The original icon for PS3 doesnt have the outlines in the borders, there are 2 ways to do it so i made 2 images@Louay @sandungas, you guys are good at image editing, could you do me a little favor? I will leave two png images for you to resize them to 60x60 (square), however, without losing their edges with white stripe.
For you guys to understand better just view the images.
Oh, thank you dude ... thank you very much.The original icon for PS3 doesnt have the outlines in the borders, there are 2 ways to do it so i made 2 images
https://www.sendspace.com/file/9npvmb
Okay thanksI made them from scratch, the color is pure white at 50% transparency, and the thickness of the line is the same in both (2 pixels)
The only difference is the location of the line
If you open the images where i added the suffix "nonindexed" in a image editor app and you make a huge zoom to a corner (lets say 1600% zoom) you are going to see that line have a thickness of 4 pixels, and the 4 pixels have exactly the same color and transparency (so is a solid color... not a degrade)Okay thanks
My purpose when i started uploading this versions with several xml files and a readme with the changes was to show you how to deal with this rco animations, also incase other people could take a look and suggest other changes, the goal was to do it in the best way posible and discuse about the different ways to do itSaw ?
Everything goes black until the login screen appears.
Look why you don't use that rco I just did change the position and the image of the coldboot?
So what you would do was just add the black background and the time of delay of both.
Now I understand the "in" and the "out" sulffixes.If you open the images where i added the suffix "nonindexed" in a image editor app and you make a huge zoom to a corner (lets say 1600% zoom) you are going to see that line have a thickness of 4 pixels, and the 4 pixels have exactly the same color and transparency (so is a solid color... not a degrade)
If we try to scale it the image editor app is going to apply some formula and that pixels are going to be converted to a degrade... and the quality is going to be worst
In this case it was better to do it from scratch because this way my line is very precise and is going to be displayed better
From the 2 versions i made the one named "tex_button in.png" have the line located exactly in the same position than the official icon for PS3 firmware
So... is going to match perfectly with the other objects that are displayed around it in PS3 firmware (inside or outside that squared box)


Sorry for thatBut at this point i think you are not following my changes or what im doing, and there is no more people playing the game, so is becomeing like me=try_this and you=doesnt_works in a loop and is becoming frustrating


Is not posible, in that image i made the line is located at the border, and you want to add some kind of "glowing effect" externally, so the line cant be located at the borderNow I understand the "in" and the "out" sulffixes.
Since you mentioned this, I don't want to bother you but ... I found new images for you (if possible) just edit two things, the 60x60 resolution and leave them all "out" just like that image that you edited (tex_button "out").
Like those:Is not posible, in that image i made the line is located at the border, and you want to add some kind of "glowing effect" externally, so the line cant be located at the border
And i dont get what kind of glowing (or shadow?) effects you want
-one with white glow ?
-another with purple glow ?
-and another with a black glow ?
So you are saying that it is not possible to move the lines to the edges of the image?Is a problem of geomerty, in the image i made named "out" i located the line at the border
Is an image of 60x60 and the line is located at 60x60
But you want to add a glow degrade externally to the line... so that glow should be located at 61x61, 62x62, 63x63, 64x64, and so on
In other words... is not posible to do it with the image i made named "out"
But it can be made with the image i made named "in"
Is a problem of geometry, in the image i made named "out" i located the line at the border
Is an image of 60x60 and the line is located at 60x60
But you want to add a glow degrade externally to the line... so that glow should be located at 61x61, 62x62, 63x63, 64x64, and so on
In other words... is not posible to do it with the image i made named "out"
But it can be made with the image i made named "in"
Exactly, by moving the line to the edges there is no way to add the glow effects, look at thisSo you are saying that it is not possible to move the lines to the edges of the image?
I dont really want this "glow" effect.Exactly, by moving the line to the edges there is no way to add the glow effects, look at this
This is the image you named "This one too.png", in it the line is not located on the edge because by doing that there is no room for the glow
![]()
Okay, I get your point.Exactly, by moving the line to the edges there is no way to add the glow effects, look at this
This is the image you named "This one too.png", in it the line is not located on the edge because by doing that there is no room for the glow
![]()
But this is different than what you asked initially... ok, if we remove the glow effects (internal and external to the line), then yeah is easy to do, i just need to change the color of the line, in the first version of the images i made i used pure white at 50% transparencyI dont really want this "glow" effect.
I just wanna the lines too white or blue.