Just so you guys know I did lots of testing last night on my ps3 slim 2500b date code 0c and was doing really well I got to 850/900 and tested lots of games but one game gta 4 had artifacting and I had to reduce the core speed down to 650mhz to get it to go away and even then I started to notice slight artifacting onces the rsx had warmed up. This is the only game to do it so I would appreciate if anyone else could test there insane overclocks on gta 4 I know its a bit weird as the game is heavily cpu bond on ps3 but I thought I would share it with you guys.
I know its not the memory speed because I reduced it to stock speeds with the core overclock and it remained there.
This is strange. The fact that only GTA IV react like this is somewhat reassuring imo. This let me think that the RSX isn't damaged. Not an expert at all though ^^'
I do not possess this game, unfortunately.
so what is the limit for PS3 slim 2000 series, I used that old 750 overclocked and it was running fine but never tried to go above because people were saying its unstable back then. But now things seems to change for some reasons.
bombjack2's PS3 (2003A model) seems to be stable at 700MHz/900MHz max
BUT since limits can differ even between similar models, this is to be verified.
Proceed carefully, start with the basic OC (600/750) and increment 50MHz by 50MHz only.
If you start to notice unusual things like artifacting, then step back.
Good games for testing are Crysis, AC4 - Black Flag, GOW Ascension, MGS4 or BioShock Infinite.
Regarding the core, 700MHz seems to be the stable limit on 20XX series.
As for VRAM, 950MHz start to show instability signs.
So it's better to stick to 900MHz
max if your PS3 can do it.
Also, 1000MHz VRAM is really dangerous on those models. Brick risks are high. Avoid it. (Bricked my first 2004B that way ^^')