sp193
Developer
http://www.psx-place.com/threads/open-ps2-loader-game-bug-reports.19401/page-3#post-144669
TLDR
On HDD with no modes set the issue is uncommon. Easiest to just restart the game if it doesn't happen within a couple of battles.
With lower transfer rates (Mode 1 or lower DMA) it corrupts after almost every battle.
SMB corrupts after almost every battle.
USB has no problem as far as I have been able to see since 0.9.3.
I see, thanks.
This is quite a strange issue. So instead of glitching due to faster transfer rates... it might be glitching due to more CPU-heavy transfers.
Yes, I was using the HDD, at UDMA mode 4.
It's a single-threaded game that doesn't really do much with the IOP, so there are less places for it to go wrong as well.
with caaeafb new apps scheme i keep getting kicked to browser, older scheme still working.
What device are you using? TBH I haven't tested it too much, as there is too much ground to cover.
Have you checked your title.cfg file to be sure that the filename is typed properly? It should only have the filename of the file:
Code:
title=LaunchELF v4.50
boot=BOOT.ELF
It is case sensitive, but this actually depends on the capabilities of the device driver for the device that the app is on. So I will say it is case-sensitive.
Also, Apps wont load if you use a setup with prefix like this.
Noted. Some adjustment has to be made to factor in the prefix option, which is user-configurable.