pinky
Retired
I'm trying to get my first keystone injected game/save to work, but I've run into some difficulties. I tried dumping a fake signed game, then creating a keystone injected pkg. after that, I restored my original ps4 saves, which was quite the task (see my other question thread). ps4 saves = corrupt. I then made two more saves and tested the disc version. to no surprise, the saves were corrupt. do I need to redump the actual disc in order to 0 out the passphrase for the keystone and make legit saves work? ...or am I missing something? I think the keystone was 0'd out. I didn't get an error. is there any way to check this? right now, I'm redumping the disc, then I'll have to restore the save and possibly savedata.db. it would appear that saves are only recognized if they're in the savedata.db. this includes restored saves. once they're corrupted, the system will attempt to restore them and fail (at least was the case with star ocean 5, the game I'm dumping). the saves had no icon, so I assume that that's generated from the appmeta? I'm now keeping two versions of the game on my laptop one created by fake signed generator and one with a 0'd out keystone. I really hope I can get this to work.