UPDATE 1 (OCT. 11 2018) - With the release of OFW 4.83 portions of PS3Xploit have been patched, The team is looking at workarounds, STAY ON 4.82, DO NOT UPDATE TO 4.83 AT THIS TIME:

UPDATE 2 (MARCH -2019) HFW (Hybrid Firmware) Released - Allows for PS3Xploit Tools / Hacks (including HAN) to work for 4.84 (OFW) OFFICIAL FIRMWARE (See Here) Also the HAN Exploit was updated to v3.01 for 4.84 HFW support

dThe PS3Xploit Team has done it yet once again with an incredible breakthrough that has now just gone LIVE for everyone and as the recent teaser recently suggested it's for those later Slim & SuperSlim models who are not capable of using CFW (aka NoN CFW Compatible Models). While not a HEN (Homebrew Enabler) it's a volatile dose of "HAN" (short for etHANol). This version of the hack has evolved to offer something to every PS3 model now. All existing models will now have the ability to get PS3 games backup pkg installation and PS1/PS2/PSP emulators support among other features as outlined by developer bguerville who is going to take from here with this introduction of PS3Xploit v3.0 -- Codenamed: "HAN"
-STLcardsWS​

PS3Xploit_HAN.png


  • PS3Xploit Team is pleased to announce the official release of the PS3Xploit Tools v3.0 project nicknamed 'HAN'.

    PS3Xploit Tools v3.0 is a suite of 6 tools supporting both official firmware versions 4.81 & 4.82. The only pre-requirement to use HAN is to have an activated PSN user account.
    It's recommend not to use your main PSN account but rather a spare one.
    Users should create a new secondary user account on the PS3 then activate a new PSN account in it.
    This secondary ps3 account should be used to perform all the pkg installations. Then for regular gaming, use the primary user account.

    The principle behind HAN is quite simple, due to a vulnerability in the way npdrm content is managed, it is possible to resign game related files with custom keys, patch vsh & install resigned pkg from XMB.

    The first tool, on the PC side, ps3xploit_rifgen_edatresign.exe should be used to generate rif files and create new signed_act.dat. You should place the act.dat/idps.hex, previously dumped with HAN ACT/IDPS Dumper, in the resigner directory and drag matching rap file for your game onto the executable file. Then rename the new "signed_act.dat" to "act.dat" and place it on USB drive along with the new rif file. The files are now ready to be pushed to the PS3 using the HAN ACT/RIF Copier.

    ** It is recommended to resign all the pkgs that require Han enabler with this tool**
    ** Packages which are converts and packages which needs rif activation **
    **
    keep original act.dat in a safe place **

    On the PS3 side, the other 5 ps3xploit tools are:
    1. HAN Installer - Copies necessary system files to PS3 to run HAN.
    2. HAN Enabler - Enables the HAN patches
    3. HAN ACT/IDPS Dumper - Dumps current user profile user act.dat & PS3 IDPS to USB.
    4.
    HAN ACT/RIF Copier - Copies the resigned act.dat & generated rif file from USB to the current user profile.
    5. HAN Debug PKG Enabler - Provided optionally for users wishing to install debug pkg. Note that if you run this patch you will not be able to install any pkg resigned with the ps3xploit resigner for HAN anymore until you reboot!

    The 'HAN' project is solely relying on userland exploitation to provide digital backups support for the majority of PS3 Games as well as PS1/PS2/PSP Emulators (within the ps3 firmware) and the ability to install PKG files from USB. PS3 PKG Game backups need to be prepared using TABR like technique and only ps3 games having an available "game update" are supported.
    PKG files are installed from the Games XMB column, using a version of the Rebug Package Manager tweaked for this project. On USB of course, the FAT32 limitation of 4Gb is still in effect, it's a partition type limitation, nothing we can do about that. However workarounds using a local server can be used to remedy the situation if required.
    Important:
    To get best results initializing the exploit, remember to load the pages directly from a clean browser session. Never browse to an exploit page from other pages & never use a homepage other than blank or the exploit page you wish to use.
    We recommend to:
    1. Go to the ps3 browser homepage option & choose blank homepage.
    2. Create favourites to HAN Enabler & the other HAN pages you wish to use.
    3. Restart the browser.
    4. Use the favourites to access any page from complete scratch.
    5. Reload the browser between exploits.

  • PS3Xploit Tools v3.0 - PS3 HAN Installer.png
    PS3Xploit Tools v3.0 Overview
    1. HAN style packages allowed (Patched external modules ecdsa)
    2. PSX/PSP Free license type allowed (Patched sceNpdrmHeader check)
    3. Resigned ACT.DAT & RIF allowed
    4. Cinavia protection removed on HDD content
    5. OFW Package Manager
    6. Debug pkg file support added (optional)
    7. reactPSN alternative solution for OFW users

  • Instructions for Each Tool in v3.0

    PS3 HAN Installer
    This tool will copy files from USB to Flash Memory to install OFW Package Manager.
    • Extract all files from "han_supportfiles.zip" on target USB drive root
    • Load Exploit Page
    • Select Root Path where these files are (default /dev_usb000/)
    • Click "Initialize HAN Installer" button
    • When init ready, click "Launch HAN Installation" button to copy files to flash and reboot
    • Once rebooted, you can now use the HAN Enabler and Debug Package Enabler

    PS3 HAN Enabler
    This tool will enable the HAN patches.
    • Load Exploit Page
    • Click "Initialize HAN Enabler" button
    • When init ready, click "Enable HAN" button to activate patches
    • Once browser closes (default option) you can install HAN packages from XMB

    PS3 HAN ACT/IDPS Dumper
    This tool will dump your activation file (act.dat) and your IDPS.
    • Load Exploit Page
    • Select Dump Path From Dropdown Box (default /dev_usb000/)
    • Click "Initialize ACT/IDPS Dumper" button
    • When init ready, click "Dump ACT.DAT & IDPS" button
    • The browser will close automatically by default

    PS3 HAN ACT/RIF Copier
    This tool will write back to the PS3 a modified act.dat and *.rif file
    • Load Exploit Page
    • Change RIF File Name to match your target
      • example PS2 Placeholder: 2P0001-PS2U10000_00-0000111122223333
    • Select Root Path where act.dat/*.rif is located (default /dev_usb000/)
    • Click "Initialize AC/RIF Copier" button
    • When init ready, click "Copy Files" button to transfer to HDD

    PS3 HAN Debug PKG Enabler
    This tool will allow Debug Package types to be installed if required. Do not use this tool if you install pkg files resigned with the ps3xploit resigner app.
    • Load Exploit Page
    • Click "Initialize HAN Debug PKG Enabler" button
    • When init ready, click "Enable Debug PKG" button to activate patches.
    • Once browser closes (default option) you can install Debug pkg packages from XMB.


  • All files are hosted on ** http://www.**ps3xploit.com >Doma...no Longer owned by team** (ps3xploit.me =new)
    (See ScreenShot below)

    image.png


Official Website: www.**ps3xploit.com >Domain no Longer owned by team** (ps3xploit.me =new) / Official Forum @ www.PSX-Place.com


UPDATE (USEFUL LINKS)
 
Last edited by a moderator:
Since I never got an answer, I'll ask again: is it impossible to play the Tales of Vesperia translation with this exploit due to modified eboot? Is it possible in any way to play undubbed games of which I have the retail disc version with this exploit?
HAN limitations related to PS3 Games:
1. you cannot use backups of ps3 games that don't have an available official update.
2. you cannot use any mods that require eboot patching.

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where do i get the rif how do i find the rif how do i make a rif? wherreeeeee is the rif? lol or is this not allowed info? im getting nothing lol 15hrs on all of this from break til now
 
That program was already mentioned and I already tried it.
There is no option to make a .pkg anywhere.
TABR will not make a pkg for you however if you take the time to read the threads & tuts about it, you will understand how a game backup is prepared from disc files.
Once you can prepare the files, you can make a debug pkg to hold them, resign it with our pc tool, then enable debug pkg using our exploit file & finally install the pkg.

You can also check out CFW2OFW Helper.
 
Last edited:
I enable han and debug pkg but he give me same error
1. You should resign your pkg files with the resigner app.
2. You should not use the Debug pkg Enabler to install resigned pkg.
3. Remember to copy the generated rif file & resigned act.dat to your ps3..

Sent from my SM-A520F using Tapatalk
 
Guys, can't understand this part

  • Change RIF File Name to match your target
    • example PS2 Placeholder: 2P0001-PS2U10000_00-0000111122223333
My generated rif file have the same name as my pkg...don't know what that instructions mean sorry.
 
Guys, can't understand this part

  • Change RIF File Name to match your target
    • example PS2 Placeholder: 2P0001-PS2U10000_00-0000111122223333
My generated rif file have the same name as my pkg...don't know what that instructions mean sorry.
If you load the ACTRIF Copier page you will understand. On the page, there is a textbox holding the rif file name. That's what you need to change to match your rif file name.

Sent from my SM-A520F using Tapatalk
 
I am assuming it is not possible to fix the game update thing with PS3 backups? Kinda sucks that there are a lot of games that were never updated once and you can't back them up with this exploit.
 
1. You should resign your pkg files with the resigner app.
2. You should not use the Debug pkg Enabler to install resigned pkg.
3. Remember to copy the generated rif file & resigned act.dat to your ps3..

Sent from my SM-A520F using Tapatalk
He work now thx you
 
I am assuming it is not possible to fix the game update thing with PS3 backups? Kinda sucks that there are a lot of games that were never updated once and you can't back them up with this exploit.
No. A game update is necessary because the HAN project relies on npdrm content exploitation. A disc is not npdrm so disc files are not supported by HAN! However PSN pkgs & game updates are npdrm so an official update applied on disc files brings HAN support to the game.

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