sandungas
Developer
Good, so i can use the same i made for managunz at 32x32 size, we decided to use that size because is an standard for windows/linux icons and PC in general
you know... 16 --->24--->32--->48--->64---> and so on
From that sizes the one that matched better with managunz taskbar was 32
I keep 1 pixel fully transparent at the borders, because the tiny3d graphic library (used by iris, managunz, etc...) have some problems displaying semitransprent pixels at the edges, this same problem happens in the graphic library of openloader for PS2, and i guess it could happen even in the official firmware
So i tryed to control it very well, my icons are 32x32 but only 30x30 pixels are used
I will make them are 32x32 except the double icons (EFA293 and EFA294) at 64x32
Btw, you mentioned the dualshock battery icons before, i think that ones is better to dont change them because there are some more battery icons pretty much the same inside an .rco (it was impose_plugin.rco ?)
And in that screen/s of impose plugin sometimes appears the battery icon from imagefont.bin and sometimes from the .rco
you know... 16 --->24--->32--->48--->64---> and so on
From that sizes the one that matched better with managunz taskbar was 32
I keep 1 pixel fully transparent at the borders, because the tiny3d graphic library (used by iris, managunz, etc...) have some problems displaying semitransprent pixels at the edges, this same problem happens in the graphic library of openloader for PS2, and i guess it could happen even in the official firmware
So i tryed to control it very well, my icons are 32x32 but only 30x30 pixels are used
I will make them are 32x32 except the double icons (EFA293 and EFA294) at 64x32
Btw, you mentioned the dualshock battery icons before, i think that ones is better to dont change them because there are some more battery icons pretty much the same inside an .rco (it was impose_plugin.rco ?)
And in that screen/s of impose plugin sometimes appears the battery icon from imagefont.bin and sometimes from the .rco