mrjaredbeta
Developer
who can trans a jap version patch?thx first!I confirm it limits the frame rate to 25 fps. Now the beginning at the Solde's port is way smoother. No extensive testing though, but I haven't noticed anything strange during the battle. But there is a popping sound during the Last Forest part (original dump manifests the same issue). The ISO was patched by your code and the GameGuard's disabler entries only.
@vus7294 Ibara and works perfectly. Are you using the config?
And Katamari Damacy has a config too...haven't tested it though.
GT3 and 4 and RRV work with some slowdowns.
@vus7294 In fact, all of the shmups listed after Ibara are tested as working, including Gradius V and Castle Shikigami (official ps2 classic). I can confirm that Arcana Heart 1 & 2 do not work and will probably never work...same issue as the Melty Blood games and no idea where the problem stems from.
I confirm it limits the frame rate to 25 fps. Now the beginning at the Solde's port is way smoother. No extensive testing though, but I haven't noticed anything strange during the battle. But there is a popping sound during the Last Forest part (original dump manifests the same issue). The ISO was patched by your code and the GameGuard's disabler entries only.
it's for pcsx2 or ps3?I confirm it limits the frame rate to 25 fps. Now the beginning at the Solde's port is way smoother. No extensive testing though, but I haven't noticed anything strange during the battle. But there is a popping sound during the Last Forest part (original dump manifests the same issue). The ISO was patched by your code and the GameGuard's disabler entries only.
3D 00 00 00 34 12 00 00 0E 00 00 00 3C C6 21 00
00 00 00 00
Will this work on a non-bc ps3 slim?Shadow Hearts (SLUS-20347)
Fix lottery hang. Another gxemu bug fixed! Referenced from here: https://en.everybodywiki.com/List_of_PlayStation_2_games_compatible_with_PlayStation_3#SCode:3D 00 00 00 34 12 00 00 0E 00 00 00 3C C6 21 00 00 00 00 00
I'll see if there's a way to fix Shadow Hearts 2 and 3 freezes from analog control. Maybe 0x50?
Absolutely! That is what all of these configs are for. You can download it from here: http://ps3.aldostools.org/ps2config.htmlWill this work on a non-bc ps3 slim?
Kudos for the precission when using net command 0x10
I guess if there are other problems in other chapters of the game most probably is going to be posible to fix them with the same method
Btw, this game was another "most wanted", there was many talks in the forum about it, im going to advise @chicco33 because he was vey interested in it, he has not visited the forum latelly, but anyway
Shadow Hearts (SLUS-20347)
Fix lottery hang. Another gxemu bug fixed! Referenced from here: https://en.everybodywiki.com/List_of_PlayStation_2_games_compatible_with_PlayStation_3#SCode:3D 00 00 00 34 12 00 00 0E 00 00 00 3C C6 21 00 00 00 00 00
I'll see if there's a way to fix Shadow Hearts 2 and 3 freezes from analog control. Maybe 0x50?
If you have some free time try to do an "speed run" and report back to @mrjaredbeta i dont know how long is the game but you know the game well and i guess you can complete it fastIm hereIts a great job @mrjaredbeta Keep up the good work!
That's kinda jrpg with active fighting systemIf you have some free time try to do an "speed run" and report back to @mrjaredbeta i dont know how long is the game but you know the game well and i guess you can complete it fast
Silent Hill 2 (SLUS-20228GH)
Sorry for posting so many SH2 configs... I updated the last config with better accuracy range for the 3d geometry rendering. I haven't tested heavily, but it should fix the other minor problems it had left (like Maria's arm flickering in her side story, Laura's flickering, and some additional James flickers).Code:3D 00 00 00 34 12 00 00 0E 00 00 00 B4 53 17 00 0F 00 00 00 14 5D 17 00 34 5D 17 00 00 00 00 00
Very weird though, cause I had to mess around/test and see which parts of the function to make more accurate...making the whole function range accurate still had some geometry flickers (James' arm, torso) that weren't present before... Had to see which part to make accurate and which ones to not mess with. Will eventually play through the entire game sometime to make sure, but this should be the final SH2 config.
I'll also port this to the other versions sometime when I get the chance.
That bug should definitely be gone for good. Are you using the greatest hits (director's cut) version? The config is currently only for that version.Hi, thanks for all your new codes!
I tried SH2 yesterday, but just right at the start outside the restroom, the leg was still disappearing. Is the flickering supposed to be gone for good, or did I do something wrong? I started the debug menu and it was reporting a config file revision, so I suppose the config was loaded?!