PS3 Artemis PS3 (r6.3): Cheating system updated with 4.8x CFW Support & New Features added

Developer @dnawrkshp originally ported Lazy Bastards's Artemis to the PS3. The PlayStation 3 port is a cheating system for applying cheat to games utilized on CFW/HEN enabled console's that also comes with a companion plugin (sprx) for additional functionality. @bucanero who you may recall is the developer who ported PKGi recently to the PS3. has now turned attention to updating Artemis-PS3 for 4.85 use and the developer has added two new features to go along. First, we have an Online Cheat Database that will allow you keep your cheats up to date with a simple online download and also a Local Database Update feature has also been incorporated into the system. Also a shoutout to @Berion who's designs still looks great in the GUI :) .
-STLcardsWS

main.png

  • games.png cheats.png

    Hello,

    As a little side project, I've forked Artemis PS3 and added the following network features:
    • Online Cheat Database: access to the latest cheats for over +2300 games online.
    • Local Database Update: download and update your local cheat database with the latest codes.

    on the UI, these are the new features available:
    • Added Online DB option (main menu)
    • Added Update local cheats (options menu)
    • Added :but l1:/:but r1: triggers to improve game list browsing
    • Added user confirmation dialog when unloading the plugin ( :but square: on the main menu)
    • Added exit to XMB without changes ( :but cir: on the main menu)

    I've also included the modded Artemis plugin from vr5 (by @haxxxen ).

    Find more information at https://bucanero.github.io/ArtemisPS3/

    Submitting cheat codes to the online database

    To share new games and cheat codes with the community:
    1. Fork the repository and add your changes to this folder.
    2. Submit a pull request so the updated cheats are available to every Artemis user.

    Source code available on GitHub

  • Artemis r6.3
    https://github.com/bucanero/ArtemisPS3/releases/tag/r6.3

    Added

    • Alternative Joker Select plugin
    • Code Type 5 support using Joker plugin (See notes)
    Fixed

    • Fix online database URL
    Misc

    • Update offline cheat database with latest codes

    .Artemis r6.2
    https://github.com/bucanero/ArtemisPS3/releases/tag/r6.2

    Added
    • Analog stick support
    • Uses PS3MAPI for plugin management
      • Detects if internal/external plugin is loaded
      • External plugin can be loaded via boot_plugins.txt, wMM, etc.
    • New and updated cheat codes
    • Added "Installed games" filter option
    Removed
    • Remove MAMBA/PRX Loader
    Changes
    • Uses original Artermis r5 plugin as default

    .Artemis r6.1
    https://github.com/bucanero/ArtemisPS3/releases/tag/r6.1

    Added
    • Local Cheat DB installer on first run
    • New version check and auto-update
    • New "Clean local cache" option
    • New plugin selector option
    • New loading screen transitions
    • Shortcut to Main screen from Cheats screen by pressing START
    Fixed
    • Improved game list parsing (detect Title-IDs and versions)

    .Artemis r6.net
    https://github.com/bucanero/ArtemisPS3/releases/tag/r6.net

    Added
    • Added network features:
      • Online Cheat Database: online access to the latest cheats for over +2300 games.
      • Local Database Update: download and update your local cheat database with the latest codes.
    • Added L1/R1 triggers to improve game list browsing
    • Added user confirmation dialog when unloading the plugin (SQUARE on the main menu)
    • Added exit to XMB without changes (CIRCLE on the main menu)
    • Updated to MAMBA PRX Loader 4.84.2
    • Updated Artemis .sprx plugin to vr5 version by @haxxxen

  • ArtemisPS3
    options.png
    An Open Source Playstation 3 Hacking System created under the Project Artemis initiative (http://www.gamehacking.org/artemis)​

    Your PS3 must be running CFW 3.55 or above (DEX and CEX supported)!

    Installing Artemis PS3


    Installing cheat codes

    • Choose between installing the .ncl file on a flash drive or in the Artemis installation directory
    • For the flash drive make a new folder on the root called USERLIST
    • Inside the folder place any .ncl files inside it
    • Insert the usb drive into the right usb slot of your PS3 and launch Artemis PS3
    • For the installation directory method launch an FTP server on your PS3 (multiman)
    • Navigate to /dev_hdd0/game/ARTPS3001/USRDIR/USERLIST/
    • Place any .ncl files inside the folder and launch Artemis PS3

    Using Artemis

    • Launch Artemis from the XMB and selected your codes
    • Once you have selected your codes Press X on Start in the main menu
    • You should hear a single beep (if you hear three MAMBA failed to install)
    • From here you can launch the game or launch homebrew to mount the game
    • When the game has launched, a notification will appear telling you to press Start to attach
    • Once you are ready to use your codes in the game, open the in game XMB by pressing the PS button
    • HOLD Start until Artemis says that it has attached
    • At this point any codes chosen to constant write will be constantly writing
    • For any single write codes you wish to write again, just enter the in game XMB again and hold Start
    • If you wish the detatch (and therefore stop constant writing), enter the in game XMB and HOLD Select

    Creating cheat lists (.ncl)

    • NetCheat List Files are built into NetCheat PS3
    • Download and run NetCheatPS3
    • In the codes tab create a new code and name it as you wish
    • Within the textbox enter any NetCheat PS3 codes (or use the Codelist by clicking the square on the bottom left)
    • Finally click Save All and specify a save location for the new .ncl

    Creating advanced cheat lists (.ncl)


    New in Artemis PS3 is the ability to add option tags.
    These tags enable you to specify options for a code that has multiple effects for one address.
    Using tags instead of multiple codes condenses the overall cheats list.
    The format for an option tag is very specific and must be used exactly as described.
    A tag begin with brackets that surround an ID ([Z]).
    This ID must be a collection of capital Z's.
    For instance, a tag such as [ZZZZ] has an ID of ZZZZ. [zz] is not a valid ID.
    Following the opening tag are the elements, or options.
    Each element begins with the value that the option represents, an equal sign (=), and the name of the option.
    Elements are separated by semicolons (;).
    So right now an option tag would look something like this: [ZZ]0010=This is 0x10;0020=This is 0x20
    But now we have to end the tag. To end an option tag you simply add a forward slash (/) in front of the ID and surround that with brackets ([/Z]).
    Finally to actually implement this as a value for a code, simply put the ID of the tag anywhere in the code you'd like.
    For instance, in Jak 1 there are 4 different types of eco states you can be in. Red, blue, green, and yellow.
    Each uses the same line. So the appropriate code using option tags would be:
    0 201FEE08 ZZ
    0 201FEE18 FFFFFF7F
    0 201FEE0C 00000040
    [ZZ]01=Yellow;02=Red;03=Blue;04=Green[/ZZ]


 
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this is awesome btw, small problem i managed to get it working on hen just fine using it re revelations, managed to get inf ammo/health working but sadly after i beat the boss and the credits it fades to black and instead of going to the save menu it hangs on the black screen, and i have to force turn off.
 
this is awesome btw, small problem i managed to get it working on hen just fine using it re revelations, managed to get inf ammo/health working but sadly after i beat the boss and the credits it fades to black and instead of going to the save menu it hangs on the black screen, and i have to force turn off.

check all the comments and tips by @Cypher_CG89 on this thread, many issues are related to low memory on the system. (e.g. unloading webman if it's not needed can help free memory for the game and cheats)

also, if you want to try, you can replace the "r6" plugin for the previous "r5" version. ( look on the thread for a post with all the links)
 
check all the comments and tips by @Cypher_CG89 on this thread, many issues are related to low memory on the system. (e.g. unloading webman if it's not needed can help free memory for the game and cheats)

also, if you want to try, you can replace the "r6" plugin for the previous "r5" version. ( look on the thread for a post with all the links)

thanks i managed to get it working i just had to uninstall web-man as it interferes with Artemis it seems. Also it does seem to freeze after turning it on during certain games
 
I've updated the Artemis online DB (and the "offline update package") with the latest codes from @bungholio . (dated July 7, 2019)

If you're using Artemis with the online DB, there's nothing to do. If you're using the local cheat folder, use the "Update Local Cheats" to get the update package.

Right now it covers about ~2500 games. You can see all the changes here:
https://github.com/bucanero/ArtemisPS3/commit/b2b4f95d57c5dc8bef6994f2a5a2e4910ad305c0

Crap I forgot to send a push request with all them updated ncls lol, what a derp....

I haven't even got round to debugging/updating some of these old ones yet.

With regard to integrating arts into webMAN, i think it would be worth a shot to try and get arts to use webMANs PS3MAPI payload instead of having it with its own PS3MAPI payload, it might eliminate some issues people are having when they have webMAN installed.
 
Crap I forgot to send a push request with all them updated ncls lol, what a derp....

I haven't even got round to debugging/updating some of these old ones yet.

well, no worries! you can check the link with the .diff and see if you still have some other codes/updates that I've missed, so you can submit them

With regard to integrating arts into webMAN, i think it would be worth a shot to try and get arts to use webMANs PS3MAPI payload instead of having it with its own PS3MAPI payload, it might eliminate some issues people are having when they have webMAN installed.

yes, it's a thing to try for sure. At least it worth's a shot. Right now I don't have the proper dev environment for .sprx development, but I'll come back to it when I've a chance.
 
I'm having an issue with r6. With both pkg games and mounted games after I mount the cheats it will crash and restart the system saying this isn't supported but 4.85. I'm using hen4.85 and multiman to mount the games.
 
I've been doing some tests myself with a few digital games on a ps3 super-slim:

"Aliens Colonial Marines", with the latest plugin (vr5/haxxxen) I could play and apply cheats but the progress was not saved and trophies were not awarded.
Another example, "Bayonetta", the game would stay forever in the loading screen, but unable to start the game. (bayonetta walking around on the red screen)
With "Army of Two: 40 day", I was able to load and apply cheats, play the game, even save progress, but trophies were not awarded.


Then, I went back and tried the older original r5 plugin (by Dnawrkshp) on the same games. The results were really positive:
"Aliens colonial marines": cheats applied, game working, loading and saving progress working properly, trophies awarded with no issue.
"Bayonetta": loading the game worked properly, I could start a level, apply the cheats, get tons of halos, then save the progress with no issues. Trophies awarded properly too.

Note: All tests done with HEN 3.0, no webman or other plugin in memory.


So, if you're having issues saving while cheats are applied with Artemis, try to replace the artemis_ps3.sprx plugin file with the older r5 file:
https://github.com/bucanero/ArtemisPS3/raw/r5/ArtemisPS3-PRX/artemis_ps3.sprx

Just download and overwrite the file in /dev_hdd0/game/ARTPS3001/USRDIR

if you try this workaround, please share your results.
 
I've been doing some tests myself with a few digital games on a ps3 super-slim:

"Aliens Colonial Marines", with the latest plugin (vr5/haxxxen) I could play and apply cheats but the progress was not saved and trophies were not awarded.
Another example, "Bayonetta", the game would stay forever in the loading screen, but unable to start the game. (bayonetta walking around on the red screen)
With "Army of Two: 40 day", I was able to load and apply cheats, play the game, even save progress, but trophies were not awarded.


Then, I went back and tried the older original r5 plugin (by Dnawrkshp) on the same games. The results were really positive:
"Aliens colonial marines": cheats applied, game working, loading and saving progress working properly, trophies awarded with no issue.
"Bayonetta": loading the game worked properly, I could start a level, apply the cheats, get tons of halos, then save the progress with no issues. Trophies awarded properly too.

Note: All tests done with HEN 3.0, no webman or other plugin in memory.


So, if you're having issues saving while cheats are applied with Artemis, try to replace the artemis_ps3.sprx plugin file with the older r5 file:
https://github.com/bucanero/ArtemisPS3/raw/r5/ArtemisPS3-PRX/artemis_ps3.sprx

Just download and overwrite the file in /dev_hdd0/game/ARTPS3001/USRDIR

if you try this workaround, please share your results.


I'm having problems while loading a cutscene, the cheats works good, but when a cutscene starts or automatic save is on, the game kicks the ps3 to recovery.

I don't know if its a cheat problem but seems like all cheats that i tried the same thing happened
 
I'm having problems while loading a cutscene, the cheats works good, but when a cutscene starts or automatic save is on, the game kicks the ps3 to recovery.

I don't know if its a cheat problem but seems like all cheats that i tried the same thing happened

which game? also, which version are you using? have you tried a different plugin version?
 
which game? also, which version are you using? have you tried a different plugin version?

Castlevania Lords of shadow

I tried the r5 version of the plugin and the game crashed, i lost my trophies and now even with the fake owner on the game says that i'm not the owner and no trophie will be earned lol
 
Castlevania Lords of shadow

I tried the r5 version of the plugin and the game crashed, i lost my trophies and now even with the fake owner on the game says that i'm not the owner and no trophie will be earned lol

oh that's a nasty crash :(
btw, I added a "trophies backup" option to Apollo, but I guess it's too late for that :(

I'm not an expert on trophies, but I think that if you delete the folder for the Castlevania trophies, next time you boot the game it will re-create everything from scratch. (some times you need to boot the game 2 times, one to "detect" the missing file, then to "recreate" it)
You won't recover the lost trophies but it should allow you to get new trophies.
 
oh that's a nasty crash :(
btw, I added a "trophies backup" option to Apollo, but I guess it's too late for that :(

I'm not an expert on trophies, but I think that if you delete the folder for the Castlevania trophies, next time you boot the game it will re-create everything from scratch. (some times you need to boot the game 2 times, one to "detect" the missing file, then to "recreate" it)
You won't recover the lost trophies but it should allow you to get new trophies.

i recovery the trophies folder but not the unlocked ones, i was 89% completition haha

but don't worry, but i tried with another game using the r5 plugin, same thing all games that i started says failed to registry trophies and delete all of them :P
 
I tried some cheats on Dark Souls 1 and 2 but nothing happens . I dont know if I do something wrong ou artemis just dont work for me or on my ps3 super slim with hen 3.0 . I dont use WEbman.
 

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