No, it is a Per-game-patch!
Btw is still to be added. I see that Ferrari Challenge still freeze after IGR with OPNPS2LD-GAMELIST-4
No, it is a Per-game-patch!
Btw is still to be added. I see that Ferrari Challenge still freeze after IGR with OPNPS2LD-GAMELIST-4
You've to wait for this pull request:
https://github.com/ifcaro/Open-PS2-Loader/pull/169.
To be merged.
@sp193: I have some questions regarding the Ferrari Challenge tests you did...
- Is a second IGR and 3rd game-boot possible (not sure if it freezes quite in the beginning) and are the Thread-IDs the same like after the first IGR and the 2nd game-boot?
Edit: Does anyone here still own a SwapMagic Disc?
This could be very useful to exclude FMCB/FHDB from the equation!![]()
Oh! Yes, I didn't mention the cache-file-issue because it is not yet merged, but it could be related. I am also not sure if it isn't an old known issue like @Krah mentioned (but I think he is right).
Regarding your last question: I want someone to try those things (testing OPL including deactivating PS2Logo or the IGR-Tests) with SwapMagic, because FMCB/FHDB should not be invoked.
@jolek (AFAIR) also mentioned an ESR-Game which needs to be coldbooted! If someone could test this by starting ESR via SwapMagic (and neither FMCB/FHDB installed), that would be interesting as well!
Yes, that would probably work as well, but that kind of swapping is quite risky and I'd rather wait for someone with SwapMagic and not bother you to try it!![]()
Before you IGR on '2.' (of your post) eject the disc and insert your 007 again... Then it won't show that message on '3.' and you can directly start OPL again...
Regarding '3.': Well... Like I said in '2.' first test a reboot through the OSDSYS and when you 'set' the IGR-Path for '3.',it would be preferable, to turn the PS2 off after saving the IGR-Path and start it ONCE via the disc-swap, start a game and IGR back to OPL... and then test a game...
I am mostly interested in Ferrari Challenge for these tests (currently)!
I hope @jolek can tell us the name of the ESR-Game, which didn't work with ESR if the PS2 wasn't coldbooted.
I agree that FMCB/FHDB is very unlikely to be the cause for most issues, but that doesn't mean it is bug-free and that also doesn't mean, that it can not be the cause... Try an FMCB-Version older than 1.8 and start a Multilanguage-game with it... Due to earlier versions having a quite incomplete (or in old versions next to absent) system-init, it will start some games in the wrong language (or mark the wrong language in a selector)... That's just one very obvious example!
Btw.: Yes... I know the 'double-timeswap' you are using... @Haldrie also showed it on his YT-Channel.
Please... I do know these tricks quite well... Look in the FreeVast-continues-thread @psx-scene.com and you'll see who brought up both OLD methods (10-11 years ago in the midst of 2008) back to the general consciousness, lol...
(tl;dr) It was me... and 007 was just an example, because I knew it had a Second-Stage-ELF quite far at the end of the disc, which makes the 'stunt' a lot easier than the swap you are doing.On top, I knew the disc went for ~3€, so it barely could have gotten any cheaper.
I agree that FMCB/FHDB is very unlikely to be the cause for most issues, but that doesn't mean it is bug-free and that also doesn't mean, that it can not be the cause... Try an FMCB-Version older than 1.8 and start a Multilanguage-game with it... Due to earlier versions having a quite incomplete (or in old versions next to absent) system-init, it will start some games in the wrong language (or mark the wrong language in a selector)... That's just one very obvious example!
Yes, possibly!Maybe It would be better to start OPL without starting a game before,
THAT is absolutely NOT true!but it's not possible to directly access OPL with a swap.
Actually... That post of you, where you mentioned some possible causes, still contains some misconceptions.Anyway if after the test I won't notice any different behavior, then the problem is probably as i was saying.
That is indeed an interesting find. THX for that!Some problems (i.e games.bin related to ace combat) could be solved IGResetting to any path but OPL
It doesn't need to be directly IGR-related or has to leave some code back behind, like I already said... IGR could merely be a trigger! Please don't 'jump to conclusions' too fast... I had seen that 'somewhere' before (quite recently). ^^(this let us know that OPL IGR leave something into Ps2 memory, as @Krah said)
No... Just no... That does NOT prove (or 'letting us know') that any of the additional code we introduce is left behind!other problems instead (the ferrari challenge one) just need the Ps2 to restart (letting us knowing that something remains in memory even IGResetting to other paths) otherwise problems will occur.
I wonder if the same happens, if someone starts wLE from FMCB, accesses the HDD and then starts OPL and then the game!About the cold booting to OPL (that solved Half Life problem for @jolek) it seems a problem related to FHDB (indeed escluding it, the problem doesn't seems to occur). I use only FMCB and for me cold booting to OPL or not never make any difference.