL303

    DeViL303 Developer PSX-Place Supporter

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    Its fine, we all make mistakes, but you wouldn't look like such an eejit now if it hadn't been for all the attitude and emojis and "can you read English" lol. Im joking

    Next time you think someone else has got something wrong, do a double check that it not actually you who has it wrong. :-p
     
    Last edited: Feb 19, 2019
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    Cypher_CG89

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    :rolling: I haven't heard that in years..... more like a cretin... as we say.

    Its called edit lol, "with edited for being a muppet" put on it lol. The first one was a joke with the emoji's as he said dude so i said dude back. the rest was more like me being WTF? was not sure if aldo had download it or not as i disabled the link quite quickly in case it was something I did or didn't do. But he would of said if he hadn't.

    But I have tested and complied the things again that i have done before multiple times on both drives as I have it set up with D:\ and thought the HDD backup & swap I did broke something. Dev setup is fine as I used my mod loader as a base to compile

    All i can say is what a big effing muppet.....lol now going to make a massive coffee then try bashing my head off a brick wall again... think all do more damage to the wall than me....
     
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    DeViL303

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    Yeah eejit is a good word. :) Use it all the time irl.

    And I know it kinda looked like he might have said you needed to put in your binary, but logically it was obvious he had put it in, as its easy make a pkg, he could do that on his phone. :)
     
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    Cypher_CG89

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    That's how I made the gameboot.sprx, hex edited on my phone on a bus. Just double checked on PC then tested, i wonder if it still works on 4.84?? Not updating from DEX just to fry that out though. Plus I decided to play about with the location of your whats new in PSX-place mod :-p, using my phone. Had it all over the xmb before finally thinking it looks good in the Network column with package manager moved there as well. Looked quite good in the games column as well.
     
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    DeViL303

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    I played with moving it around, but I think in the end it would always have issues on ingame XMB with title or icon not showing or some other issue, cant remember now, I had some success with hex editing bits from one category sprx into another but it was never 100% perfect, so gave up in the end. Think it worked best in game or psn as they already have items of that type, but could never get it perfect in network which was where I kinda wanted it.
     
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    aldostools

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    I didn't use your eboot. I only used the self and renamed it as RELOAD.SELF and added mamba_483.bin, mamba_484.bin, payload_483.bin and payload_484.bin (they are a file copy from mamba_482.bin and payload_482.bin respectively). I also updated the app title and version in PARAM.SFO
     
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    Cypher_CG89

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    I don't think I added it to the in game xmb on the network column, am sure I just left it on standard xmb and and amde sur eit was disabled for the in game. I don't have that xml loaded now, I keep meaning to pack that and the sprx into the pup file so i don't have to keep re installing everything all the time as that does my head in. Got most things I like it the pup as well as my own gameboot and coldboot waves and psn icon. certain things I forget to pack into the pup file and when I remember i cannot be bothered to unpack it again and search thorugh fo the the right update pkg to put it in. Like gameboot sounds, I cannot remember which pkg it meant to be in lol.
     
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    DeViL303

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    Well you see the disable ingame option only stops you entering it, it still shows up on the XMB. So it just wasn't 100%, fine though for most people and for me personally, just I didn't think it was good enough for release. I think it might have been icon and title in network actually that wouldn't work, but in game category I could get icon working or something like that, cant remember.
     
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