Pinky’s PS3 Tutorials

rgb_1 is in the lines.qrc (wave), not the coldboot. plus, changing the size of the raf should happen when compressed.
 
rgb_1 is in the lines.qrc (wave), not the coldboot. plus, changing the size of the raf should happen when compressed.

LOL seems like i've been messing so much withe the coldboot that its the second time that i'm editing this thinking of another thing HAHHAHAH

in the weekend i was doing some tests in custom_render using the coldboot offsets (after almost 1 hour everything failing i realized WTF i'm using the raf offsets in here)

MY BAD! HAHAHHA
 
the custom_render.rco has some coding for the gameboot and both coldboots. there was a different coldboot 2.76 and earlier. what's displayed on the screen now is coldboot 2.
 
btw, @LuanTeles , I tried manipulating the coding in the custom_render.rco - the coldboot 2's coding. it had a weird effect on the coldboot. what I was trying to do was increase the size of a while coldboot. however, the size didn't increase, instead a strange white flickering bar appeared next to the coldboot as if it was trying to increase in size but being prevented. if you want to increase the size of something, use ScaleWidth and ScaleHeight in the rco iirc. this even works with the gameboot. ;)
 
never tried to do that. did you use title in the sorting mechanic? you might also try titleForSort.

Actually we dont have any sorting mechanic in e.g tv category

just this

<Query
class="type:x-xmb/folder-pixmap"
key="gameDir"
src="xil://localhost/list?t=tv"
/>

how to implement the mechanic here?
 
sorting may only be possible with things that can be sorted by the user. however, game data can be sorted even though the user can't sort it. there may be a reason for that though. install date or creation date is the default sorting mechanic,so maybe that's why. it's probably hard coded in a sprx. try messing with the explore_view.txt located here: dev_hdd0/home/0000000x/etc this is the read/write file. it changes each time you change the sorting mechanic. alphabetizing psn content is possible with this file, but it's reverted back or to something else whenever you change the sorting mechanic in the xmb, so it's not permanent. it might be worth messing around with though. unfortunately, there's no tv category, but the music one is in there. ;)
 
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Whats is ur idea ?
kind of like this

2ajcjkh.jpg
 
it will be odd that you can change the order of the tv category when the explore_view.txt doesn't include it. that file is meant to allow different profiles different sorting methods on top of read/write access which is why it resides on the hdd. however, I'm not sure about a file like the xregistry. I think with NAND systems, that file is in the flash; however, with NOR models, that file is on the hdd in the virtual flash. so...I don't know why some read/write files are in the flash while others are on the hdd. with the vita, the registry is in the flash as well. however, if you make a backup, it backs up the registry to a .txt file. with that file, you can manipulate the registry. like changing the confirm button on non-henkaku systems :-P
 
Yes, I've been using a few myself. Alphabetizing the xmb etc etc.. really cool stuff. Only thing I can't grasp is to remove the Netflix and such icons.
 
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