El_isra
Developer
I've brought back to life the PS2 SDL DOOM port made by lukaszdk 14 years ago
took his repository as a basis, then added stuff from a fork of his work that he linked on this blog, wich has working sound
I've added:
took his repository as a basis, then added stuff from a fork of his work that he linked on this blog, wich has working sound
I've added:
- CI with github actions
- Support for EXFAT USB storage and MMCE storage
- Support for COH-H PS2 Models: Namco SYSTEM246 and SYSTEM256, as well as Konami PYTHON1
- built on PS2DEV v1.0 enviroment. keeping the legacy stability of pre-2021 homebrew (limits the potential things to be done in exchange for not dealing with all the issues that WILL arise from porting a 24 year old codebase to newlib PS2SDK, wich is not worth it since this is a game, not an app like OPL that gets continuous updates)
https://github.com/israpps/ps2doom
