Awesome, but im wondering if crashing the car is really needed ?After more testing, I found that Burnout 3 doesn't even need a config for a speed fix. If a race starts slow, then crash your car and restart the race. Speed is fixed automatically. I have no way of debugging this, but I am sure a config can be made to alleviate the issue without having to restart (if whatever is causing it is found).

US is working, but frame rate out of battle and in cutscenes tends to be very low. I was working on a speed fix for it, but the game uses a protection mechanism to prevent codes and cheats. The code I found cuts the frames from 60fps to 30fps to bring a big speed boost but it is not possible currently to implement in into netemu (@kozarovv was helping me with it a few weeks ago).
Also, I managed to fix Burnout 3 today using a similar method:
Burnout 3 - Takedown (NTSC-U)
This essentially limits the framerate when it cannot reach 60fps. The downsides are it runs at 30fps most of the time instead of 60fps, and some ingame stuff runs at half speed as well (pause menu, loading screen animations, signature takedown animations). But hey, the game runs full speed now.Code:3D 00 00 00 57 44 00 00 0A 00 00 00 02 00 00 00 DC 17 4E 00 00 00 00 00 02 00 80 01 A8 BA 51 00 00 00 00 00 01 00 00 00 00 00 00 00
Please note that the only way to use this config is using kozarovv's patched netemu: https://www.psx-place.com/threads/p...-for-original-opcodes-in-0x0a-and-0x09.20602/
This is until a proper CONFIG can be made for the unpatched netemu.![]()
Restarting the race while not in the crash will not fix the slow motion! Its so weird. I think it has something to do with the actual crash itself, since the frame rate during a crash goes to a variable type frame rate instead of a locked. Maybe restarting during that segment will keep a certain value in memory? Weird for sure.Awesome, but im wondering if crashing the car is really needed ?
I mean... what happens if you press start button 5 seconds after starting the race and select "restart race" ? (without crashing the car)
Definitely going to check this out. Thanks!I think you will be interested in this - https://forums.pcsx2.net/Thread-Burnout-3-Takedown-USA-Speedhack-Patch
There is also a speedhack for Burnout Revenge - https://forums.pcsx2.net/Thread-Burnout-Revenge-USA-Speedhack-Patch
So is needed to restart the race while crashing ?. in the middle of the animation sequence where can be seen how the car is destroyed in slow motion ?Restarting the race while not in the crash will not fix the slow motion! Its so weird. I think it has something to do with the actual crash itself, since the frame rate during a crash goes to a variable type frame rate instead of a locked. Maybe restarting during that segment will keep a certain value in memory? Weird for sure.

It could be that something is disabled, but the picture itself looks exactly the same as it did before (at least from first glance). I found that the slow motion gameplay happens when the game cannot reach its 60fps target, and the "crash" fix at least makes it so instead of the slow motion gameplay it instead drops down to 30. It still hits 60 when it can, but drops down to 30 when it can't. This makes it so it doesn't affect the game speed and the race runs at a normal speed.So is needed to restart the race while crashing ?. in the middle of the animation sequence where can be seen how the car is destroyed in slow motion ?
Is just for sony, disabling features is not an aceptable solution, when someone buys a "PS2 classic" in the PSN store it needs to work 100%
But for us is aceptable if the emulation is not 100%
This is the same than saying the ape escape 2 config is "broken" (included in managuinz database and other tools)who can tranfer the ape escape 2 EU config to US,i can find the US config,but doesnt works.
here is the execute file and EU config.THX!
But maybe is because the visual efect is not active in first place, like what i mentioned before, the race starts for first time, but there is a thread trapped in a loop causing a excesive workloadIt could be that something is disabled, but the picture itself looks exactly the same as it did before (at least from first glance).
Well, i guess some small changes could be aceptable for them, but what i meant is in some way we have a lot more freedon than sony to fix problemsI think Sony disables stuff too though! Like in ZZT2 in the Japan store, the blur effect is disabled as a speed hack. They probably did this on other releases...they are probably finding sneaky ways to fix problems, too.![]()
I mentioned it because you are playing with configs latelly and i hope it will help you to get used to them@sandungas thx, but I'm not a program guy, cant figure out those.
maybe only kozarovv can do this, if he's not busy.
who can tranfer the ape escape 2 EU config to US,i can find the US config,but doesnt works.
here is the execute file and EU config.THX!
3d 00 00 00 57 44 00 00 0a 00 00 00 01 00 00 00
88 ce 34 00 16 00 40 14 00 00 00 00 00 00 00 00
It will only fix texture flickering. Didn't see a CONFIG to fix slowdowns I can try to port it too if you send me a link.That config fix texture flickering and slowdowns?
its ok im just wonder...maybe u will port another config file from Ghosthunter game! US to EUR SCES52156It will only fix texture flickering. Didn't see a CONFIG to fix slowdowns I can try to port it too if you send me a link.
3D 00 00 00 57 44 00 00 0A 00 00 00 03 00 00 00
E8 51 13 00 A8 BA 40 AC A8 BA 43 AC 80 53 13 00
A8 BA 60 AC A8 BA 43 AC BC CD 13 00 A8 BA 60 AC
AC 43 BA A8 00 00 00 00
3D 00 00 00 57 44 00 00 0A 00 00 00 06 00 00 00
20 5F 66 00 00 00 00 00 00 01 01 01 28 5F 66 00
00 00 00 00 00 00 01 01 3C 5F 66 00 00 00 00 00
00 00 00 00 E8 51 13 00 A8 BA 40 AC A8 BA 43 AC
80 53 13 00 A8 BA 60 AC A8 BA 43 AC BC CD 13 00
A8 BA 60 AC AC 43 BA A8 00 00 00 00
3D 00 00 00 57 44 00 00 0A 00 00 00 07 00 00 00
20 5F 66 00 00 00 00 00 00 01 01 01 28 5F 66 00
00 00 00 00 00 00 00 01 30 5F 66 00 00 00 00 00
00 00 00 00 3C 5F 66 00 00 00 00 00 00 00 00 00
E8 51 13 00 A8 BA 40 AC A8 BA 43 AC 80 53 13 00
A8 BA 60 AC A8 BA 43 AC BC CD 13 00 A8 BA 60 AC
AC 43 BA A8 00 00 00 00
its ok im just wonder...maybe u will port another config file from Ghosthunter game! US to EUR SCES52156
3D 00 00 00 57 44 00 00 0E 00 00 00 24 2F 29 00
0B 00 00 00 01 00 00 00 A3 06 00 00 A0 06 00 00
14 00 00 00 4A 00 02 FF 48 45 88 00 4B E0 19 BF
4B EA 48 BC 4B EA 18 8C 4B E0 19 BF 4B EA 48 BC
4B EA 18 8C 4A 00 02 FF 48 45 88 00 00 00 00 00
3D 00 00 00 46 40 00 00 0E 00 00 00 24 2F 29 00
0A 00 00 00 06 00 00 00 F0 4F 3F 00 39 D8 00 4A
00 48 A4 48 F4 4F 3F 00 00 48 A4 48 00 28 C0 48
F8 4F 3F 00 00 28 C0 48 39 D8 00 4A A8 50 3F 00
39 D8 00 4A 00 48 A4 48 AC 50 3F 00 00 48 A4 48
00 28 C0 48 B0 50 3F 00 00 28 C0 48 39 D8 00 4A
00 00 00 00
That config fix texture flickering and slowdowns?
WOW im will test! Anyway thanks for your time and job!I have ported your config to EUR version.
Ghosthunter SCES-52156
Code:3D 00 00 00 57 44 00 00 0E 00 00 00 24 2F 29 00 0B 00 00 00 01 00 00 00 A3 06 00 00 A0 06 00 00 14 00 00 00 4A 00 02 FF 48 45 88 00 4B E0 19 BF 4B EA 48 BC 4B EA 18 8C 4B E0 19 BF 4B EA 48 BC 4B EA 18 8C 4A 00 02 FF 48 45 88 00 00 00 00 00
Please also test this. This is prafull patch ported to your version + ladder fix(I think)
Ghosthunter SCES-52156 Prafull Patch
Code:3D 00 00 00 46 40 00 00 0E 00 00 00 24 2F 29 00 0A 00 00 00 06 00 00 00 F0 4F 3F 00 39 D8 00 4A 00 48 A4 48 F4 4F 3F 00 00 48 A4 48 00 28 C0 48 F8 4F 3F 00 00 28 C0 48 39 D8 00 4A A8 50 3F 00 39 D8 00 4A 00 48 A4 48 AC 50 3F 00 00 48 A4 48 00 28 C0 48 B0 50 3F 00 00 28 C0 48 39 D8 00 4A 00 00 00 00