FunTuna (Free McBoot for Fortuna)

PS2 FunTuna (Free McBoot for Fortuna) v1 (r3)

Hi bro I have ps2 scph 90004 . I like to play it with usb pendrive. What can I do . To play please help me . I don't have any idea about it
There's no need to be annoying as fu€% posting that everywhere.
Here's how we can help you: Go to the very first post of this thread and read the instructions. Everything you need to know is there.
 
I want to know if I can setting fmcb to autoboot on scph9006 patched version just like it Autoboot on 7000x series I have both consoles
 
So I'm having a really annoying issue. First Off: I have a SCHP-90006 PS2 Slim and a Bitfunx MX4SIO adapter. I installed FunTuna3.psu on my Memory Card as instructed and updated its OPL to 1.2.0 Beta 1979, which is the only one that worked with my MX4SIO so far. After that, whenever I made changes to OPL's configurations, it would create a OPL folder in the Memory Card's root folder and completely render useless my FunTuna.

After some hours, I realised a way around it, which is by deleting the OPL item from the OSDSYS and moving the ELF file to a folder inside /BOOT (so I created /BOOT/OPL and moved the ELF there), then I went back and recreated the OPL item in the OSDSYS and associated it with the new path for the ELF file. Great! Somehow, it worked!

Now the thing is: After that I created VMC files in the MX4SIO and after restarting the console... FunTuna would be down all over again and I have to do all over (I actually am using another Memory Card as a backup for whenever things work out, then I just use uLaunch.elf to the main one again). Then I tried to at least load the game from my MX4SIO in OPL and not use a VMC or anything... and my FunTuna is down, corrupted, again! Can anybody help me out here? What am I doing wrong?
 
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So I'm having a really annoying issue. First Off: I have a SCHP-90006 PS2 Slim and a Bitfunx MX4SIO adapter. I installed FunTuna3.psu on my Memory Card as instructed and updated its OPL to 1.2.0 Beta 1979, which is the only one that worked with my MX4SIO so far. After that, whenever I made changes to OPL's configurations, it would create a OPL folder in the Memory Card's root folder and completely render useless my FunTuna.

After some hours, I realised a way around it, which is by deleting the OPL item from the OSDSYS and moving the ELF file to a folder inside /BOOT (so I created /BOOT/OPL and moved the ELF there), then I went back and recreated the OPL item in the OSDSYS and associated it with the new path for the ELF file. Great! Somehow, it worked!

Now the thing is: After that I created VMC files in the MX4SIO and after restarting the console... FunTuna would be down all over again and I have to do all over (I actually am using another Memory Card as a backup for whenever things work out, then I just use uLaunch.elf to the main one again). Then I tried to at least load the game from my MX4SIO in OPL and not use a VMC or anything... and my FunTuna is down, corrupted, again! Can anybody help me out here? What am I doing wrong?

Correct me if I'm wrong, but after some research I believe I cracked the reason why OPL keeps rendering my FunTuna useless: whenever it runs a game, save new settings, create VMC or any change or update on its folder, it creates a new icon.sys file that is more recent than the one found in /BOOT, which is the one FunTuna uses to run FMCB.

As far as I understand now, FunTuna looks for the most recent icon.sys file it can find on the Memory Card and therefore needs the icon.sys file on the /BOOT folder to be that. Since OPL keeps updating its icon.sys file in its folder, that file is constantly more recent than the one on /BOOT.

Ok. So how do I get around that? How can I allow OPL to update its files on its folder without creating a icon.sys file that is more recent than the one FunTuna needs to run FMCB?

I even copied the Memory Card files onto my USB drive and put it on my PC, then located the /BOOT/icon.sys file and used a program to set the created and modified time on the file to 2099, then copied everything back to my Memory Card from scratch with uLaunchELF. Didn't work. Opened OPL, OPL saved settings and created a new icon.sys file that is more recent, because for some reason the /BOOT/icon.sys file that I modified and pasted onto my Memory Card from scratch got its modification time reversed back to today (even when I tried copying the file with the PS2 clock set to 2099 on System Configuration too). Like dude... I really just wanna be able to configure OPL, play my games and still be able to use my FunTuna. What do I do?
 
Can I overwrite the new OPL 1.1.0 and newer on this Funtuna or should I wait for a new Funtuna version?
Complicated way:
You can replace the ELF at mc0:/BOOT/, and WITHOUT REBOOTING go and launch the FMCB Configurator which is also at mc0:/BOOT/ and there select "Save CNF to MC0". Now the FunTuna timestamp in the new Memory Card is set to 2099-12-31 23:59:59, the highest available on the PS2. If you changed your PS2's date for some reason, you can now set it back to the real actual date.

Simple way:
Simply use @El_isra's fork which is more up to date and have various quality of life improvements.
You can download it at https://github.com/israpps/Funtuna-Fork/releases/
 
Complicated way:
You can replace the ELF at mc0:/BOOT/, and WITHOUT REBOOTING go and launch the FMCB Configurator which is also at mc0:/BOOT/ and there select "Save CNF to MC0". Now the FunTuna timestamp in the new Memory Card is set to 2099-12-31 23:59:59, the highest available on the PS2. If you changed your PS2's date for some reason, you can now set it back to the real actual date.

Simple way:
Simply use @El_isra's fork which is more up to date and have various quality of life improvements.
You can download it at https://github.com/israpps/Funtuna-Fork/releases/
I'll just wait for the new Funtuna version
 
Maybe people will notice it more clearly now:
https://www.psx-place.com/threads/funtuna-free-mcboot-for-fortuna.30973/
:sfun oldguy: upload_2024-3-15_5-27-39.png
 
Hardware limitations


Because someone else is already doing that. As I said, @El_isra forked my code and he kept updating the project while I focus on other stuff.
And, yes, it is safe. Just follow the same WARNING I wrote in the OP, which also applies to FunTuna and OpenTuna.
I noticed that some games cutscenes work fine and some don't, How do I delete the current Funtuna and install the fork?
 
Unfortunately what you want is imposible.

70k models, just like SCPH-1x000, don't have built-in HDD drivers to boot the HDD MBR bootstrap on their own.

You can however make special setups to boot FreeHdBoot/HDD-OSD
Can you tell me, or provide a link to information on how to do this?
 

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