@jolek: And the same configuration and OPL-Version doesn't work for you, if you use MDMA2 instead?
If that's the case, your HDD might be a bit faster than @Grahf's, thus needing even more kind of 'throttling'.
The SSD-Test on the same PS2 I am still preparing for, certainly might yield some interesting results regarding this.
I will check it with 1220, but don't use MDMA1. Even if it boots, it won't work properly later on. Only MDMA2 and UDMA0 make it work properly.
Who's assuming anything? I tested it with all MDMA and UDMA modes. It doesn't work properly with MDMA1. It might boot, but it won't work properly. It needs to be MDMA2 or UDMA0. Different setups might apply to SMB, but with DMA modes you're getting pretty much the same performance, unless an HDD is worn-out and starts acting weird. Assuming an HDD is in a good condition and PS2-compatible, it will work with the same config across the board.![]()
Why assume such a... thought.
Different setups, OPL revisions may give different results.
Who's assuming anything? I tested it with all MDMA and UDMA modes. It doesn't work properly with MDMA1. It might boot, but it won't work properly. It needs to be MDMA2 or UDMA0. Different setups might apply to SMB, but with DMA modes you're getting pretty much the same performance, unless an HDD is worn-out and starts acting weird. Assuming an HDD is in a good condition and PS2-compatible, it will work with the same config across the board.
It works perfectly with 1220 using the combination I posted on the previous page. The only thing you may have to do if you're switching between various OPL versions is to "remove all settings" in Game Options after launching 1220, save it, and then enter the right combination again. I don't know why it's like that, but that's how it works.
I'm talking about internal, PS2-comaptbile HDDs here.I remember that @Algol had different experience with SSD, for some games he needed to enable also mode 1.
With MDMA1 it sometimes boots, but the game freezes later on. It works perfectly only with MDMA2 and UDMA0.What does it means that it won't work properly with MDMA1?
You can also try to overwrite the main menu settings once you launch 1220. Something is definitely going bonkers with the settings of OPL if you're using various versions on the same console. However, after cleaning all settings in 1220 (El_Patas build) and entering the right combination of Modes, this game works perfectly every time for me. I can post a video if you don't believe it.I've even tried to remove settings, enable compatibility modes and "hit" test. Currently I cannot run this game with OPL 1220. Nothing seems to help.
SSD aren't actually PS2-compatible. They are being forced to work via modding, but it was never designed for that. An SSD will be too fast no matter the mode since it works as a flash memory. People who want to use that will need to adjust everything on their own and hope a give game works. We can't possibly tailor OPL for devices which can't be 100% compatible by their very nature. I'm talking about internal, PS2-comaptbile HDDs here.
With MDMA1 it sometimes boots, but the game freezes later on. It works perfectly only with MDMA2 and UDMA0.
You can also try to overwrite the main menu settings once you launch 1220. Something is definitely going bonkers with the settings of OPL if you're using various versions on the same console. However, after cleaning all settings in 1220 (El_Patas build) and entering the right combination of Modes, this game works perfectly every time for me. I can post a video if you don't believe it.
It will be because the Ultra-DMA and DMA devices are backward-compatible.So with that thought also ATA 100 HDD will not be fully compatible?
After the first loading screen, it can freeze at any point with MDMA1. It will also freeze if you go higher than UDMA0. The only two modes which work are MDMA2 and UDMA0.What does this mean later?
With the vanilla build of 0.9.3, it works with both MDMA2 and UDMA0. It will not work with MDMA1, as I told you from the start. It might boot with that mode, but it won't work properly.I've tried it with OPL "clean" 0.9.3, in my config this game needs... UDMA0 not MDMA1.
Tried few time to make sure that everything is fine.
Without UDMA0 game will not even pass 1st loading screen.
It will be because the Ultra-DMA and DMA devices are backward-compatible.
Like I said before, these devices are backward-compatible, which means they can work at the lower speeds of earlier DMA and UDMA generations.What does this mean later?